Player Matchup

Cabrakan
Cabrakan
Gold IV
DaDte
Cabrakan
Gold IV
Level 113
God Stats
1W - 3L
1,442 SR
Queue Stats
33W - 33L
1,602 MMR
Solo
Anhur
Anhur
Gold I
DiscelCZ
Anhur
Gold I
Level 160
God Stats
9W - 11L
1,347 SR
Queue Stats
376W - 367L
1,604 MMR
Solo
Merlin
Merlin
Gold I
GeCorePrank
Merlin
Gold I
Level 138
God Stats
52W - 58L
1,625 SR
Queue Stats
681W - 681L
1,744 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
parathurnax
Ne Zha
Platinum IV
Level 148
God Stats
2W - 4L
1,185 SR
Queue Stats
268W - 269L
1,601 MMR
Solo
Chaac
Chaac
Gold IV
st0rmy9
Chaac
Gold IV
Level 60
God Stats
23W - 21L
1,563 SR
Queue Stats
210W - 214L
1,469 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,432 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,559 SR
1,605 MMR
Kukulkan
Kukulkan
Gold II
Kolio98
Kukulkan
Gold II
Level 158
God Stats
36W - 37L
1,461 SR
Queue Stats
156W - 156L
1,589 MMR
Solo
Cupid
Cupid
Gold V
Luxurous
Cupid
Gold V
Level 113
God Stats
2W - 0L
1,780 SR
Queue Stats
46W - 25L
1,670 MMR
Party 1
Nemesis
Nemesis
Gold I
Rocketgurk
Nemesis
Gold I
Level 149
God Stats
7W - 4L
1,576 SR
Queue Stats
121W - 119L
1,613 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
nekromonger1995
Kuzenbo
Gold II
Level 155
God Stats
5W - 8L
1,218 SR
Queue Stats
281W - 294L
1,610 MMR
Solo
Horus
Horus
Gold III
xBigChaac
Horus
Gold III
Level 106
God Stats
4W - 3L
1,761 SR
Queue Stats
28W - 29L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaDte
Cabrakan
9
0 / 9 / 3
6,196
387
2,702
13,136
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Anhur
DiscelCZ
Anhur
12
2 / 2 / 1
7,595
475
4,518
9,148
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

Merlin
13
1 / 2 / 2
8,225
514
7,425
8,387
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
14
1 / 3 / 2
7,983
499
7,623
11,649
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
st0rmy9
Chaac
14
2 / 3 / 0
8,559
535
7,064
12,249
8,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ApolloAthenaSetScyllaTiamat

VS

Bans
TsukuyomiGebCu ChulainnSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kolio98
Kukulkan
16
1 / 1 / 3
9,573
598
5,464
6,608
2,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
Luxurous
Cupid
16
6 / 2 / 5
10,721
670
9,948
8,887
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Rocketgurk
Nemesis
15
3 / 1 / 4
8,773
548
8,191
14,039
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
4 / 1 / 0
9,341
584
9,129
11,775
13,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
xBigChaac
Horus
13
5 / 1 / 10
9,145
572
5,463
10,208
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
19
19
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DaDte
Cabrakan
0
9
3
0.17
L
Anhur
DiscelCZ
Anhur
2
2
1
1.25
L
Merlin
1
2
2
1
W
Kukulkan
Kolio98
Kukulkan
1
1
3
2.5
W
Cupid
Luxurous
Cupid
6
2
5
4.25
W
Nemesis
Rocketgurk
Nemesis
3
1
4
5
W
4
1
0
4
L
Ne Zha
1
3
2
0.67
L
Chaac
st0rmy9
Chaac
2
3
0
0.67
W
Horus
xBigChaac
Horus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
38,195
54,569
Taken
51,517
25,493
Mitigated
29,768
13,633
Healing
22,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DaDte
Cabrakan
2,702
538
0
1,760
13,136
7,528
0
1,170
11,966
9,760
0
L
Anhur
DiscelCZ
Anhur
4,518
1,656
0
3,654
9,148
2,546
0
766
8,382
0
34,598
L
Merlin
7,425
505
0
1,591
8,387
2,620
0
3,768
4,619
50,929
0
W
Kukulkan
Kolio98
Kukulkan
5,464
949
0
1,168
6,608
2,228
723
3,187
3,081
67,941
0
W
Cupid
Luxurous
Cupid
9,948
6,232
200
4,670
8,887
2,700
2,714
1,108
7,749
0
72,720
W
Nemesis
Rocketgurk
Nemesis
8,191
3,586
0
5,178
14,039
5,485
0
2,749
11,064
0
66,628
W
9,129
2,752
0
4,132
11,775
13,327
533
1,071
10,646
53,949
0
L
Ne Zha
7,623
1,955
0
1,724
11,649
3,946
0
2,450
9,199
0
61,317
L
Chaac
st0rmy9
Chaac
7,064
1,478
0
4,904
12,249
8,853
630
6,439
5,810
56
54,549
W
Horus
xBigChaac
Horus
5,463
2,373
1,943
4,998
10,208
6,028
292
1,398
8,794
0
19,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
47,553
431
Minions Killed
520
0
Camps Cleared
0
1,562,787
Distance Traveled
1,677,390
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,196
387
11
1
0
333,409
1
L
Anhur
7,595
475
71
4
0
285,247
2
L
Merlin
8,225
514
121
8
0
294,929
4
W
Kukulkan
9,573
598
153
10
0
331,065
8
W
Cupid
10,721
670
131
8
0
283,261
4
W
Nemesis
8,773
548
105
7
0
359,162
7
W
Kuzenbo
9,341
584
103
6
0
326,997
0
L
Ne Zha
7,983
499
100
6
0
334,960
4
L
Chaac
8,559
535
128
8
0
314,242
2
W
Horus
9,145
572
28
2
0
376,905
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role