Player Matchup

Bellona
Bellona
Aki1337
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
DioniSop25
Tiamat
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 185L
1,436 Elo+
Solo
Bakasura
Bakasura
TheKrimsonHat
Bakasura
Level 11
God Stats
4W - 3L
1,464 SR
Queue Stats
5W - 7L
1,350 Elo+
Solo
Apollo
Apollo
bysantiago20
Apollo
Level 26
God Stats
14W - 15L
1,482 SR
Queue Stats
525W - 510L
1,509 Elo+
Solo
Ymir
Ymir
cbdgreenbrady
Ymir
Level 28
God Stats
21W - 15L
1,245 SR
Queue Stats
226W - 248L
1,439 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,447 Elo+

VS

Team Averages
Level 14
1,456 SR
1,417 Elo+
Kukulkan
Kukulkan
FeelsBlueMan
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
FeelsBranMan
Danzaburou
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 1
Bellona
Bellona
IranaMan
Bellona
Level 29
God Stats
32W - 26L
1,511 SR
Queue Stats
257W - 248L
1,422 Elo+
Solo
Yemoja
Yemoja
Jesmain
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,280 Elo+
Solo
Ravana
Ravana
Zwerqwe
Ravana
Level 17
God Stats
0W - 2L
1,268 SR
Queue Stats
11W - 9L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aki1337
Bellona
13
2 / 12 / 6
9,079
478
6,588
16,280
10,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
DioniSop25
Tiamat
16
13 / 3 / 1
10,950
576
14,007
13,582
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
TheKrimsonHat
Bakasura
16
8 / 7 / 4
11,144
587
14,972
17,033
8,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
17
6 / 5 / 6
10,853
571
13,467
13,587
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 2 / 7
9,662
509
7,025
17,085
16,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FeelsBlueMan
Kukulkan
11
0 / 9 / 1
7,659
403
6,521
11,804
3,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FeelsBranMan
Danzaburou
14
7 / 7 / 5
9,914
522
20,409
19,803
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
IranaMan
Bellona
18
19 / 2 / 4
12,699
668
16,481
16,896
13,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Jesmain
Yemoja
10
2 / 7 / 2
7,313
385
4,655
11,121
5,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Zwerqwe
Ravana
13
1 / 10 / 4
8,823
464
5,000
17,452
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
35
Kills
29
29
Deaths
35
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aki1337
Bellona
2
12
6
0.42
W
Tiamat
DioniSop25
Tiamat
13
3
1
4.5
L
Kukulkan
FeelsBlueMan
Kukulkan
0
9
1
0.06
L
Danzaburou
FeelsBranMan
Danzaburou
7
7
5
1.36
L
Bellona
IranaMan
Bellona
19
2
4
10.5
L
Yemoja
Jesmain
Yemoja
2
7
2
0.43
W
Bakasura
TheKrimsonHat
Bakasura
8
7
4
1.43
L
Ravana
Zwerqwe
Ravana
1
10
4
0.3
W
Apollo
6
5
6
1.8
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
53,066
77,567
Taken
77,076
46,744
Mitigated
36,397
15,498
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aki1337
Bellona
6,588
1,221
0
338
16,280
10,603
60
565
15,709
0
27,933
W
Tiamat
DioniSop25
Tiamat
14,007
1,379
0
2,597
13,582
7,128
2,055
5,034
8,221
49,006
0
L
Kukulkan
FeelsBlueMan
Kukulkan
6,521
1,120
0
0
11,804
3,390
587
7,719
3,595
28,113
0
L
Danzaburou
FeelsBranMan
Danzaburou
20,409
10,910
0
8,190
19,803
7,149
432
4,080
15,112
0
56,572
L
Bellona
IranaMan
Bellona
16,481
6,889
0
6,462
16,896
13,916
3,196
1,522
14,628
0
69,004
L
Yemoja
Jesmain
Yemoja
4,655
1,376
1,240
679
11,121
5,228
0
3,063
7,591
16,762
0
W
Bakasura
TheKrimsonHat
Bakasura
14,972
8,413
0
3,553
17,033
8,324
0
621
16,400
0
55,122
L
Ravana
Zwerqwe
Ravana
5,000
1,701
0
3,758
17,452
6,714
0
3,784
12,420
0
51,030
W
Apollo
13,467
7,954
0
2,846
13,587
4,688
2,824
2,051
11,536
0
74,080
W
7,025
1,052
158
6,006
17,085
16,001
214
2,519
14,525
48,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
46,408
415
Minions Killed
376
0
Camps Cleared
0
1,641,572
Distance Traveled
1,497,386
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,079
478
44
2
0
352,668
1
W
Tiamat
10,950
576
91
5
0
300,717
0
L
Kukulkan
7,659
403
47
2
0
265,350
1
L
Danzaburou
9,914
522
70
4
0
315,426
0
L
Bellona
12,699
668
145
8
0
355,246
0
L
Yemoja
7,313
385
22
1
0
276,041
0
W
Bakasura
11,144
587
86
5
0
330,536
2
L
Ravana
8,823
464
92
5
0
285,323
3
W
Apollo
10,853
571
129
7
0
331,806
0
W
Ymir
9,662
509
65
3
0
325,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role