Player Matchup

Fafnir
Fafnir
BeezleBopper636
Fafnir
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 85L
1,447 Elo+
Party 1
Ares
Ares
FixTix
Ares
Level 63
God Stats
127W - 129L
1,467 SR
Queue Stats
325W - 344L
1,470 Elo+
Solo
Chernobog
Chernobog
Juanthom
Chernobog
Level 106
God Stats
1W - 4L
1,582 SR
Queue Stats
30W - 29L
1,497 Elo+
Party 1
Anhur
Anhur
ae7777777
Anhur
Level 65
God Stats
30W - 28L
1,510 SR
Queue Stats
459W - 418L
1,450 Elo+
Solo
Chang'e
Chang'e
hoolamama
Chang'e
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 153L
1,407 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,454 Elo+

VS

Team Averages
Level 73
1,561 SR
1,435 Elo+
Zhong Kui
Zhong Kui
NoAxiom4
Zhong Kui
Level 88
God Stats
19W - 15L
1,746 SR
Queue Stats
215W - 209L
1,497 Elo+
Solo
Geb
Geb
ericanilox
Geb
Level 65
God Stats
12W - 5L
1,595 SR
Queue Stats
169W - 199L
1,439 Elo+
Solo
Tiamat
Tiamat
iHaxorus-
Tiamat
Level 100
God Stats
3W - 5L
1,375 SR
Queue Stats
60W - 83L
1,381 Elo+
Solo
Danzaburou
Danzaburou
mtgfreak9797
Danzaburou
Level 68
God Stats
53W - 44L
1,821 SR
Queue Stats
648W - 619L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
noxink3
Tsukuyomi
Level 46
God Stats
10W - 9L
1,271 SR
Queue Stats
83W - 115L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,680
468
907
7,252
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
FixTix
Ares
7
2 / 3 / 0
5,143
514
1,972
6,233
2,764
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Juanthom
Chernobog
8
0 / 2 / 2
5,035
504
3,599
5,062
1,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
ae7777777
Anhur
8
0 / 2 / 0
4,965
497
1,971
6,054
1,190
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
hoolamama
Chang'e
9
0 / 2 / 1
5,225
523
3,142
4,511
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NoAxiom4
Zhong Kui
10
2 / 0 / 3
5,825
583
3,905
5,282
4,013
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 5
5,738
574
3,112
6,641
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
iHaxorus-
Tiamat
10
1 / 0 / 1
5,172
517
1,412
4,350
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
mtgfreak9797
Danzaburou
11
5 / 1 / 3
6,356
636
5,969
4,567
1,531
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
noxink3
Tsukuyomi
9
2 / 1 / 3
5,321
532
3,052
5,875
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ares
FixTix
Ares
2
3
0
0.67
L
Chernobog
Juanthom
Chernobog
0
2
2
0.5
W
Zhong Kui
NoAxiom4
Zhong Kui
2
0
3
3.5
L
Anhur
ae7777777
Anhur
0
2
0
0
W
1
1
5
3.5
L
Chang'e
hoolamama
Chang'e
0
2
1
0.25
W
Tiamat
iHaxorus-
Tiamat
1
0
1
1.5
W
Danzaburou
mtgfreak9797
Danzaburou
5
1
3
6.5
W
Tsukuyomi
noxink3
Tsukuyomi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,591
Damage
17,450
29,112
Taken
26,715
10,034
Mitigated
13,479
9,806
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
907
248
0
2,076
7,252
3,394
0
1,230
5,972
13,543
0
L
Ares
FixTix
Ares
1,972
0
0
1,944
6,233
2,764
0
1,967
4,266
10,209
0
L
Chernobog
Juanthom
Chernobog
3,599
1,724
0
1,674
5,062
1,500
0
2,100
2,962
0
22,522
W
Zhong Kui
NoAxiom4
Zhong Kui
3,905
652
0
2,999
5,282
4,013
446
112
5,170
30,170
0
L
Anhur
ae7777777
Anhur
1,971
1,191
0
2,063
6,054
1,190
0
711
5,343
0
29,777
W
3,112
745
0
1,480
6,641
3,558
93
2,206
4,309
16,445
0
L
Chang'e
hoolamama
Chang'e
3,142
492
70
1,979
4,511
1,186
405
2,171
2,140
22,740
0
W
Tiamat
iHaxorus-
Tiamat
1,412
231
0
2,257
4,350
2,480
120
1,739
2,423
18,141
0
W
Danzaburou
mtgfreak9797
Danzaburou
5,969
3,233
0
1,660
4,567
1,531
1,567
892
3,675
0
32,821
W
Tsukuyomi
noxink3
Tsukuyomi
3,052
722
0
405
5,875
1,897
26
712
5,117
0
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
28,412
200
Minions Killed
251
0
Camps Cleared
0
802,124
Distance Traveled
897,077
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,680
468
37
4
0
163,692
1
L
Ares
5,143
514
8
1
0
176,972
1
L
Chernobog
5,035
504
43
4
0
141,452
0
W
Zhong Kui
5,825
583
72
7
0
182,848
0
L
Anhur
4,965
497
60
6
0
164,327
1
W
Geb
5,738
574
33
3
0
191,837
4
L
Chang'e
5,225
523
52
5
0
155,681
4
W
Tiamat
5,172
517
43
4
0
154,962
2
W
Danzaburou
6,356
636
62
6
0
165,616
1
W
Tsukuyomi
5,321
532
41
4
0
201,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role