Player Matchup

Neith
Neith
Ashlincage
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,130 Elo+
Solo
Kali
Kali
ItzDelii
Kali
Level 28
God Stats
9W - 3L
1,574 SR
Queue Stats
54W - 49L
1,545 Elo+
Solo
Ra
Ra
Mitixz1003
Ra
Level 21
God Stats
62W - 52L
1,634 SR
Queue Stats
101W - 84L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
SoggyLoggy
Kuzenbo
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
225W - 188L
1,574 Elo+
Solo
Kukulkan
Kukulkan
ûnstoppable
Kukulkan
Level 8
God Stats
4W - 2L
1,703 SR
Queue Stats
15W - 23L
1,145 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,402 Elo+

VS

Team Averages
Level 23
1,615 SR
1,476 Elo+
Athena
Athena
ElCazaDragones
Athena
Level 29
God Stats
11W - 14L
1,500 SR
Queue Stats
64W - 61L
1,593 Elo+
Party 2
Izanami
Izanami
Helyn
Izanami
Level 25
God Stats
2W - 1L
1,696 SR
Queue Stats
30W - 32L
1,543 Elo+
Solo
Anubis
Anubis
SeaXxBREEZYXx
Anubis
Level 16
God Stats
15W - 14L
1,445 SR
Queue Stats
19W - 21L
1,307 Elo+
Party 1
Thor
Thor
Sedric02
Thor
Level 18
God Stats
3W - 6L
1,712 SR
Queue Stats
19W - 27L
1,285 Elo+
Party 1
Tyr
Tyr
SoloDimeMons
Tyr
Level 28
God Stats
104W - 78L
1,721 SR
Queue Stats
183W - 141L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 5 / 0
7,012
467
4,324
7,839
1,954
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
13
2 / 4 / 5
8,025
535
5,927
12,088
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 1 / 0
9,244
616
5,528
9,141
2,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SoggyLoggy
Kuzenbo
13
6 / 1 / 4
8,323
555
6,981
9,520
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ûnstoppable
Kukulkan
12
3 / 4 / 2
7,474
498
6,077
6,629
2,148
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,763
518
5,504
13,163
6,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Helyn
Izanami
12
3 / 2 / 0
7,723
515
5,337
6,823
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 4 / 0
7,819
521
5,293
6,566
3,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
11
6 / 6 / 3
7,818
521
6,757
11,144
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 1
7,298
487
5,409
8,376
4,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
18
Kills
15
15
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
5
5
0
1
L
0
3
4
0.67
L
Izanami
Helyn
Izanami
3
2
0
1.5
W
Kali
2
4
5
1.13
W
2
1
0
2
L
4
4
0
1
L
Thor
6
6
3
1.25
W
Kuzenbo
SoggyLoggy
Kuzenbo
6
1
4
8
L
2
3
1
0.83
W
Kukulkan
ûnstoppable
Kukulkan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
28,300
45,217
Taken
46,072
21,244
Mitigated
21,059
16,311
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,324
1,406
0
950
7,839
1,954
1,611
4,359
3,480
0
20,164
L
5,504
2,310
0
280
13,163
6,763
22
5,822
7,293
27,075
0
L
Izanami
Helyn
Izanami
5,337
2,616
0
1,458
6,823
2,912
0
3,756
3,067
0
42,638
W
Kali
5,927
4,392
0
3,830
12,088
5,605
1,390
1,879
10,209
0
38,836
W
5,528
710
369
6,304
9,141
2,949
375
922
8,219
79,812
0
L
5,293
0
0
1,921
6,566
3,295
1,287
1,017
5,507
37,891
0
L
Thor
6,757
1,518
0
1,530
11,144
3,872
381
4,485
6,521
0
28,939
W
Kuzenbo
SoggyLoggy
Kuzenbo
6,981
2,489
0
3,478
9,520
8,588
0
3,005
6,515
30,314
0
L
5,409
1,134
0
2,092
8,376
4,217
0
3,090
5,098
0
40,226
W
Kukulkan
ûnstoppable
Kukulkan
6,077
854
0
1,380
6,629
2,148
172
632
5,997
36,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
38,421
383
Minions Killed
330
0
Camps Cleared
0
1,312,652
Distance Traveled
1,272,920
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,012
467
35
2
0
202,885
0
L
Athena
7,763
518
44
3
0
301,905
5
L
Izanami
7,723
515
97
6
0
283,954
2
W
Kali
8,025
535
73
5
0
296,285
3
W
Ra
9,244
616
169
11
0
280,042
4
L
Anubis
7,819
521
66
4
0
186,577
2
L
Thor
7,818
521
50
3
0
286,573
0
W
Kuzenbo
8,323
555
34
2
0
270,201
3
L
Tyr
7,298
487
73
5
0
213,911
1
W
Kukulkan
7,474
498
72
5
0
263,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role