Player Matchup

Tiamat
Tiamat
CuumSplasher69
Tiamat
Level 14
God Stats
3W - 1L
1,685 SR
Queue Stats
16W - 9L
1,275 Elo+
Party 1
Hachiman
Hachiman
DFMM
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 190L
1,368 Elo+
Solo
Guan Yu
Guan Yu
MrPapatko
Guan Yu
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
37W - 47L
1,287 Elo+
Solo
Ao Kuang
Ao Kuang
madMaddis
Ao Kuang
Level 14
God Stats
14W - 6L
1,383 SR
Queue Stats
18W - 10L
1,227 Elo+
Party 1
Ymir
Ymir
令人可怕的电脑
Ymir
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,331 Elo+

VS

Team Averages
Level 15
1,474 SR
1,494 Elo+
Ymir
Ymir
BaroneBirra
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
MMA535
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 92L
1,490 Elo+
Solo
Janus
Janus
hyvlad
Janus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 160L
1,436 Elo+
Solo
Neith
Neith
tilanin
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Cerberus
Cerberus
xcarmox
Cerberus
Level 25
God Stats
3W - 4L
1,369 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
7,913
565
6,500
7,553
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DFMM
Hachiman
13
8 / 1 / 3
8,434
602
6,505
5,761
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
MrPapatko
Guan Yu
11
2 / 2 / 3
6,837
488
4,564
9,003
6,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
madMaddis
Ao Kuang
12
5 / 1 / 5
7,642
546
7,523
8,664
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 2 / 10
8,466
605
8,702
10,678
6,153
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,198
443
4,234
8,619
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
MMA535
Fenrir
12
3 / 3 / 1
7,523
537
4,096
11,769
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
hyvlad
Janus
13
2 / 6 / 2
7,343
525
7,208
9,708
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
tilanin
Neith
9
2 / 9 / 1
6,516
465
2,059
8,369
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
xcarmox
Cerberus
11
2 / 4 / 3
7,191
514
5,293
10,451
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
26
Kills
9
9
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
3
3
6
2
W
Hachiman
DFMM
Hachiman
8
1
3
9.5
L
Fenrir
MMA535
Fenrir
3
3
1
1.17
W
Guan Yu
MrPapatko
Guan Yu
2
2
3
1.75
L
Janus
hyvlad
Janus
2
6
2
0.5
W
Ao Kuang
madMaddis
Ao Kuang
5
1
5
7.5
L
Neith
tilanin
Neith
2
9
1
0.28
L
Cerberus
xcarmox
Cerberus
2
4
3
0.88
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
22,890
41,659
Taken
48,916
20,311
Mitigated
20,214
14,275
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,234
2,002
0
840
8,619
3,384
0
3,326
5,293
20,593
1,989
W
6,500
380
0
2,392
7,553
3,761
1,890
4,954
2,599
44,600
0
W
Hachiman
DFMM
Hachiman
6,505
5,216
0
626
5,761
1,547
2,260
1,804
3,957
0
34,254
L
Fenrir
MMA535
Fenrir
4,096
2,261
0
5,152
11,769
4,119
804
5,322
6,447
0
41,123
W
Guan Yu
MrPapatko
Guan Yu
4,564
1,312
152
1,710
9,003
6,171
0
4,739
4,264
0
25,879
L
Janus
hyvlad
Janus
7,208
480
0
2,398
9,708
3,048
0
7,127
2,581
43,253
0
W
Ao Kuang
madMaddis
Ao Kuang
7,523
2,104
0
5,125
8,664
2,679
0
1,973
6,691
38,541
0
L
Neith
tilanin
Neith
2,059
1,752
0
659
8,369
2,553
468
1,598
6,771
0
17,334
L
Cerberus
xcarmox
Cerberus
5,293
490
0
1,757
10,451
7,110
392
5,352
5,099
21,953
0
W
8,702
2,095
173
4,097
10,678
6,153
94
2,995
7,683
43,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
34,771
354
Minions Killed
313
0
Camps Cleared
0
1,201,841
Distance Traveled
1,226,452
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,198
443
44
3
0
243,271
2
W
Tiamat
7,913
565
101
7
0
245,968
0
W
Hachiman
8,434
602
69
5
0
246,086
1
L
Fenrir
7,523
537
91
7
0
270,386
2
W
Guan Yu
6,837
488
45
3
0
209,182
0
L
Janus
7,343
525
93
7
0
237,022
3
W
Ao Kuang
7,642
546
75
5
0
266,036
1
L
Neith
6,516
465
38
3
0
184,971
0
L
Cerberus
7,191
514
47
3
0
290,802
3
W
Ymir
8,466
605
64
5
0
234,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role