Player Matchup

Thanatos
Thanatos
Akkamehameha
Thanatos
Level 20
God Stats
2W - 1L
1,888 SR
Queue Stats
13W - 3L
1,875 Elo+
Solo
Hachiman
Hachiman
Flarlys
Hachiman
Level 29
God Stats
1W - 0L
1,748 SR
Queue Stats
12W - 6L
1,660 Elo+
Solo
Ravana
Ravana
HaFenSko
Ravana
Level 29
God Stats
7W - 1L
2,006 SR
Queue Stats
26W - 4L
1,926 Elo+
Solo
Anubis
Anubis
Pelusillaa
Anubis
Level 29
God Stats
3W - 0L
1,887 SR
Queue Stats
16W - 8L
1,636 Elo+
Solo
Ymir
Ymir
jhgiu5ehg
Ymir
Level 29
God Stats
5W - 4L
1,556 SR
Queue Stats
86W - 88L
1,582 Elo+
Solo
Team Averages
Level 27
1,817 SR
1,736 Elo+

VS

Team Averages
Level 22
1,560 SR
1,572 Elo+
Tiamat
Tiamat
ElJuan246
Tiamat
Level 24
God Stats
6W - 3L
1,695 SR
Queue Stats
96W - 79L
1,669 Elo+
Party 1
Bacchus
Bacchus
HungryHustla
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Oskitar181
King Arthur
Level 28
God Stats
10W - 11L
1,409 SR
Queue Stats
176W - 123L
1,651 Elo+
Party 1
Discordia
Discordia
SergioHz28
Discordia
Level 25
God Stats
10W - 7L
1,694 SR
Queue Stats
156W - 145L
1,563 Elo+
Solo
Fenrir
Fenrir
cheeezburgler
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 147L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akkamehameha
Thanatos
15
11 / 4 / 2
9,842
615
10,551
14,474
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Flarlys
Hachiman
14
3 / 2 / 1
8,380
524
3,731
10,075
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
HaFenSko
Ravana
16
6 / 4 / 2
9,495
593
16,045
13,368
9,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Pelusillaa
Anubis
14
1 / 5 / 7
8,655
541
8,899
12,228
6,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
1 / 1 / 11
7,890
493
6,621
9,644
5,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElJuan246
Tiamat
15
7 / 3 / 4
9,450
591
10,264
9,098
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
HungryHustla
Bacchus
10
0 / 5 / 6
6,611
413
4,300
11,052
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Oskitar181
King Arthur
15
5 / 4 / 3
8,704
544
11,305
20,254
11,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
SergioHz28
Discordia
13
0 / 4 / 3
7,207
450
4,993
5,845
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 6 / 5
8,566
535
8,142
15,079
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
22
Kills
16
16
Deaths
22
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akkamehameha
Thanatos
11
4
2
3
L
Tiamat
ElJuan246
Tiamat
7
3
4
3
W
Hachiman
Flarlys
Hachiman
3
2
1
1.75
W
Ravana
HaFenSko
Ravana
6
4
2
1.75
L
Bacchus
HungryHustla
Bacchus
0
5
6
0.6
L
King Arthur
Oskitar181
King Arthur
5
4
3
1.63
W
Anubis
Pelusillaa
Anubis
1
5
7
0.9
L
Discordia
SergioHz28
Discordia
0
4
3
0.38
L
4
6
5
1.08
W
Ymir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
39,004
59,789
Taken
61,328
30,413
Mitigated
30,828
26,571
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akkamehameha
Thanatos
10,551
4,928
0
9,975
14,474
5,239
142
4,243
10,231
0
52,440
L
Tiamat
ElJuan246
Tiamat
10,264
1,916
0
3,206
9,098
4,380
0
3,551
5,547
46,939
0
W
Hachiman
Flarlys
Hachiman
3,731
1,674
0
4,806
10,075
3,262
1,754
2,599
7,476
0
57,402
W
Ravana
HaFenSko
Ravana
16,045
5,297
0
3,620
13,368
9,627
36
2,812
10,556
0
65,003
L
Bacchus
HungryHustla
Bacchus
4,300
314
0
1,172
11,052
7,620
0
3,668
7,384
11,566
0
L
King Arthur
Oskitar181
King Arthur
11,305
1,205
0
5,598
20,254
11,132
0
4,595
15,659
0
46,144
W
Anubis
Pelusillaa
Anubis
8,899
317
0
5,809
12,228
6,287
415
6,100
6,128
55,870
0
L
Discordia
SergioHz28
Discordia
4,993
500
0
469
5,845
1,535
0
857
4,988
50,114
0
L
8,142
3,016
0
5,294
15,079
6,161
0
2,849
12,230
0
52,750
W
Ymir
6,621
1,629
422
1,939
9,644
5,998
0
3,803
5,841
38,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,262
Gold Earned
40,538
509
Minions Killed
386
0
Camps Cleared
0
1,376,886
Distance Traveled
1,418,062
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,842
615
79
5
0
297,042
1
L
Tiamat
9,450
591
93
6
0
292,282
4
W
Hachiman
8,380
524
95
6
0
250,084
7
W
Ravana
9,495
593
138
9
0
269,551
3
L
Bacchus
6,611
413
20
1
0
277,943
3
L
King Arthur
8,704
544
88
6
0
294,311
2
W
Anubis
8,655
541
130
8
0
267,016
3
L
Discordia
7,207
450
94
6
0
276,808
2
L
Fenrir
8,566
535
91
6
0
276,718
4
W
Ymir
7,890
493
67
4
0
293,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role