Player Matchup

Ares
Ares
Bort
Ares
Level 68
God Stats
0W - 1L
1,840 SR
Queue Stats
183W - 181L
1,488 Elo+
Solo
Janus
Janus
DrSqu1d
Janus
Level 109
God Stats
2W - 1L
1,804 SR
Queue Stats
105W - 104L
1,486 Elo+
Solo
Hercules
Hercules
Failureman
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 337L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Miasmata77
Gilgamesh
Level 140
God Stats
57W - 31L
1,586 SR
Queue Stats
388W - 368L
1,533 Elo+
Solo
Heimdallr
Heimdallr
Telegraphy
Heimdallr
Level 121
God Stats
8W - 13L
1,541 SR
Queue Stats
638W - 641L
1,561 Elo+
Solo
Team Averages
Level 100
1,654 SR
1,496 Elo+

VS

Team Averages
Level 103
1,563 SR
1,533 Elo+
Pele
Pele
Danyboii
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jetstreams
Tiamat
Level 102
God Stats
6W - 3L
1,659 SR
Queue Stats
63W - 84L
1,525 Elo+
Solo
Skadi
Skadi
Memequeen
Skadi
Level 125
God Stats
12W - 5L
1,526 SR
Queue Stats
167W - 135L
1,576 Elo+
Solo
Sobek
Sobek
WorstVibes
Sobek
Level 66
God Stats
1W - 2L
1,415 SR
Queue Stats
67W - 72L
1,487 Elo+
Solo
Chang'e
Chang'e
cristophermy
Chang'e
Level 154
God Stats
33W - 18L
1,715 SR
Queue Stats
245W - 236L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bort
Ares
7
0 / 3 / 0
4,674
467
2,085
7,206
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
DrSqu1d
Janus
9
0 / 2 / 1
5,129
513
3,125
3,712
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Failureman
Hercules
7
0 / 3 / 0
4,558
456
1,082
6,599
2,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Miasmata77
Gilgamesh
9
0 / 3 / 0
4,984
498
2,484
6,088
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Telegraphy
Heimdallr
9
0 / 4 / 0
4,929
493
3,389
7,956
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 0 / 1
5,869
587
1,379
3,205
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Jetstreams
Tiamat
12
2 / 0 / 0
6,606
661
1,833
2,055
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Memequeen
Skadi
11
6 / 0 / 2
6,514
651
7,934
5,202
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
8
1 / 0 / 8
5,677
568
3,614
6,207
3,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
cristophermy
Chang'e
11
4 / 1 / 1
6,153
615
4,690
5,844
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Bort
Ares
0
3
0
0
W
Pele
2
0
1
2.5
L
Janus
DrSqu1d
Janus
0
2
1
0.25
L
Hercules
Failureman
Hercules
0
3
0
0
W
Tiamat
Jetstreams
Tiamat
2
0
0
2
W
Skadi
Memequeen
Skadi
6
0
2
7
L
Gilgamesh
Miasmata77
Gilgamesh
0
3
0
0
L
Heimdallr
Telegraphy
Heimdallr
0
4
0
0
W
Sobek
1
0
8
5
W
Chang'e
cristophermy
Chang'e
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
19,450
31,561
Taken
22,513
11,364
Mitigated
8,447
5,592
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bort
Ares
2,085
168
0
1,839
7,206
3,086
0
2,634
4,532
11,278
0
W
Pele
1,379
147
0
2,072
3,205
923
0
357
2,848
0
32,237
L
Janus
DrSqu1d
Janus
3,125
90
0
504
3,712
1,213
0
2,233
1,479
30,042
0
L
Hercules
Failureman
Hercules
1,082
614
0
1,038
6,599
2,398
0
2,736
3,699
0
17,198
W
Tiamat
Jetstreams
Tiamat
1,833
177
0
1,244
2,055
714
308
0
2,055
28,822
0
W
Skadi
Memequeen
Skadi
7,934
3,569
0
1,937
5,202
1,499
0
364
4,838
0
34,957
L
Gilgamesh
Miasmata77
Gilgamesh
2,484
416
0
350
6,088
2,120
0
1,029
5,041
0
24,699
L
Heimdallr
Telegraphy
Heimdallr
3,389
1,559
0
1,861
7,956
2,547
0
1,283
6,673
0
29,100
W
Sobek
3,614
654
0
1,428
6,207
3,532
0
2,151
4,056
10,923
0
W
Chang'e
cristophermy
Chang'e
4,690
798
609
3,704
5,844
1,779
516
2,338
3,506
34,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
30,819
230
Minions Killed
297
0
Camps Cleared
0
869,430
Distance Traveled
1,001,516
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,674
467
16
2
0
173,891
2
W
Pele
5,869
587
71
7
0
221,619
2
L
Janus
5,129
513
58
6
0
171,074
2
L
Hercules
4,558
456
40
4
0
158,226
0
W
Tiamat
6,606
661
78
8
0
176,480
1
W
Skadi
6,514
651
61
6
0
199,389
1
L
Gilgamesh
4,984
498
61
6
0
179,147
1
L
Heimdallr
4,929
493
55
6
0
187,092
0
W
Sobek
5,677
568
9
1
0
215,038
3
W
Chang'e
6,153
615
78
8
0
188,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role