Player Matchup

Anhur
Anhur
Albecarm
Anhur
Level 106
God Stats
4W - 3L
1,623 SR
Queue Stats
216W - 135L
1,678 Elo+
Party 1
Kukulkan
Kukulkan
Vuxtro
Kukulkan
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,749 Elo+
Party 1
Hercules
Hercules
crazyfor18
Hercules
Level 68
God Stats
2W - 2L
1,759 SR
Queue Stats
76W - 51L
1,615 Elo+
Party 1
Team Averages
Level 60
1,627 SR
1,681 Elo+

VS

Team Averages
Level 85
1,478 SR
1,509 Elo+
Merlin
Merlin
DoctorKrieg
Merlin
Level 89
God Stats
14W - 15L
1,578 SR
Queue Stats
901W - 988L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Ey3shi3ldHunter
Guan Yu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 41L
1,551 Elo+
Party 2
Izanami
Izanami
sergozet
Izanami
Level 82
God Stats
1W - 1L
1,356 SR
Queue Stats
84W - 72L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Albecarm
Anhur
15
4 / 6 / 7
11,591
610
11,253
15,381
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Vuxtro
Kukulkan
16
2 / 0 / 7
11,837
623
8,556
6,437
1,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
crazyfor18
Hercules
15
5 / 8 / 5
12,094
637
12,490
27,246
11,349
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 3 / 7
12,371
651
8,907
8,378
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 2 / 9
13,521
712
15,368
16,559
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
sergozet
Izanami
17
7 / 6 / 4
13,418
706
14,722
16,159
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
11
Kills
14
14
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
Albecarm
Anhur
4
6
7
1.25
W
Merlin
2
3
7
1.83
W
5
2
9
4.75
L
Kukulkan
Vuxtro
Kukulkan
2
0
7
5.5
L
Hercules
crazyfor18
Hercules
5
8
5
0.94
W
Izanami
sergozet
Izanami
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
38,997
49,064
Taken
41,096
17,443
Mitigated
24,393
8,495
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Albecarm
Anhur
11,253
5,397
0
1,723
15,381
4,351
632
2,477
12,490
0
44,494
W
Merlin
8,907
383
0
1,525
8,378
2,933
948
637
7,741
70,255
0
W
15,368
2,599
1,089
8,364
16,559
15,719
169
5,463
11,096
0
50,829
L
Kukulkan
Vuxtro
Kukulkan
8,556
581
0
0
6,437
1,743
312
907
5,171
59,573
0
L
Hercules
crazyfor18
Hercules
12,490
3,691
510
6,262
27,246
11,349
130
4,757
21,650
0
38,095
W
Izanami
sergozet
Izanami
14,722
10,831
0
3,181
16,159
5,741
1,958
2,613
13,546
0
81,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
39,310
177
Minions Killed
238
0
Camps Cleared
0
999,465
Distance Traveled
1,030,525
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,591
610
56
3
0
297,141
2
W
Merlin
12,371
651
88
5
0
336,296
3
W
Guan Yu
13,521
712
43
2
0
388,016
5
L
Kukulkan
11,837
623
88
5
0
317,168
0
L
Hercules
12,094
637
33
2
0
385,156
3
W
Izanami
13,418
706
107
6
0
306,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role