Player Matchup

Ymir
Ymir
KaWo_Gaming
Ymir
Level 23
God Stats
8W - 10L
1,483 SR
Queue Stats
10W - 15L
1,465 Elo+
Party 1
Izanami
Izanami
MiickaZer88
Izanami
Level 22
God Stats
18W - 13L
1,686 SR
Queue Stats
35W - 32L
1,553 Elo+
Party 1
Set
Set
Skyfox00
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Neith
Neith
Yaytoc
Neith
Level 28
God Stats
39W - 36L
1,572 SR
Queue Stats
40W - 38L
1,517 Elo+
Party 1
Pele
Pele
tourounzer
Pele
Level 18
God Stats
4W - 5L
1,475 SR
Queue Stats
25W - 16L
1,571 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,521 Elo+

VS

Team Averages
Level 21
1,539 SR
1,423 Elo+
Sol
Sol
SlayerCamXD
Sol
Level 20
God Stats
13W - 19L
1,392 SR
Queue Stats
26W - 30L
1,486 Elo+
Solo
Neith
Neith
Sunshinetofly
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Versausy
Pele
Level 27
God Stats
6W - 8L
1,592 SR
Queue Stats
42W - 45L
1,349 Elo+
Solo
Ra
Ra
alex1993hv
Ra
Level 15
God Stats
1W - 3L
1,712 SR
Queue Stats
10W - 23L
1,278 Elo+
Solo
Danzaburou
Danzaburou
blopskd
Danzaburou
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
7,930
466
4,090
16,435
9,590
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
MiickaZer88
Izanami
18
10 / 3 / 1
11,247
662
17,590
14,542
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 1
7,518
442
4,087
12,298
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Yaytoc
Neith
15
7 / 0 / 2
9,295
547
9,622
8,177
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 0
9,771
575
5,806
7,339
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,262
427
7,666
11,408
3,256
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
6,811
401
8,696
8,899
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
15
5 / 3 / 2
9,299
547
7,188
12,056
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 8 / 2
8,774
516
9,799
15,146
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
blopskd
Danzaburou
14
2 / 5 / 1
8,340
491
5,062
8,473
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
24
Kills
12
12
Deaths
24
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Izanami
MiickaZer88
Izanami
10
3
1
3.5
W
0
6
1
0.08
L
2
5
1
0.5
L
0
3
1
0.17
L
Pele
5
3
2
2
W
Neith
Yaytoc
Neith
7
0
2
8
L
3
8
2
0.5
L
Danzaburou
blopskd
Danzaburou
2
5
1
0.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
38,411
58,791
Taken
55,982
26,969
Mitigated
19,161
20,216
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,090
848
713
4,797
16,435
9,590
322
5,744
10,691
14,680
0
W
Izanami
MiickaZer88
Izanami
17,590
13,304
0
5,244
14,542
5,775
2,175
7,430
6,634
0
87,771
W
4,087
1,898
0
4,436
12,298
4,458
22
1,585
10,649
0
41,451
L
7,666
1,491
135
3,287
11,408
3,256
353
2,702
8,706
46,288
0
L
8,696
4,281
0
2,962
8,899
2,848
429
1,232
7,667
0
35,157
L
Pele
7,188
1,578
0
2,583
12,056
3,680
477
156
11,900
0
53,201
W
Neith
Yaytoc
Neith
9,622
3,348
648
2,359
8,177
3,055
1,558
1,260
6,917
0
68,300
L
9,799
528
122
4,494
15,146
6,319
363
0
15,146
54,471
0
L
Danzaburou
blopskd
Danzaburou
5,062
2,529
0
1,436
8,473
3,058
2,237
0
8,473
0
43,105
W
5,806
1,731
0
2,019
7,339
4,091
755
896
6,435
0
52,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
40,486
477
Minions Killed
422
0
Camps Cleared
0
1,511,446
Distance Traveled
1,385,795
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,930
466
24
1
0
329,159
5
W
Izanami
11,247
662
155
9
0
291,374
1
W
Set
7,518
442
72
4
0
265,030
2
L
Sol
7,262
427
70
4
0
239,040
0
L
Neith
6,811
401
71
4
0
292,317
0
L
Pele
9,299
547
99
6
0
324,476
2
W
Neith
9,295
547
118
7
0
305,549
4
L
Ra
8,774
516
93
5
0
263,571
0
L
Danzaburou
8,340
491
89
5
0
266,391
2
W
Pele
9,771
575
108
6
0
320,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role