Player Matchup

Terra
Terra
EnemyOfTheGod
Terra
Level 84
God Stats
4W - 2L
1,777 SR
Queue Stats
125W - 96L
1,543 Elo+
Party 1
Hera
Hera
SAVC1
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,656 Elo+
Party 1
Khepri
Khepri
Seidenfuchs626
Khepri
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
18W - 44L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
SorryBroImPro
Gilgamesh
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 102L
1,602 Elo+
Party 1
Hachiman
Hachiman
Zamkamec
Hachiman
Level 109
God Stats
1W - 2L
1,594 SR
Queue Stats
140W - 114L
1,572 Elo+
Party 1
Team Averages
Level 69
1,538 SR
1,550 Elo+

VS

Team Averages
Level 96
1,552 SR
1,569 Elo+
Achilles
Achilles
AkeniRime
Achilles
Level 160
God Stats
1W - 0L
1,763 SR
Queue Stats
30W - 24L
1,660 Elo+
Party 2
Terra
Terra
Fаzа
Terra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Preacher98
Thor
Level 85
God Stats
3W - 1L
1,495 SR
Queue Stats
436W - 322L
1,520 Elo+
Party 2
Baba Yaga
Baba Yaga
SiPuha
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 32L
1,665 Elo+
Party 2
Apollo
Apollo
lIlKobralIl
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
8,166
817
9,892
15,133
14,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
SAVC1
Hera
16
3 / 6 / 5
8,110
811
12,211
10,800
5,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 8
7,546
755
6,340
14,551
14,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SorryBroImPro
Gilgamesh
14
6 / 7 / 3
8,355
836
14,160
17,602
9,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Zamkamec
Hachiman
14
2 / 6 / 10
8,231
823
10,970
14,322
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkeniRime
Achilles
16
10 / 4 / 15
9,975
998
12,017
16,162
17,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Fаzа
Terra
17
6 / 3 / 22
10,479
1,048
10,730
16,873
16,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 5 / 16
8,675
868
10,604
12,357
10,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
SiPuha
Baba Yaga
16
3 / 2 / 19
9,166
917
15,605
11,315
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
17
7 / 1 / 15
9,491
949
15,993
13,556
7,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
116
14
Kills
29
30
Deaths
15
32
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Achilles
AkeniRime
Achilles
10
4
15
4.38
L
2
6
6
0.83
W
Terra
Fаzа
Terra
6
3
22
5.67
W
3
5
16
2.2
L
Hera
SAVC1
Hera
3
6
5
0.92
L
1
5
8
1
W
Baba Yaga
SiPuha
Baba Yaga
3
2
19
6.25
L
Gilgamesh
SorryBroImPro
Gilgamesh
6
7
3
1.07
L
Hachiman
Zamkamec
Hachiman
2
6
10
1.17
W
Apollo
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,573
Damage
64,949
72,408
Taken
70,263
51,157
Mitigated
57,697
22,848
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AkeniRime
Achilles
12,017
3,813
2,385
2,002
16,162
17,578
343
3,631
12,531
0
18,503
L
9,892
990
6,325
4,369
15,133
14,477
48
6,644
8,489
14,537
0
W
Terra
Fаzа
Terra
10,730
1,670
5,094
4,305
16,873
16,189
237
8,605
8,268
19,932
0
W
10,604
2,341
1,753
1,000
12,357
10,688
298
5,549
6,808
0
15,968
L
Hera
SAVC1
Hera
12,211
2,484
849
1,266
10,800
5,374
100
3,882
6,918
20,860
0
L
6,340
583
1,026
1,642
14,551
14,807
41
5,085
9,466
12,217
0
W
Baba Yaga
SiPuha
Baba Yaga
15,605
1,221
1,681
3,484
11,315
5,787
752
4,827
6,488
29,804
0
L
Gilgamesh
SorryBroImPro
Gilgamesh
14,160
5,055
711
2,390
17,602
9,839
111
6,418
11,184
0
22,495
L
Hachiman
Zamkamec
Hachiman
10,970
3,926
1,597
2,673
14,322
6,660
0
4,306
10,016
0
20,013
W
Apollo
15,993
6,310
1,012
4,830
13,556
7,455
1,655
5,831
7,725
0
33,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
47,786
71
Minions Killed
104
0
Camps Cleared
0
816,053
Distance Traveled
952,835
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,975
998
5
1
0
190,017
0
L
Terra
8,166
817
7
1
0
171,426
0
W
Terra
10,479
1,048
24
2
0
202,279
0
W
Thor
8,675
868
10
1
0
175,532
3
L
Hera
8,110
811
21
2
0
164,015
0
L
Khepri
7,546
755
12
1
0
170,974
0
W
Baba Yaga
9,166
917
26
3
0
203,141
0
L
Gilgamesh
8,355
836
16
2
0
161,080
2
L
Hachiman
8,231
823
15
2
0
148,558
1
W
Apollo
9,491
949
39
4
0
181,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role