Player Matchup

Agni
Agni
Akselan
Agni
Level 107
God Stats
9W - 12L
1,476 SR
Queue Stats
466W - 518L
1,539 Elo+
Solo
Khepri
Khepri
HyperJinSaotome
Khepri
Level 152
God Stats
195W - 184L
1,604 SR
Queue Stats
349W - 436L
1,568 Elo+
Solo
Neith
Neith
MadafakinFish
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,526 SR
1,536 Elo+

VS

Team Averages
Level 89
1,655 SR
1,599 Elo+
Terra
Terra
Budalizam
Terra
Level 137
God Stats
5W - 2L
1,831 SR
Queue Stats
355W - 172L
1,733 Elo+
Party 1
Chaac
Chaac
Meo-072
Chaac
Level 63
God Stats
0W - 1L
1,532 SR
Queue Stats
14W - 16L
1,496 Elo+
Party 1
Artio
Artio
TheFrenchGuy00
Artio
Level 66
God Stats
2W - 2L
1,602 SR
Queue Stats
39W - 45L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Akselan
Agni
11
3 / 1 / 3
7,179
718
6,991
3,789
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 5
7,506
751
2,603
3,900
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 4
7,225
723
9,859
5,196
1,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Budalizam
Terra
10
1 / 0 / 1
7,261
726
5,222
7,089
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Meo-072
Chaac
9
0 / 4 / 2
6,453
645
3,818
9,567
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 2 / 1
6,720
672
1,439
9,541
5,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
Akselan
Agni
3
1
3
4.5
L
Terra
Budalizam
Terra
1
0
1
1.5
W
1
0
5
3.5
W
2
1
4
4
L
Chaac
Meo-072
Chaac
0
4
2
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
10,479
12,885
Taken
26,197
6,296
Mitigated
13,274
3,228
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Akselan
Agni
6,991
380
0
1,000
3,789
1,323
37
2,329
1,408
24,430
0
L
Terra
Budalizam
Terra
5,222
465
928
2,609
7,089
3,658
0
2,026
4,589
21,693
0
W
2,603
0
0
1,162
3,900
3,095
0
1,956
1,944
5,872
0
W
9,859
4,211
0
1,066
5,196
1,878
0
2,376
2,820
0
35,923
L
Chaac
Meo-072
Chaac
3,818
447
0
1,992
9,567
4,442
0
3,348
5,862
0
25,956
L
1,439
70
725
887
9,541
5,174
0
3,241
5,996
15,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,910
Gold Earned
20,434
112
Minions Killed
109
0
Camps Cleared
0
560,686
Distance Traveled
587,780
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,179
718
46
5
0
179,345
4
L
Terra
7,261
726
32
3
0
231,942
4
W
Khepri
7,506
751
8
1
0
211,443
3
W
Neith
7,225
723
58
6
0
169,898
2
L
Chaac
6,453
645
43
4
0
175,070
1
L
Artio
6,720
672
34
3
0
180,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role