Player Matchup

Kukulkan
Kukulkan
CatGhonnoreah
Kukulkan
Level 14
God Stats
5W - 1L
1,578 SR
Queue Stats
15W - 8L
1,519 Elo+
Solo
Loki
Loki
Groskist
Loki
Level 17
God Stats
15W - 10L
1,503 SR
Queue Stats
42W - 38L
1,405 Elo+
Solo
Artemis
Artemis
OberstFriedulien
Artemis
Level 25
God Stats
13W - 9L
1,528 SR
Queue Stats
38W - 47L
1,403 Elo+
Solo
Hades
Hades
Sky lnternet
Hades
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
StoneHenve
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Team Averages
Level 29
1,522 SR
1,465 Elo+

VS

Team Averages
Level 20
1,493 SR
1,372 Elo+
Sol
Sol
ACE l LOCO l
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Hachiman
Hachiman
Joker56892
Hachiman
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 353L
1,437 Elo+
Solo
Medusa
Medusa
SARGENTsmokes86
Medusa
Level 5
God Stats
7W - 8L
1,596 SR
Queue Stats
25W - 51L
1,109 Elo+
Solo
Scylla
Scylla
joolybum
Scylla
Level 25
God Stats
8W - 15L
1,428 SR
Queue Stats
177W - 149L
1,536 Elo+
Solo
Ymir
Ymir
xluiskx
Ymir
Level 22
God Stats
18W - 19L
1,443 SR
Queue Stats
783W - 869L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CatGhonnoreah
Kukulkan
20
14 / 1 / 20
14,779
1,137
30,488
12,248
5,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
12 / 4 / 16
14,181
1,091
12,485
10,440
4,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 4 / 22
12,845
988
17,165
12,734
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 3 / 21
12,784
983
12,976
14,602
8,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
StoneHenve
Guan Yu
19
3 / 6 / 23
12,394
953
7,235
15,090
14,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
10,381
799
2,029
3,172
1,054
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
Joker56892
Hachiman
19
6 / 8 / 9
14,005
1,077
17,787
21,518
7,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 15 / 5
10,482
806
767
20,172
6,645
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
joolybum
Scylla
19
10 / 4 / 5
14,078
1,083
23,852
17,043
5,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
xluiskx
Ymir
20
1 / 10 / 12
12,449
958
10,827
26,555
29,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
53
40
Kills
17
18
Deaths
40
102
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Kukulkan
CatGhonnoreah
Kukulkan
14
1
20
24
W
Loki
12
4
16
5
L
Hachiman
Joker56892
Hachiman
6
8
9
1.31
W
5
4
22
4
L
0
15
5
0.17
W
6
3
21
5.5
W
Guan Yu
StoneHenve
Guan Yu
3
6
23
2.42
L
Scylla
joolybum
Scylla
10
4
5
3.13
L
Ymir
xluiskx
Ymir
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,349
Damage
55,262
65,114
Taken
88,460
40,116
Mitigated
49,924
12,327
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,029
354
0
57
3,172
1,054
0
1,514
1,658
7,384
0
W
Kukulkan
CatGhonnoreah
Kukulkan
30,488
4,436
0
368
12,248
5,544
0
7,721
4,527
57,694
0
W
Loki
12,485
2,741
0
694
10,440
4,811
0
3,471
6,969
0
25,412
L
Hachiman
Joker56892
Hachiman
17,787
8,053
0
2,106
21,518
7,145
0
9,407
12,111
0
60,409
W
17,165
11,319
0
3,096
12,734
6,010
0
7,163
5,571
0
34,802
L
767
559
0
0
20,172
6,645
0
11,705
8,467
0
4,276
W
12,976
582
1,206
3,218
14,602
8,762
0
8,340
6,262
36,537
0
W
Guan Yu
StoneHenve
Guan Yu
7,235
1,757
1,506
2,239
15,090
14,989
0
10,013
5,077
0
17,171
L
Scylla
joolybum
Scylla
23,852
1,688
0
859
17,043
5,729
0
7,561
9,482
37,665
0
L
Ymir
xluiskx
Ymir
10,827
523
0
0
26,555
29,351
0
13,277
13,278
28,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,983
Gold Earned
61,395
211
Minions Killed
179
7
Camps Cleared
4
1,137,135
Distance Traveled
868,959
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,381
799
18
1
1
56,545
1
W
Kukulkan
14,779
1,137
75
6
0
252,498
0
W
Loki
14,181
1,091
21
2
4
231,449
0
L
Hachiman
14,005
1,077
73
6
1
233,163
0
W
Artemis
12,845
988
40
3
0
196,374
0
L
Medusa
10,482
806
8
1
0
118,624
0
W
Hades
12,784
983
60
5
3
237,339
0
W
Guan Yu
12,394
953
15
1
0
219,475
0
L
Scylla
14,078
1,083
31
2
2
249,084
0
L
Ymir
12,449
958
49
4
0
211,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role