Player Matchup

Zeus
Zeus
BAWLLSACK69
Zeus
Level 125
God Stats
3W - 2L
1,748 SR
Queue Stats
248W - 290L
1,491 Elo+
Solo
Hou Yi
Hou Yi
UhhNotToday
Hou Yi
Level 18
God Stats
1W - 1L
1,193 SR
Queue Stats
22W - 23L
1,494 Elo+
Solo
Achilles
Achilles
Ácrux
Achilles
Level 159
God Stats
7W - 1L
1,560 SR
Queue Stats
42W - 26L
1,622 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,535 Elo+

VS

Team Averages
Level 70
1,587 SR
1,486 Elo+
Kuzenbo
Kuzenbo
Kidfrito1
Kuzenbo
Level 156
God Stats
0W - 2L
1,621 SR
Queue Stats
102W - 62L
1,651 Elo+
Party 1
Pele
Pele
RadioactveCookie
Pele
Level 40
God Stats
6W - 2L
1,639 SR
Queue Stats
55W - 41L
1,613 Elo+
Party 1
Ra
Ra
Tlyl
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
11,134
742
21,523
8,940
3,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
13
4 / 2 / 8
10,206
680
5,207
9,123
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Ácrux
Achilles
15
6 / 0 / 10
11,253
750
13,263
15,492
11,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kidfrito1
Kuzenbo
13
2 / 4 / 3
10,704
714
10,180
21,989
27,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 3
9,647
643
6,508
12,046
6,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
Tlyl
Ra
12
1 / 7 / 3
9,164
611
3,600
10,885
4,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Kuzenbo
Kidfrito1
Kuzenbo
2
4
3
0.88
L
2
5
3
0.7
L
Ra
Tlyl
Ra
1
7
3
0.36
W
Hou Yi
4
2
8
4
W
Achilles
Ácrux
Achilles
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,993
Damage
20,288
33,555
Taken
44,920
18,089
Mitigated
38,152
12,333
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,523
3,482
0
2,208
8,940
3,094
1,701
4,180
4,760
77,358
0
L
Kuzenbo
Kidfrito1
Kuzenbo
10,180
2,856
0
3,306
21,989
27,290
165
10,611
11,378
29,943
0
L
6,508
625
0
813
12,046
6,283
0
5,972
6,074
0
27,515
L
Ra
Tlyl
Ra
3,600
184
975
368
10,885
4,579
0
5,007
5,878
43,925
0
W
Hou Yi
5,207
2,904
0
4,150
9,123
3,048
950
4,404
4,719
0
31,853
W
Achilles
Ácrux
Achilles
13,263
3,032
0
5,975
15,492
11,947
561
5,912
9,580
0
50,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
29,515
198
Minions Killed
146
0
Camps Cleared
0
809,180
Distance Traveled
818,995
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,134
742
100
7
0
248,823
3
L
Kuzenbo
10,704
714
39
3
0
297,448
4
L
Pele
9,647
643
29
2
0
283,000
0
L
Ra
9,164
611
78
5
0
238,547
0
W
Hou Yi
10,206
680
50
3
0
254,994
0
W
Achilles
11,253
750
48
3
0
305,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role