Player Matchup

Hercules
Hercules
Kabel_Haspel
Hercules
Level 109
God Stats
34W - 21L
1,652 SR
Queue Stats
473W - 441L
1,482 Elo+
Party 1
Bacchus
Bacchus
MartijnR03
Bacchus
Level 112
God Stats
13W - 10L
1,575 SR
Queue Stats
364W - 341L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
NML Scrublord
Danzaburou
Level 46
God Stats
26W - 17L
1,534 SR
Queue Stats
187W - 143L
1,578 Elo+
Party 1
Ra
Ra
SabiShift
Ra
Level 124
God Stats
1W - 1L
1,306 SR
Queue Stats
29W - 16L
1,623 Elo+
Party 1
Ares
Ares
darkigusy
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 243L
1,434 Elo+
Solo
Team Averages
Level 99
1,513 SR
1,532 Elo+

VS

Team Averages
Level 79
1,573 SR
1,450 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
COBRAdu39
Loki
Level 120
God Stats
71W - 43L
1,767 SR
Queue Stats
244W - 226L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
NonNex_Of_Lexel
Sun Wukong
Level 108
God Stats
30W - 35L
1,605 SR
Queue Stats
554W - 565L
1,434 Elo+
Party 3
Cernunnos
Cernunnos
Z4G1 REL1F3
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,358 Elo+
Party 2
Sol
Sol
emptyreckless
Sol
Level 46
God Stats
221W - 246L
1,496 SR
Queue Stats
744W - 739L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kabel_Haspel
Hercules
16
1 / 1 / 1
9,481
593
3,571
11,404
10,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MartijnR03
Bacchus
16
6 / 1 / 5
9,311
582
9,332
9,964
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NML Scrublord
Danzaburou
14
3 / 3 / 3
8,849
553
5,409
9,214
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 6
9,348
584
5,037
6,853
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
0 / 4 / 5
7,355
460
3,233
11,299
6,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 3 / 6
7,097
444
5,278
10,583
6,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
14
7 / 2 / 3
8,823
551
7,514
10,876
3,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
NonNex_Of_Lexel
Sun Wukong
16
0 / 1 / 0
9,480
593
6,901
7,868
4,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Z4G1 REL1F3
Cernunnos
12
2 / 4 / 4
7,380
461
5,546
6,730
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 1
8,287
518
1,879
9,229
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
13
Kills
10
11
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
6
1.33
L
Loki
7
2
3
4.25
W
Hercules
Kabel_Haspel
Hercules
1
1
1
1.5
W
Bacchus
MartijnR03
Bacchus
6
1
5
8.5
W
Danzaburou
NML Scrublord
Danzaburou
3
3
3
1.5
L
Sun Wukong
NonNex_Of_Lexel
Sun Wukong
0
1
0
0
W
3
2
6
3
L
Cernunnos
Z4G1 REL1F3
Cernunnos
2
4
4
1
W
Ares
0
4
5
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
27,118
48,734
Taken
45,286
29,967
Mitigated
20,898
16,943
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,278
622
465
2,076
10,583
6,994
274
4,820
5,763
31,182
0
L
Loki
7,514
2,018
0
1,317
10,876
3,850
0
3,599
7,277
0
62,042
W
Hercules
Kabel_Haspel
Hercules
3,571
1,107
0
4,720
11,404
10,219
0
0
11,404
0
59,410
W
Bacchus
MartijnR03
Bacchus
9,332
1,064
0
5,478
9,964
6,483
0
1,497
8,467
63,125
0
W
Danzaburou
NML Scrublord
Danzaburou
5,409
2,600
0
3,102
9,214
3,317
1,441
1,354
7,860
0
49,745
L
Sun Wukong
NonNex_Of_Lexel
Sun Wukong
6,901
1,148
0
2,821
7,868
4,213
0
130
7,738
0
70,105
W
5,037
495
201
2,336
6,853
2,954
0
2,201
4,652
75,964
0
L
Cernunnos
Z4G1 REL1F3
Cernunnos
5,546
1,930
0
207
6,730
2,653
764
3,874
2,856
0
26,786
W
Ares
3,233
51
0
1,106
11,299
6,994
0
2,105
9,194
14,446
0
L
1,879
317
0
4,623
9,229
3,188
0
5,179
4,050
53,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
41,067
521
Minions Killed
501
0
Camps Cleared
0
1,603,058
Distance Traveled
1,574,074
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,097
444
50
3
0
308,324
4
L
Loki
8,823
551
104
7
0
346,215
1
W
Hercules
9,481
593
156
10
0
321,573
4
W
Bacchus
9,311
582
105
7
0
358,533
5
W
Danzaburou
8,849
553
96
6
0
286,282
4
L
Sun Wukong
9,480
593
157
10
0
344,008
1
W
Ra
9,348
584
141
9
0
329,906
6
L
Cernunnos
7,380
461
66
4
0
295,679
3
W
Ares
7,355
460
23
1
0
306,764
9
L
Sol
8,287
518
124
8
0
279,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role