Player Matchup

Anubis
Anubis
AloneRecord4916
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 57L
1,530 Elo+
Solo
Loki
Loki
DiluteFungus153
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,262 Elo+
Solo
Hou Yi
Hou Yi
Miguel1111111
Hou Yi
Level 19
God Stats
9W - 13L
1,480 SR
Queue Stats
89W - 95L
1,557 Elo+
Solo
Ares
Ares
WarDog4201515
Ares
Level 18
God Stats
2W - 1L
1,883 SR
Queue Stats
84W - 82L
1,546 Elo+
Solo
Nemesis
Nemesis
fabri1204
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Team Averages
Level 15
1,573 SR
1,516 Elo+

VS

Team Averages
Level 21
1,499 SR
1,589 Elo+
Nemesis
Nemesis
ItBeLikeThat374
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,670 Elo+
Solo
Horus
Horus
Legendary_Gundam
Horus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 98L
1,592 Elo+
Solo
Merlin
Merlin
LozSen
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 107L
1,610 Elo+
Solo
Anhur
Anhur
PyuPyu717
Anhur
Level 18
God Stats
7W - 6L
1,571 SR
Queue Stats
94W - 96L
1,563 Elo+
Solo
Khepri
Khepri
supernova_twins
Khepri
Level 30
God Stats
19W - 27L
1,422 SR
Queue Stats
223W - 250L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,929
630
3,925
5,427
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 0
5,963
542
4,052
9,193
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 2
7,233
658
7,723
6,647
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 6
6,503
591
5,586
8,517
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
fabri1204
Nemesis
6
0 / 12 / 1
4,550
414
853
9,918
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
7,714
701
7,265
8,404
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 1
6,750
614
3,848
6,782
2,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
LozSen
Merlin
11
5 / 2 / 6
6,989
635
7,082
4,997
1,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
PyuPyu717
Anhur
9
1 / 4 / 1
5,724
520
2,045
6,780
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
5,458
496
1,263
7,713
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
13
Kills
17
20
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
1
4
0
0.25
W
5
1
0
5
W
5
1
1
5.5
W
Merlin
LozSen
Merlin
5
2
6
4
L
6
1
2
7
W
Anhur
PyuPyu717
Anhur
1
4
1
0.38
L
3
1
6
6
L
Nemesis
fabri1204
Nemesis
0
12
1
0.04
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
21,503
39,702
Taken
34,676
12,577
Mitigated
13,075
9,746
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,925
196
0
2,727
5,427
2,083
690
842
4,401
40,578
0
L
4,052
762
0
2,222
9,193
2,463
0
0
9,193
0
28,709
W
7,265
3,291
0
4,478
8,404
3,990
0
144
8,260
0
45,119
W
3,848
1,824
235
2,696
6,782
2,732
0
2,256
4,526
0
36,391
W
Merlin
LozSen
Merlin
7,082
672
0
919
4,997
1,280
107
2,476
2,521
32,459
0
L
7,723
3,363
0
3,041
6,647
1,888
29
526
6,115
0
48,220
W
Anhur
PyuPyu717
Anhur
2,045
1,395
0
1,370
6,780
1,747
0
2,030
4,750
0
23,323
L
5,586
0
0
1,691
8,517
3,528
184
2,012
6,395
17,057
0
L
Nemesis
fabri1204
Nemesis
853
322
0
65
9,918
2,615
233
4,337
5,253
0
5,279
W
1,263
125
87
1,414
7,713
3,326
0
2,605
5,108
16,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
32,635
273
Minions Killed
330
0
Camps Cleared
0
1,029,068
Distance Traveled
1,019,452
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,929
630
95
9
0
193,194
1
L
Loki
5,963
542
61
6
0
198,010
0
W
Nemesis
7,714
701
104
9
0
216,316
3
W
Horus
6,750
614
79
7
0
197,793
0
W
Merlin
6,989
635
65
6
0
201,263
2
L
Hou Yi
7,233
658
89
8
0
194,520
5
W
Anhur
5,724
520
50
5
0
181,463
4
L
Ares
6,503
591
18
2
0
223,558
2
L
Nemesis
4,550
414
10
1
0
219,786
0
W
Khepri
5,458
496
32
3
0
222,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role