Player Matchup

Sobek
Sobek
ASTR0NESS
Sobek
Level 100
God Stats
31W - 28L
1,485 SR
Queue Stats
487W - 533L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
Agn0izing
Erlang Shen
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 66L
1,605 Elo+
Party 1
The Morrigan
The Morrigan
Chaneke14
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
EvilMajik
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
suff0cate
Discordia
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 69L
1,605 Elo+
Party 1
Team Averages
Level 134
1,497 SR
1,531 Elo+

VS

Team Averages
Level 106
1,494 SR
1,561 Elo+
Ah Puch
Ah Puch
BryanKeys
Ah Puch
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,734 Elo+
Solo
Zeus
Zeus
Grumpy_OldMan-73
Zeus
Level 65
God Stats
58W - 48L
1,429 SR
Queue Stats
195W - 213L
1,502 Elo+
Solo
Danzaburou
Danzaburou
KingCobruh30
Danzaburou
Level 123
God Stats
12W - 9L
1,570 SR
Queue Stats
748W - 737L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
USirHaveLost
Sun Wukong
Level 125
God Stats
3W - 5L
1,733 SR
Queue Stats
352W - 363L
1,514 Elo+
Solo
Yemoja
Yemoja
darkgeminis76
Yemoja
Level 116
God Stats
1W - 2L
1,236 SR
Queue Stats
124W - 119L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ASTR0NESS
Sobek
14
1 / 0 / 3
8,601
860
1,638
3,121
1,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Erlang Shen
Agn0izing
Erlang Shen
16
6 / 2 / 8
10,869
1,087
16,404
12,984
12,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Chaneke14
The Morrigan
15
3 / 1 / 4
9,717
972
8,057
8,851
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
15
0 / 6 / 5
8,706
871
3,228
12,083
4,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
suff0cate
Discordia
17
5 / 0 / 9
10,959
1,096
16,352
3,270
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

268

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BryanKeys
Ah Puch
14
1 / 3 / 6
8,686
869
9,873
11,041
3,832
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 3
9,335
934
9,880
5,650
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KingCobruh30
Danzaburou
15
0 / 2 / 6
8,666
867
5,790
10,482
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
USirHaveLost
Sun Wukong
15
3 / 5 / 5
9,603
960
10,853
15,477
12,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 7
8,755
876
1,837
5,797
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
15
Kills
9
9
Deaths
15
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
ASTR0NESS
Sobek
1
0
3
2.5
W
Erlang Shen
Agn0izing
Erlang Shen
6
2
8
5
L
Ah Puch
BryanKeys
Ah Puch
1
3
6
1.33
W
The Morrigan
Chaneke14
The Morrigan
3
1
4
5
W
Rama
0
6
5
0.42
L
4
4
3
1.38
L
Danzaburou
KingCobruh30
Danzaburou
0
2
6
1.5
L
Sun Wukong
USirHaveLost
Sun Wukong
3
5
5
1.1
L
1
1
7
4.5
W
Discordia
suff0cate
Discordia
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,679
Damage
38,233
40,309
Taken
48,447
24,012
Mitigated
26,949
7,170
Healing
5,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ASTR0NESS
Sobek
1,638
31
0
585
3,121
1,804
0
2,275
846
8,927
0
W
Erlang Shen
Agn0izing
Erlang Shen
16,404
10,260
0
2,707
12,984
12,641
0
5,345
7,639
0
23,458
L
Ah Puch
BryanKeys
Ah Puch
9,873
512
0
137
11,041
3,832
0
4,094
6,735
23,699
0
W
The Morrigan
Chaneke14
The Morrigan
8,057
1,015
102
2,000
8,851
3,581
0
5,092
3,759
28,103
562
W
Rama
3,228
2,179
191
1,320
12,083
4,778
0
6,832
5,251
0
21,204
L
9,880
157
0
139
5,650
2,109
0
3,366
2,202
38,027
0
L
Danzaburou
KingCobruh30
Danzaburou
5,790
2,291
185
1,005
10,482
4,050
0
5,722
4,424
0
23,509
L
Sun Wukong
USirHaveLost
Sun Wukong
10,853
2,931
0
1,795
15,477
12,044
0
9,028
6,215
0
31,253
L
1,837
411
1,877
114
5,797
4,914
0
2,233
3,268
12,663
0
W
Discordia
suff0cate
Discordia
16,352
1,479
0
265
3,270
1,208
0
2,046
1,224
42,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,852
Gold Earned
45,045
206
Minions Killed
194
7
Camps Cleared
4
902,703
Distance Traveled
834,620
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,601
860
14
1
1
166,775
0
W
Erlang Shen
10,869
1,087
12
1
3
207,091
4
L
Ah Puch
8,686
869
39
4
0
153,048
0
W
The Morrigan
9,717
972
61
6
2
164,713
0
W
Rama
8,706
871
50
5
1
162,025
1
L
Zeus
9,335
934
61
6
1
167,787
0
L
Danzaburou
8,666
867
29
3
1
177,596
0
L
Sun Wukong
9,603
960
44
4
1
196,002
2
L
Yemoja
8,755
876
21
2
1
140,187
1
W
Discordia
10,959
1,096
69
7
0
202,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role