Player Matchup

Skadi
Skadi
Agatella97
Skadi
Level 27
God Stats
139W - 103L
1,485 SR
Queue Stats
277W - 273L
1,426 Elo+
Solo
Fenrir
Fenrir
OLRUNN
Fenrir
Level 14
God Stats
6W - 12L
1,306 SR
Queue Stats
10W - 18L
1,343 Elo+
Party 2
Jing Wei
Jing Wei
SARGENTsmokes86
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,095 Elo+
Solo
Guan Yu
Guan Yu
Sandy_B_Savage
Guan Yu
Level 16
God Stats
6W - 10L
1,300 SR
Queue Stats
7W - 13L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
apposite_target7
Heimdallr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 27L
1,478 Elo+
Solo
Team Averages
Level 17
1,418 SR
1,338 Elo+

VS

Team Averages
Level 18
1,445 SR
1,455 Elo+
Nemesis
Nemesis
IBW DZrtigueule
Nemesis
Level 7
God Stats
3W - 1L
1,438 SR
Queue Stats
100W - 87L
1,356 Elo+
Party 1
Hercules
Hercules
IBW DarK MauL
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 161L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
IBW ZeTa Shadow
Gilgamesh
Level 24
God Stats
34W - 22L
1,615 SR
Queue Stats
160W - 141L
1,457 Elo+
Party 1
Neith
Neith
Lewa001
Neith
Level 27
God Stats
1W - 2L
1,172 SR
Queue Stats
20W - 25L
1,435 Elo+
Solo
Zeus
Zeus
SwiFtK1LLx
Zeus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 65L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
10 / 7 / 8
14,794
1,233
34,284
21,434
8,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
OLRUNN
Fenrir
19
1 / 18 / 13
11,801
983
6,921
26,708
11,599
Jing Wei
16
0 / 12 / 4
9,932
828
1,357
15,729
5,172
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 11 / 5
13,780
1,148
16,690
34,327
44,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
19
2 / 5 / 10
12,084
1,007
16,684
18,730
8,803
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 21
13,453
1,121
21,362
17,099
9,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
IBW DarK MauL
Hercules
20
7 / 5 / 23
13,067
1,089
17,433
22,384
27,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
IBW ZeTa Shadow
Gilgamesh
20
21 / 2 / 22
16,011
1,334
41,849
24,397
21,096
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Lewa001
Neith
20
8 / 3 / 22
12,561
1,047
12,875
10,975
5,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 5 / 20
13,428
1,119
15,733
10,481
4,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
161
22
Kills
53
53
Deaths
22
40
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Skadi
10
7
8
2
W
9
7
21
2.79
W
Hercules
IBW DarK MauL
Hercules
7
5
23
3.7
W
Gilgamesh
IBW ZeTa Shadow
Gilgamesh
21
2
22
16
W
Neith
Lewa001
Neith
8
3
22
6.33
L
Fenrir
OLRUNN
Fenrir
1
18
13
0.42
L
Jing Wei
0
12
4
0.17
L
9
11
5
1.05
W
8
5
20
3.6
L
Heimdallr
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,936
Damage
109,252
116,928
Taken
85,336
78,612
Mitigated
67,420
12,302
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
34,284
15,357
0
1,850
21,434
8,717
0
3,396
18,038
0
79,875
W
21,362
12,408
0
2,182
17,099
9,270
0
0
17,099
0
27,497
W
Hercules
IBW DarK MauL
Hercules
17,433
7,407
0
7,130
22,384
27,730
0
0
22,384
0
39,827
W
Gilgamesh
IBW ZeTa Shadow
Gilgamesh
41,849
20,397
0
4,265
24,397
21,096
0
0
24,397
85
79,440
W
Neith
Lewa001
Neith
12,875
8,235
0
1,050
10,975
5,051
0
0
10,975
0
25,987
L
Fenrir
OLRUNN
Fenrir
6,921
1,237
0
774
26,708
11,599
0
4,063
22,645
0
17,189
L
Jing Wei
1,357
963
0
0
15,729
5,172
0
1,923
13,806
0
3,667
L
16,690
5,093
2,244
4,184
34,327
44,321
0
5,865
28,462
0
25,198
W
15,733
7,262
0
106
10,481
4,273
0
0
10,481
29,900
0
L
Heimdallr
16,684
8,728
0
3,250
18,730
8,803
0
571
18,159
0
38,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,391
Gold Earned
68,520
187
Minions Killed
190
2
Camps Cleared
5
1,012,126
Distance Traveled
1,173,734
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,794
1,233
98
8
1
214,785
0
W
Nemesis
13,453
1,121
16
1
1
281,818
1
W
Hercules
13,067
1,089
43
4
0
232,110
0
W
Gilgamesh
16,011
1,334
71
6
2
299,883
2
W
Neith
12,561
1,047
26
2
1
210,569
0
L
Fenrir
11,801
983
10
1
0
215,613
5
L
Jing Wei
9,932
828
2
0
0
130,736
1
L
Guan Yu
13,780
1,148
22
2
0
257,063
0
W
Zeus
13,428
1,119
34
3
1
149,354
0
L
Heimdallr
12,084
1,007
55
5
1
193,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role