Player Matchup

Freya
Freya
KeLvIn1996
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
PersonalZeus511
Sobek
Level 120
God Stats
1W - 1L
1,695 SR
Queue Stats
189W - 209L
1,498 Elo+
Solo
King Arthur
King Arthur
SuggOnDeez
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TheRagbah
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,670 Elo+
Solo
Chiron
Chiron
Zutra
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,539 SR
1,534 Elo+

VS

Team Averages
Level 128
1,482 SR
1,584 Elo+
Pele
Pele
DougsDimmadome
Pele
Level 129
God Stats
1W - 2L
1,346 SR
Queue Stats
369W - 206L
1,710 Elo+
Party 1
King Arthur
King Arthur
DunkMeDaddy
King Arthur
Level 157
God Stats
44W - 27L
1,704 SR
Queue Stats
702W - 390L
1,715 Elo+
Party 1
Ra
Ra
Dоrky
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Wraiths
Kuzenbo
Level 104
God Stats
33W - 41L
1,434 SR
Queue Stats
190W - 231L
1,496 Elo+
Party 2
Hachiman
Hachiman
mrcream
Hachiman
Level 102
God Stats
20W - 37L
1,424 SR
Queue Stats
325W - 378L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 4 / 3
7,797
459
5,275
11,398
4,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
7,441
438
4,531
11,848
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
SuggOnDeez
King Arthur
15
3 / 5 / 1
9,032
531
12,589
16,514
12,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
TheRagbah
Hun Batz
13
1 / 2 / 3
7,736
455
2,246
8,919
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Zutra
Chiron
14
3 / 8 / 4
8,901
524
11,919
14,490
5,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 1
9,387
552
11,062
11,349
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
DunkMeDaddy
King Arthur
18
5 / 0 / 2
10,882
640
13,336
16,800
14,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
17
5 / 3 / 3
9,823
578
10,323
8,859
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Wraiths
Kuzenbo
13
2 / 2 / 5
8,201
482
4,398
9,895
7,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
mrcream
Hachiman
15
1 / 1 / 4
9,160
539
6,134
11,497
3,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
20
20
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
King Arthur
DunkMeDaddy
King Arthur
5
0
2
6
W
Ra
5
3
3
2.17
L
Freya
0
4
3
0.38
L
2
1
3
3.5
L
King Arthur
SuggOnDeez
King Arthur
3
5
1
0.7
L
Hun Batz
TheRagbah
Hun Batz
1
2
3
1.25
W
Kuzenbo
Wraiths
Kuzenbo
2
2
5
2.25
L
Chiron
Zutra
Chiron
3
8
4
0.63
W
Hachiman
mrcream
Hachiman
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,560
Damage
45,253
63,169
Taken
58,400
35,246
Mitigated
33,754
18,423
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,062
3,034
0
4,321
11,349
4,645
276
1,256
10,093
0
61,655
W
King Arthur
DunkMeDaddy
King Arthur
13,336
1,401
0
8,079
16,800
14,015
0
1,527
15,273
0
86,835
W
Ra
10,323
887
882
3,187
8,859
3,568
0
1,355
7,504
77,972
0
L
Freya
5,275
1,467
0
5,227
11,398
4,618
0
3,593
7,805
51,344
0
L
4,531
448
0
3,724
11,848
9,690
0
3,079
8,769
16,837
0
L
King Arthur
SuggOnDeez
King Arthur
12,589
1,331
0
3,809
16,514
12,558
0
1,636
14,878
0
60,341
L
Hun Batz
TheRagbah
Hun Batz
2,246
377
0
3,753
8,919
2,945
0
880
8,039
0
45,425
W
Kuzenbo
Wraiths
Kuzenbo
4,398
1,893
0
2,144
9,895
7,902
18
1,973
7,922
20,018
0
L
Chiron
Zutra
Chiron
11,919
4,378
86
1,824
14,490
5,435
578
5,533
8,864
0
60,448
W
Hachiman
mrcream
Hachiman
6,134
2,694
0
6,027
11,497
3,624
0
3,695
7,802
0
56,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,907
Gold Earned
47,453
469
Minions Killed
586
0
Camps Cleared
0
1,612,478
Distance Traveled
1,785,478
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,387
552
112
7
0
380,963
3
W
King Arthur
10,882
640
170
10
0
359,400
3
W
Ra
9,823
578
153
9
0
376,166
6
L
Freya
7,797
459
112
7
0
300,344
6
L
Sobek
7,441
438
15
1
0
345,639
6
L
King Arthur
9,032
531
119
7
0
328,401
4
L
Hun Batz
7,736
455
98
6
0
364,374
0
W
Kuzenbo
8,201
482
33
2
0
361,542
6
L
Chiron
8,901
524
125
7
0
273,720
2
W
Hachiman
9,160
539
118
7
0
307,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role