Player Matchup

Thanatos
Thanatos
BigDRMR
Thanatos
Level 125
God Stats
1W - 1L
1,486 SR
Queue Stats
108W - 97L
1,471 Elo+
Solo
Zeus
Zeus
Kikon_Gema
Zeus
Level 158
God Stats
83W - 60L
1,407 SR
Queue Stats
621W - 598L
1,526 Elo+
Solo
Chaac
Chaac
PicklesNPie
Chaac
Level 128
God Stats
10W - 17L
1,271 SR
Queue Stats
38W - 50L
1,428 Elo+
Solo
Apollo
Apollo
SA NMP7916
Apollo
Level 85
God Stats
17W - 10L
1,789 SR
Queue Stats
443W - 402L
1,601 Elo+
Solo
Bellona
Bellona
TheGreatNocebo
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,491 SR
1,505 Elo+

VS

Team Averages
Level 144
1,595 SR
1,542 Elo+
Gilgamesh
Gilgamesh
BrothaGuapo
Gilgamesh
Level 145
God Stats
18W - 14L
1,612 SR
Queue Stats
200W - 194L
1,544 Elo+
Solo
Hel
Hel
ErasmusYagami
Hel
Level 158
God Stats
3W - 5L
1,774 SR
Queue Stats
116W - 116L
1,600 Elo+
Party 1
Nemesis
Nemesis
Icy_DeadPeople_
Nemesis
Level 160
God Stats
2W - 7L
1,538 SR
Queue Stats
671W - 660L
1,551 Elo+
Party 1
Bacchus
Bacchus
LemonDiesel8305
Bacchus
Level 98
God Stats
3W - 6L
1,538 SR
Queue Stats
738W - 693L
1,562 Elo+
Solo
Hou Yi
Hou Yi
lucky_bucker
Hou Yi
Level 157
God Stats
2W - 1L
1,512 SR
Queue Stats
27W - 38L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigDRMR
Thanatos
7
1 / 1 / 1
4,219
603
869
4,073
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 0
5,481
783
3,455
1,653
363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 1 / 1
4,252
607
3,677
4,057
2,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
SA NMP7916
Apollo
7
2 / 1 / 3
4,610
659
3,277
4,476
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 1
5,221
746
3,717
4,864
3,395
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrothaGuapo
Gilgamesh
6
2 / 3 / 0
3,984
569
2,184
4,394
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,093
585
1,070
4,250
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
4,057
580
1,324
6,090
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 1
4,315
616
2,504
6,029
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
6
1 / 1 / 0
3,838
548
2,041
3,436
722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
13
Kills
4
4
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigDRMR
Thanatos
1
1
1
1.5
L
Gilgamesh
BrothaGuapo
Gilgamesh
2
3
0
0.67
L
0
3
0
0
L
0
4
0
0
W
4
0
0
4
L
1
2
1
0.75
W
3
1
1
3.5
W
Apollo
SA NMP7916
Apollo
2
1
3
3.5
W
3
1
1
3.5
L
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,995
Damage
9,123
19,123
Taken
24,199
7,914
Mitigated
8,401
9,054
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigDRMR
Thanatos
869
140
0
2,777
4,073
1,059
0
637
3,342
0
14,182
L
Gilgamesh
BrothaGuapo
Gilgamesh
2,184
700
0
1,412
4,394
1,763
0
0
4,394
0
10,508
L
1,070
50
0
1,793
4,250
1,383
0
2,942
1,308
15,757
0
L
1,324
243
0
1,907
6,090
1,437
0
513
5,516
0
16,594
W
3,455
1,230
0
1,324
1,653
363
250
271
1,314
28,020
0
L
2,504
530
0
2,180
6,029
3,096
0
0
5,851
11,305
0
W
3,677
1,419
290
1,944
4,057
2,082
0
1,299
2,758
0
12,737
W
Apollo
SA NMP7916
Apollo
3,277
2,280
0
1,671
4,476
1,015
0
1,205
3,271
0
17,031
W
3,717
1,544
0
1,048
4,864
3,395
115
0
4,864
0
24,857
L
Hou Yi
2,041
1,187
0
1,247
3,436
722
0
0
3,336
0
14,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
20,287
208
Minions Killed
153
0
Camps Cleared
0
715,890
Distance Traveled
596,546
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,219
603
40
6
0
163,587
2
L
Gilgamesh
3,984
569
19
3
0
96,027
0
L
Hel
4,093
585
43
6
0
115,920
2
L
Nemesis
4,057
580
40
6
0
129,421
0
W
Zeus
5,481
783
59
8
0
121,912
1
L
Bacchus
4,315
616
21
3
0
138,204
1
W
Chaac
4,252
607
20
3
0
153,196
0
W
Apollo
4,610
659
33
5
0
145,628
1
W
Bellona
5,221
746
56
8
0
131,567
1
L
Hou Yi
3,838
548
30
4
0
116,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role