Player Matchup

Tyr
Tyr
Kratos505plus
Tyr
Level 14
God Stats
3W - 5L
1,332 SR
Queue Stats
14W - 17L
1,585 Elo+
Solo
Scylla
Scylla
MrCass_
Scylla
Level 17
God Stats
13W - 9L
1,739 SR
Queue Stats
40W - 23L
1,786 Elo+
Solo
Fenrir
Fenrir
i92k_Temp
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,537 Elo+
Solo
Bellona
Bellona
san4ezallo
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,558 Elo+
Solo
Hou Yi
Hou Yi
zahmed4
Hou Yi
Level 29
God Stats
4W - 2L
1,481 SR
Queue Stats
143W - 118L
1,567 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,607 Elo+

VS

Team Averages
Level 21
1,612 SR
1,526 Elo+
Neith
Neith
DontMissOpen
Neith
Level 14
God Stats
4W - 8L
1,536 SR
Queue Stats
38W - 47L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Jenn_uh_Lynne
Gilgamesh
Level 29
God Stats
0W - 2L
1,704 SR
Queue Stats
11W - 10L
1,590 Elo+
Solo
Hou Yi
Hou Yi
Miguel1111111
Hou Yi
Level 20
God Stats
9W - 13L
1,453 SR
Queue Stats
89W - 95L
1,547 Elo+
Solo
Chang'e
Chang'e
NoGameNoLife106
Chang'e
Level 14
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 3L
1,352 Elo+
Solo
Merlin
Merlin
RollTideMan87
Merlin
Level 28
God Stats
1W - 2L
1,721 SR
Queue Stats
545W - 547L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,727
573
1,572
4,610
1,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MrCass_
Scylla
11
6 / 2 / 5
6,809
681
6,169
3,882
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
i92k_Temp
Fenrir
11
8 / 1 / 2
7,089
709
4,611
4,632
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
san4ezallo
Bellona
9
3 / 2 / 2
5,513
551
2,786
4,281
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
zahmed4
Hou Yi
9
2 / 1 / 3
5,478
548
2,725
4,943
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,882
488
2,807
5,393
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Jenn_uh_Lynne
Gilgamesh
4
0 / 6 / 0
3,888
389
1,360
5,734
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 2 / 0
6,389
639
3,180
8,700
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 6 / 0
4,685
469
979
5,285
1,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 4 / 2
5,065
507
2,680
4,870
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
7
7
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Gilgamesh
Jenn_uh_Lynne
Gilgamesh
0
6
0
0
W
1
1
1
1.5
L
5
2
0
2.5
W
Scylla
MrCass_
Scylla
6
2
5
4.25
L
1
6
0
0.17
L
1
4
2
0.5
W
Fenrir
i92k_Temp
Fenrir
8
1
2
9
W
Bellona
san4ezallo
Bellona
3
2
2
2
W
Hou Yi
zahmed4
Hou Yi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
11,006
22,348
Taken
29,982
8,691
Mitigated
8,909
7,200
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,807
1,757
0
2,428
5,393
1,387
500
440
4,927
0
24,402
L
Gilgamesh
Jenn_uh_Lynne
Gilgamesh
1,360
487
0
196
5,734
2,030
286
342
5,352
0
10,282
W
1,572
182
0
986
4,610
1,901
273
0
4,610
0
29,830
L
3,180
1,532
0
2,862
8,700
2,609
0
238
8,424
0
28,922
W
Scylla
MrCass_
Scylla
6,169
843
0
1,237
3,882
1,138
63
1,821
1,829
35,383
0
L
979
290
202
802
5,285
1,364
96
1,948
3,141
13,306
0
L
2,680
137
0
892
4,870
1,519
0
2,711
1,969
17,597
0
W
Fenrir
i92k_Temp
Fenrir
4,611
1,319
0
2,197
4,632
1,571
0
297
4,319
0
24,109
W
Bellona
san4ezallo
Bellona
2,786
1,010
0
549
4,281
2,795
300
837
3,374
0
18,204
W
Hou Yi
zahmed4
Hou Yi
2,725
1,112
0
2,231
4,943
1,286
245
376
4,557
0
24,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,616
Gold Earned
24,909
275
Minions Killed
199
0
Camps Cleared
0
970,752
Distance Traveled
868,979
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,882
488
42
4
0
148,513
0
L
Gilgamesh
3,888
389
19
2
0
196,271
0
W
Tyr
5,727
573
73
7
0
194,849
0
L
Hou Yi
6,389
639
65
7
0
183,638
3
W
Scylla
6,809
681
62
6
0
182,330
3
L
Chang'e
4,685
469
32
3
0
176,478
2
L
Merlin
5,065
507
41
4
0
164,079
1
W
Fenrir
7,089
709
49
5
0
222,577
0
W
Bellona
5,513
551
45
5
0
197,440
1
W
Hou Yi
5,478
548
46
5
0
173,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role