Player Matchup

Jormungandr
Jormungandr
Darkariesbrazil
Jormungandr
Level 20
God Stats
14W - 8L
1,533 SR
Queue Stats
201W - 169L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Hickkz
Cthulhu
Level 10
God Stats
7W - 4L
1,559 SR
Queue Stats
9W - 4L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
KillMart
Danzaburou
Level 22
God Stats
10W - 12L
1,757 SR
Queue Stats
206W - 208L
1,474 Elo+
Solo
Ra
Ra
Walrusbane
Ra
Level 8
God Stats
6W - 1L
1,897 SR
Queue Stats
6W - 1L
1,813 Elo+
Party 2
Tiamat
Tiamat
muniz_com
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Team Averages
Level 16
1,649 SR
1,547 Elo+

VS

Team Averages
Level 27
1,513 SR
1,406 Elo+
Hel
Hel
Danxplays
Hel
Level 12
God Stats
6W - 7L
1,675 SR
Queue Stats
26W - 38L
1,492 Elo+
Solo
Neith
Neith
LargaATixa
Neith
Level 14
God Stats
14W - 17L
1,556 SR
Queue Stats
21W - 38L
1,402 Elo+
Party 1
Hachiman
Hachiman
Netokun2007
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,291 Elo+
Party 1
Susano
Susano
Zaakhaevy
Susano
Level 20
God Stats
13W - 19L
1,223 SR
Queue Stats
96W - 85L
1,437 Elo+
Solo
Vulcan
Vulcan
zPadilha
Vulcan
Level 82
God Stats
10W - 13L
1,609 SR
Queue Stats
22W - 37L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darkariesbrazil
Jormungandr
20
6 / 2 / 15
13,698
978
21,760
14,725
7,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Hickkz
Cthulhu
20
5 / 1 / 15
14,030
1,002
14,635
15,004
18,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
KillMart
Danzaburou
20
11 / 4 / 9
15,507
1,108
30,764
18,102
7,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 8
13,100
936
9,758
13,108
5,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
muniz_com
Tiamat
19
1 / 8 / 11
13,520
966
5,140
17,781
9,335
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 5
11,728
838
4,832
15,479
8,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
18
0 / 6 / 7
11,658
833
10,678
21,829
9,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Netokun2007
Hachiman
17
1 / 7 / 4
11,631
831
7,822
16,339
6,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Zaakhaevy
Susano
20
15 / 2 / 4
15,991
1,142
22,219
20,996
10,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
zPadilha
Vulcan
20
3 / 5 / 12
13,778
984
28,746
13,480
6,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
26
Kills
19
19
Deaths
26
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Jormungandr
Darkariesbrazil
Jormungandr
6
2
15
6.75
W
Cthulhu
Hickkz
Cthulhu
5
1
15
12.5
W
Danzaburou
KillMart
Danzaburou
11
4
9
3.88
L
Neith
0
6
7
0.58
L
Hachiman
Netokun2007
Hachiman
1
7
4
0.43
W
3
4
8
1.75
L
Susano
Zaakhaevy
Susano
15
2
4
8.5
W
Tiamat
muniz_com
Tiamat
1
8
11
0.81
L
Vulcan
zPadilha
Vulcan
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,057
Damage
74,297
78,720
Taken
88,123
48,335
Mitigated
41,643
23,813
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,832
614
1,463
903
15,479
8,303
0
11,666
3,663
21,343
0
W
Jormungandr
Darkariesbrazil
Jormungandr
21,760
6,274
1,602
5,024
14,725
7,924
0
4,656
10,069
41,670
0
W
Cthulhu
Hickkz
Cthulhu
14,635
147
324
3,588
15,004
18,156
0
7,027
7,977
45,063
0
W
Danzaburou
KillMart
Danzaburou
30,764
16,355
486
4,570
18,102
7,813
0
7,640
10,462
0
46,843
L
Neith
10,678
5,589
0
1,933
21,829
9,867
0
13,933
7,766
0
27,201
L
Hachiman
Netokun2007
Hachiman
7,822
3,667
0
543
16,339
6,971
0
7,961
8,278
0
17,693
W
9,758
596
3,649
2,995
13,108
5,107
0
6,978
6,130
45,181
0
L
Susano
Zaakhaevy
Susano
22,219
3,610
0
732
20,996
10,315
0
8,374
12,372
0
47,296
W
Tiamat
muniz_com
Tiamat
5,140
1,251
0
1,575
17,781
9,335
0
7,277
10,504
23,672
0
L
Vulcan
zPadilha
Vulcan
28,746
5,483
156
1,465
13,480
6,187
0
8,654
4,751
64,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,855
Gold Earned
64,786
305
Minions Killed
234
2
Camps Cleared
7
1,375,374
Distance Traveled
1,331,296
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,728
838
41
3
0
258,590
0
W
Jormungandr
13,698
978
45
3
0
303,604
4
W
Cthulhu
14,030
1,002
90
6
1
280,987
0
W
Danzaburou
15,507
1,108
26
2
1
269,098
0
L
Neith
11,658
833
42
3
0
230,457
0
L
Hachiman
11,631
831
14
1
1
268,148
0
W
Ra
13,100
936
110
8
0
292,765
0
L
Susano
15,991
1,142
58
4
5
309,890
2
W
Tiamat
13,520
966
34
2
0
228,920
0
L
Vulcan
13,778
984
79
6
1
264,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role