Player Matchup

Janus
Janus
Cixlysid
Janus
Level 26
God Stats
13W - 7L
1,823 SR
Queue Stats
42W - 36L
1,518 Elo+
Solo
Vamana
Vamana
Essu-Bon
Vamana
Level 31
God Stats
2W - 0L
1,289 SR
Queue Stats
75W - 95L
1,501 Elo+
Party 1
Ymir
Ymir
IlCaremaloxi
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,652 Elo+
Solo
He Bo
He Bo
Mindowner
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,869 Elo+
Solo
Medusa
Medusa
valliara
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,522 SR
1,608 Elo+

VS

Team Averages
Level 16
1,632 SR
1,529 Elo+
Jing Wei
Jing Wei
Arquedom
Jing Wei
Level 17
God Stats
11W - 7L
1,677 SR
Queue Stats
27W - 21L
1,544 Elo+
Solo
Hachiman
Hachiman
GKaan
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,578 Elo+
Solo
Artio
Artio
HabibiLazy
Artio
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 226L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
Mackimus
Kuzenbo
Level 22
God Stats
12W - 17L
1,612 SR
Queue Stats
252W - 286L
1,517 Elo+
Solo
Ne Zha
Ne Zha
jimmy797
Ne Zha
Level 7
God Stats
9W - 8L
1,870 SR
Queue Stats
18W - 26L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cixlysid
Janus
19
6 / 0 / 19
12,583
968
22,982
7,334
2,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Essu-Bon
Vamana
19
7 / 1 / 23
13,156
1,012
23,604
16,942
16,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 0 / 25
13,692
1,053
13,860
11,554
15,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Mindowner
He Bo
19
4 / 3 / 23
12,218
940
21,755
9,485
3,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
valliara
Medusa
20
13 / 0 / 20
13,558
1,043
29,197
8,380
3,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arquedom
Jing Wei
16
0 / 7 / 1
10,464
805
8,032
24,143
8,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
GKaan
Hachiman
15
0 / 4 / 0
9,860
758
2,260
5,022
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Artio
17
1 / 8 / 3
11,829
910
7,302
28,713
34,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Mackimus
Kuzenbo
17
1 / 11 / 3
11,272
867
17,409
32,620
42,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
jimmy797
Ne Zha
17
2 / 9 / 2
11,429
879
7,729
26,664
14,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
13
39
Kills
4
4
Deaths
39
110
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arquedom
Jing Wei
0
7
1
0.07
W
Janus
Cixlysid
Janus
6
0
19
15.5
W
Vamana
Essu-Bon
Vamana
7
1
23
18.5
L
Hachiman
GKaan
Hachiman
0
4
0
0
L
Artio
1
8
3
0.31
W
9
0
25
21.5
L
Kuzenbo
Mackimus
Kuzenbo
1
11
3
0.23
W
He Bo
Mindowner
He Bo
4
3
23
5.17
L
Ne Zha
jimmy797
Ne Zha
2
9
2
0.33
W
Medusa
valliara
Medusa
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,398
Damage
42,732
53,695
Taken
117,162
41,858
Mitigated
102,132
9,130
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arquedom
Jing Wei
8,032
6,894
0
1,432
24,143
8,995
0
13,138
10,830
0
29,570
W
Janus
Cixlysid
Janus
22,982
1,868
276
2,410
7,334
2,789
0
3,258
4,076
43,865
0
W
Vamana
Essu-Bon
Vamana
23,604
12,756
0
4,133
16,942
16,460
0
6,391
10,551
0
35,560
L
Hachiman
GKaan
Hachiman
2,260
1,335
0
243
5,022
1,894
0
2,898
2,049
0
6,823
L
Artio
7,302
1,012
1,569
3,034
28,713
34,375
0
13,561
14,727
28,032
0
W
13,860
1,885
0
0
11,554
15,011
0
6,050
5,504
29,789
0
L
Kuzenbo
Mackimus
Kuzenbo
17,409
3,738
0
0
32,620
42,810
0
16,368
16,147
34,133
0
W
He Bo
Mindowner
He Bo
21,755
1,778
0
0
9,485
3,641
0
4,793
4,692
36,439
0
L
Ne Zha
jimmy797
Ne Zha
7,729
2,256
0
977
26,664
14,058
0
12,632
13,957
0
23,585
W
Medusa
valliara
Medusa
29,197
14,098
0
2,311
8,380
3,957
0
4,219
4,161
0
56,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,207
Gold Earned
54,854
237
Minions Killed
181
9
Camps Cleared
6
1,251,546
Distance Traveled
1,033,909
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,464
805
44
3
0
210,924
0
W
Janus
12,583
968
57
4
1
261,379
0
W
Vamana
13,156
1,012
33
3
3
240,268
1
L
Hachiman
9,860
758
17
1
2
82,274
1
L
Artio
11,829
910
27
2
1
244,328
0
W
Ymir
13,692
1,053
44
3
1
263,161
0
L
Kuzenbo
11,272
867
45
3
1
227,622
0
W
He Bo
12,218
940
42
3
0
230,698
0
L
Ne Zha
11,429
879
48
4
2
268,761
0
W
Medusa
13,558
1,043
61
5
4
256,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role