Player Matchup

Loki
Loki
BaDingaDongus
Loki
Level 128
God Stats
1W - 1L
1,466 SR
Queue Stats
23W - 23L
1,473 Elo+
Solo
Khepri
Khepri
BuschLightBrew
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,720 Elo+
Solo
Tiamat
Tiamat
Darkwhiizper
Tiamat
Level 143
God Stats
8W - 10L
1,610 SR
Queue Stats
283W - 272L
1,646 Elo+
Solo
Cernunnos
Cernunnos
Szyza
Cernunnos
Level 104
God Stats
28W - 21L
1,737 SR
Queue Stats
945W - 830L
1,636 Elo+
Solo
Mulan
Mulan
TheFrowningAtol
Mulan
Level 144
God Stats
7W - 5L
1,592 SR
Queue Stats
331W - 283L
1,649 Elo+
Solo
Team Averages
Level 136
1,581 SR
1,625 Elo+

VS

Team Averages
Level 124
1,632 SR
1,590 Elo+
Ah Puch
Ah Puch
GuardIan08
Ah Puch
Level 107
God Stats
0W - 3L
1,302 SR
Queue Stats
47W - 54L
1,520 Elo+
Party 1
Hercules
Hercules
Rip Togashi
Hercules
Level 109
God Stats
16W - 19L
1,709 SR
Queue Stats
613W - 474L
1,597 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadyPsycho
Ao Kuang
Level 158
God Stats
2W - 1L
1,553 SR
Queue Stats
61W - 68L
1,607 Elo+
Party 1
Odin
Odin
The Syntinal
Odin
Level 118
God Stats
2W - 2L
1,829 SR
Queue Stats
261W - 257L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
XILAmbition
Hou Yi
Level 126
God Stats
0W - 1L
1,767 SR
Queue Stats
113W - 77L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
6,733
561
4,148
9,545
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 4
7,039
587
5,241
8,174
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
12
1 / 0 / 4
6,863
572
7,699
5,348
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Szyza
Cernunnos
12
2 / 0 / 4
7,217
601
7,666
5,420
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 0
6,723
560
9,152
11,669
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GuardIan08
Ah Puch
10
2 / 4 / 0
6,266
522
4,265
7,592
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Rip Togashi
Hercules
11
0 / 2 / 1
6,096
508
8,672
12,208
8,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
ShadyPsycho
Ao Kuang
11
0 / 2 / 0
6,073
506
3,366
8,047
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 1
5,182
432
2,743
9,365
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
10
0 / 1 / 2
5,633
469
5,076
9,005
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
2
2
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
4
1
4
6
W
Tiamat
1
0
4
3
L
Ah Puch
GuardIan08
Ah Puch
2
4
0
0.5
L
Hercules
Rip Togashi
Hercules
0
2
1
0.25
L
Ao Kuang
ShadyPsycho
Ao Kuang
0
2
0
0
W
Cernunnos
Szyza
Cernunnos
2
0
4
4
L
0
4
1
0.13
W
3
1
0
3
L
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
24,122
40,156
Taken
46,217
22,685
Mitigated
19,171
18,939
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,148
1,357
0
4,455
9,545
3,447
0
2,973
6,572
0
46,489
W
5,241
668
0
3,807
8,174
7,045
0
1,661
6,513
17,834
0
W
Tiamat
7,699
1,033
0
3,155
5,348
2,686
0
2,151
3,197
47,359
0
L
Ah Puch
GuardIan08
Ah Puch
4,265
53
0
1,937
7,592
2,353
0
3,857
3,735
30,004
0
L
Hercules
Rip Togashi
Hercules
8,672
3,260
0
5,873
12,208
8,867
0
867
11,341
0
36,767
L
Ao Kuang
ShadyPsycho
Ao Kuang
3,366
909
0
3,768
8,047
2,572
0
3,306
4,741
33,741
0
W
Cernunnos
Szyza
Cernunnos
7,666
5,220
0
2,340
5,420
2,012
0
468
4,952
0
46,873
L
2,743
812
0
1,350
9,365
3,206
0
3,078
6,287
0
11,558
W
9,152
2,343
0
5,182
11,669
7,495
0
378
11,291
0
38,826
L
Hou Yi
5,076
2,818
0
4,015
9,005
2,173
0
1,832
7,173
0
30,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
29,250
369
Minions Killed
299
0
Camps Cleared
0
1,239,544
Distance Traveled
1,154,159
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,733
561
85
7
0
298,080
1
W
Khepri
7,039
587
29
2
0
246,978
3
W
Tiamat
6,863
572
91
8
0
252,796
3
L
Ah Puch
6,266
522
78
7
0
201,329
0
L
Hercules
6,096
508
66
6
0
237,074
3
L
Ao Kuang
6,073
506
82
7
0
254,204
2
W
Cernunnos
7,217
601
86
7
0
208,184
1
L
Odin
5,182
432
21
2
0
248,275
2
W
Mulan
6,723
560
78
7
0
233,506
3
L
Hou Yi
5,633
469
52
4
0
213,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role