Player Matchup

Medusa
Medusa
Alber_FLC
Medusa
Level 63
God Stats
11W - 15L
1,423 SR
Queue Stats
59W - 74L
1,350 Elo+
Solo
Mulan
Mulan
MegamiAshura
Mulan
Level 108
God Stats
5W - 3L
1,537 SR
Queue Stats
181W - 262L
1,309 Elo+
Solo
Tiamat
Tiamat
cameronwalden1
Tiamat
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,044 Elo+
Solo
Team Averages
Level 62
1,487 SR
1,234 Elo+

VS

Team Averages
Level 25
1,621 SR
1,356 Elo+
Vamana
Vamana
PowerOfAVegan
Vamana
Level 24
God Stats
17W - 32L
1,591 SR
Queue Stats
81W - 82L
1,425 Elo+
Solo
Nu Wa
Nu Wa
RockandTekila
Nu Wa
Level 28
God Stats
1W - 3L
1,772 SR
Queue Stats
26W - 21L
1,568 Elo+
Solo
Artio
Artio
mizigarlukas_
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alber_FLC
Medusa
15
14 / 4 / 3
12,463
890
13,870
13,873
4,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 13
10,701
764
8,165
12,981
8,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 7 / 12
9,264
662
8,714
14,227
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,592
614
9,017
16,081
8,340
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
15 / 6 / 0
12,477
891
19,965
12,698
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 9 / 8
9,148
653
1,566
15,067
6,063

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
19
Kills
16
16
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alber_FLC
Medusa
14
4
3
3.88
W
4
5
13
2.1
L
1
7
4
0.43
L
15
6
0
2.5
W
1
7
12
1
L
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
30,548
41,081
Taken
43,846
20,272
Mitigated
18,084
7,961
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alber_FLC
Medusa
13,870
8,321
549
3,131
13,873
4,860
2,072
7,240
6,275
0
56,170
W
8,165
1,616
892
1,403
12,981
8,595
422
5,272
7,382
0
30,063
L
9,017
6,370
0
2,374
16,081
8,340
0
4,759
11,322
0
29,082
L
19,965
5,837
248
1,793
12,698
3,681
896
2,492
10,206
64,371
0
W
8,714
849
0
1,986
14,227
6,817
170
8,213
5,617
21,161
0
L
1,566
345
180
998
15,067
6,063
0
2,185
12,882
15,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
30,217
132
Minions Killed
139
0
Camps Cleared
0
721,022
Distance Traveled
651,717
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,463
890
65
5
0
241,424
3
W
Mulan
10,701
764
44
3
0
268,639
8
L
Vamana
8,592
614
31
2
0
227,168
0
L
Nu Wa
12,477
891
94
7
0
228,406
2
W
Tiamat
9,264
662
23
2
0
210,959
1
L
Artio
9,148
653
14
1
0
196,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role