Player Matchup

Izanami
Izanami
Dunstant
Izanami
Level 107
God Stats
17W - 10L
1,542 SR
Queue Stats
251W - 223L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
Garriez
Ao Kuang
Level 158
God Stats
20W - 11L
1,566 SR
Queue Stats
325W - 259L
1,646 Elo+
Solo
Janus
Janus
SinaasGaming
Janus
Level 123
God Stats
17W - 20L
1,451 SR
Queue Stats
648W - 653L
1,513 Elo+
Solo
Bastet
Bastet
TDM137
Bastet
Level 119
God Stats
9W - 12L
1,498 SR
Queue Stats
98W - 80L
1,664 Elo+
Solo
Achilles
Achilles
Řoci
Achilles
Level 109
God Stats
13W - 15L
1,547 SR
Queue Stats
593W - 570L
1,562 Elo+
Party 1
Team Averages
Level 123
1,521 SR
1,595 Elo+

VS

Team Averages
Level 94
1,546 SR
1,597 Elo+
Ares
Ares
Gears0fWaR
Ares
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 24L
1,745 Elo+
Solo
Tiamat
Tiamat
H1ndu
Tiamat
Level 96
God Stats
5W - 4L
1,725 SR
Queue Stats
157W - 144L
1,602 Elo+
Solo
Sylvanus
Sylvanus
Lucifroz
Sylvanus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 211L
1,611 Elo+
Solo
Thor
Thor
Msbroccoli
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RedKunaï
Neith
Level 94
God Stats
1W - 4L
1,506 SR
Queue Stats
589W - 626L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dunstant
Izanami
13
4 / 2 / 5
7,924
660
7,614
7,578
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Garriez
Ao Kuang
13
4 / 3 / 1
7,713
643
10,533
13,321
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 2
7,791
649
3,963
6,618
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
TDM137
Bastet
11
4 / 1 / 5
6,831
569
6,442
7,592
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Řoci
Achilles
11
2 / 1 / 6
6,963
580
5,582
8,540
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,251
438
3,975
8,744
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
H1ndu
Tiamat
11
0 / 2 / 3
6,223
519
3,420
5,461
2,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Lucifroz
Sylvanus
12
2 / 4 / 1
6,933
578
6,709
12,394
8,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 1
7,101
592
5,901
9,591
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
RedKunaï
Neith
10
1 / 4 / 3
5,960
497
4,397
8,904
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
9
9
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dunstant
Izanami
4
2
5
3.25
W
Ao Kuang
Garriez
Ao Kuang
4
3
1
1.5
L
1
5
1
0.3
L
Tiamat
H1ndu
Tiamat
0
2
3
0.75
L
Sylvanus
Lucifroz
Sylvanus
2
4
1
0.63
L
5
1
1
5.5
L
Neith
RedKunaï
Neith
1
4
3
0.63
W
2
2
2
1.5
W
Bastet
TDM137
Bastet
4
1
5
6.5
W
Achilles
Řoci
Achilles
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
24,402
43,649
Taken
45,094
14,868
Mitigated
21,021
18,474
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dunstant
Izanami
7,614
5,196
0
2,133
7,578
2,519
224
2,320
5,258
0
59,204
W
Ao Kuang
Garriez
Ao Kuang
10,533
2,211
0
7,693
13,321
4,175
706
5,866
7,455
40,990
0
L
3,975
168
0
1,616
8,744
4,334
0
0
8,744
12,251
0
L
Tiamat
H1ndu
Tiamat
3,420
268
0
2,225
5,461
2,413
270
2,281
3,068
37,442
0
L
Sylvanus
Lucifroz
Sylvanus
6,709
3,034
146
5,804
12,394
8,067
0
9,106
3,246
34,660
5,651
L
5,901
1,150
0
3,234
9,591
3,698
0
2,837
6,636
0
34,436
L
Neith
RedKunaï
Neith
4,397
2,054
0
3,214
8,904
2,509
120
0
8,904
0
34,500
W
3,963
195
0
1,169
6,618
1,896
0
2,098
4,520
53,028
0
W
Bastet
TDM137
Bastet
6,442
2,522
0
3,970
7,592
2,748
0
875
6,717
0
35,415
W
Achilles
Řoci
Achilles
5,582
1,955
0
3,509
8,540
3,530
0
2,294
6,246
0
16,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
31,468
411
Minions Killed
323
0
Camps Cleared
0
1,196,505
Distance Traveled
1,118,546
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,924
660
121
10
0
238,218
4
W
Ao Kuang
7,713
643
78
7
0
204,722
3
L
Ares
5,251
438
21
2
0
228,204
0
L
Tiamat
6,223
519
87
7
0
216,954
2
L
Sylvanus
6,933
578
84
7
0
191,226
7
L
Thor
7,101
592
68
6
0
276,103
6
L
Neith
5,960
497
63
5
0
206,059
3
W
Janus
7,791
649
142
12
0
230,022
3
W
Bastet
6,831
569
54
5
0
254,176
8
W
Achilles
6,963
580
16
1
0
269,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role