Player Matchup

Arachne
Arachne
Manyano
Arachne
Level 17
God Stats
2W - 2L
1,756 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo
Tiamat
Tiamat
NMikelN
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Noobeateer
Amaterasu
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 36L
1,583 Elo+
Solo
Hou Yi
Hou Yi
aquadiscoteque
Hou Yi
Level 14
God Stats
2W - 2L
1,316 SR
Queue Stats
17W - 14L
1,466 Elo+
Party 2
Athena
Athena
diejehi
Athena
Level 16
God Stats
2W - 3L
1,165 SR
Queue Stats
15W - 14L
1,589 Elo+
Party 2
Team Averages
Level 21
1,447 SR
1,540 Elo+

VS

Team Averages
Level 18
1,501 SR
1,451 Elo+
Medusa
Medusa
BlaBlaArt
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Crankl3
Tsukuyomi
Level 27
God Stats
11W - 8L
1,605 SR
Queue Stats
50W - 49L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Galagrante
Jormungandr
Level 27
God Stats
7W - 8L
1,576 SR
Queue Stats
74W - 60L
1,587 Elo+
Solo
Raijin
Raijin
HardTurtle
Raijin
Level 5
God Stats
1W - 3L
1,326 SR
Queue Stats
7W - 12L
1,640 Elo+
Solo
Neith
Neith
alfrod
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Manyano
Arachne
10
3 / 1 / 6
6,261
626
4,658
6,600
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
NMikelN
Tiamat
11
4 / 2 / 1
6,603
660
3,138
5,202
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Noobeateer
Amaterasu
12
9 / 1 / 1
6,814
681
7,918
8,998
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 0 / 2
5,812
581
4,262
2,700
816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
diejehi
Athena
10
3 / 2 / 4
5,964
596
3,289
5,825
2,819
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlaBlaArt
Medusa
7
0 / 5 / 0
4,303
430
2,811
6,314
1,497
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Crankl3
Tsukuyomi
10
2 / 5 / 2
6,508
651
4,323
8,412
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Galagrante
Jormungandr
9
2 / 2 / 0
5,297
530
3,702
6,910
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
HardTurtle
Raijin
8
2 / 7 / 1
5,376
538
4,763
6,590
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
alfrod
Neith
7
0 / 4 / 3
4,655
466
1,151
3,788
898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
23
Kills
6
6
Deaths
23
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
BlaBlaArt
Medusa
0
5
0
0
L
Tsukuyomi
Crankl3
Tsukuyomi
2
5
2
0.6
L
Jormungandr
Galagrante
Jormungandr
2
2
0
1
L
Raijin
HardTurtle
Raijin
2
7
1
0.36
W
Arachne
Manyano
Arachne
3
1
6
6
W
Tiamat
NMikelN
Tiamat
4
2
1
2.25
W
Amaterasu
Noobeateer
Amaterasu
9
1
1
9.5
L
Neith
alfrod
Neith
0
4
3
0.38
W
4
0
2
5
W
Athena
diejehi
Athena
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
16,750
29,325
Taken
32,014
14,168
Mitigated
11,730
10,793
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BlaBlaArt
Medusa
2,811
1,693
0
710
6,314
1,497
0
0
6,314
0
15,583
L
Tsukuyomi
Crankl3
Tsukuyomi
4,323
932
0
2,032
8,412
2,738
0
107
8,305
0
28,617
L
Jormungandr
Galagrante
Jormungandr
3,702
995
0
454
6,910
4,546
0
1,096
5,814
24,992
0
L
Raijin
HardTurtle
Raijin
4,763
1,119
0
638
6,590
2,051
648
3,494
3,096
18,252
0
W
Arachne
Manyano
Arachne
4,658
2,868
0
3,257
6,600
2,165
0
913
5,638
0
23,377
W
Tiamat
NMikelN
Tiamat
3,138
898
0
2,422
5,202
2,703
441
2,522
2,368
28,570
0
W
Amaterasu
Noobeateer
Amaterasu
7,918
3,973
0
3,536
8,998
5,665
0
2,062
6,821
0
28,082
L
Neith
alfrod
Neith
1,151
602
0
603
3,788
898
0
1,730
2,058
0
7,233
W
4,262
2,719
0
0
2,700
816
717
928
1,772
0
33,953
W
Athena
diejehi
Athena
3,289
981
0
1,578
5,825
2,819
0
1,564
4,261
13,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
26,139
246
Minions Killed
210
0
Camps Cleared
0
892,766
Distance Traveled
808,745
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,303
430
26
3
0
179,915
2
L
Tsukuyomi
6,508
651
69
7
0
151,171
2
L
Jormungandr
5,297
530
56
6
0
180,040
3
L
Raijin
5,376
538
45
5
0
144,698
1
W
Arachne
6,261
626
54
5
0
203,240
2
W
Tiamat
6,603
660
65
7
0
181,510
1
W
Amaterasu
6,814
681
42
4
0
165,507
1
L
Neith
4,655
466
14
1
0
152,921
0
W
Hou Yi
5,812
581
61
6
0
164,502
4
W
Athena
5,964
596
24
2
0
178,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role