Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JACK25089
Cupid
Level 107
God Stats
18W - 16L
1,425 SR
Queue Stats
81W - 94L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Rechz0r
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
oGuilherme
Sol
Level 82
God Stats
36W - 26L
1,540 SR
Queue Stats
506W - 511L
1,435 Elo+
Solo
Guan Yu
Guan Yu
santimv69
Guan Yu
Level 92
God Stats
8W - 13L
1,478 SR
Queue Stats
80W - 87L
1,443 Elo+
Solo
Team Averages
Level 102
1,489 SR
1,461 Elo+

VS

Team Averages
Level 74
1,477 SR
1,426 Elo+
Cthulhu
Cthulhu
CaPoTTei_oCoRSa
Cthulhu
Level 89
God Stats
29W - 34L
1,488 SR
Queue Stats
310W - 341L
1,438 Elo+
Solo
Merlin
Merlin
Kill4Pie
Merlin
Level 115
God Stats
3W - 12L
1,364 SR
Queue Stats
236W - 312L
1,461 Elo+
Solo
Arachne
Arachne
KingMades
Arachne
Level 70
God Stats
52W - 44L
1,595 SR
Queue Stats
434W - 460L
1,430 Elo+
Solo
Ymir
Ymir
SrJhown2
Ymir
Level 49
God Stats
4W - 1L
1,701 SR
Queue Stats
20W - 25L
1,383 Elo+
Solo
Apollo
Apollo
oileo
Apollo
Level 45
God Stats
2W - 12L
1,240 SR
Queue Stats
496W - 559L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 2 / 7
9,224
543
7,079
13,840
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
JACK25089
Cupid
14
1 / 1 / 5
8,261
486
6,738
10,161
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Rechz0r
Sun Wukong
16
7 / 2 / 6
9,901
582
8,451
13,891
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 3 / 8
9,879
581
12,900
15,513
6,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
santimv69
Guan Yu
16
7 / 1 / 5
10,062
592
9,481
15,046
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,840
461
7,975
14,056
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Kill4Pie
Merlin
14
0 / 9 / 1
8,518
501
9,551
12,649
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
KingMades
Arachne
12
5 / 7 / 1
8,332
490
5,789
12,221
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
15
3 / 5 / 1
9,548
562
10,364
12,168
6,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
oileo
Apollo
11
1 / 5 / 2
7,728
455
5,170
10,867
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
29
Kills
9
9
Deaths
29
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
7
5.25
L
0
3
1
0.17
W
Cupid
JACK25089
Cupid
1
1
5
3.5
L
Merlin
Kill4Pie
Merlin
0
9
1
0.06
L
Arachne
KingMades
Arachne
5
7
1
0.79
W
Sun Wukong
Rechz0r
Sun Wukong
7
2
6
5
L
Ymir
3
5
1
0.7
W
7
3
8
3.67
L
Apollo
oileo
Apollo
1
5
2
0.4
W
Guan Yu
santimv69
Guan Yu
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,649
Damage
38,849
68,451
Taken
61,961
34,320
Mitigated
29,995
29,618
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,079
1,809
0
3,792
13,840
7,810
0
5,864
7,976
0
26,679
L
7,975
397
351
1,933
14,056
11,059
0
3,451
10,492
41,376
0
W
Cupid
JACK25089
Cupid
6,738
3,813
242
4,385
10,161
3,065
1,799
2,622
7,539
0
52,645
L
Merlin
Kill4Pie
Merlin
9,551
578
0
2,342
12,649
4,432
480
5,932
6,692
62,506
0
L
Arachne
KingMades
Arachne
5,789
3,584
0
2,284
12,221
4,834
0
2,222
9,903
0
37,223
W
Sun Wukong
Rechz0r
Sun Wukong
8,451
2,525
0
8,342
13,891
6,354
37
5,119
8,772
0
69,896
L
Ymir
10,364
995
0
2,634
12,168
6,053
0
818
11,112
43,135
0
W
12,900
4,875
0
7,119
15,513
6,451
0
8,075
7,438
59,661
0
L
Apollo
oileo
Apollo
5,170
2,505
0
2,714
10,867
3,617
1,354
477
10,340
0
33,373
W
Guan Yu
santimv69
Guan Yu
9,481
2,183
255
5,483
15,046
10,640
993
6,210
8,836
0
55,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
41,966
455
Minions Killed
385
0
Camps Cleared
0
1,657,490
Distance Traveled
1,496,299
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,224
543
38
2
0
344,657
5
L
Cthulhu
7,840
461
59
3
0
310,252
7
W
Cupid
8,261
486
97
6
0
312,760
2
L
Merlin
8,518
501
108
6
0
293,300
6
L
Arachne
8,332
490
54
3
0
337,203
3
W
Sun Wukong
9,901
582
112
7
0
332,240
6
L
Ymir
9,548
562
89
5
0
254,734
1
W
Sol
9,879
581
100
6
0
324,972
9
L
Apollo
7,728
455
75
4
0
300,810
6
W
Guan Yu
10,062
592
108
6
0
342,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role