Player Matchup

Anubis
Anubis
Gazad
Anubis
Level 86
God Stats
9W - 7L
1,597 SR
Queue Stats
50W - 56L
1,620 Elo+
Solo
Medusa
Medusa
Ushido
Medusa
Level 77
God Stats
1W - 1L
1,286 SR
Queue Stats
47W - 45L
1,459 Elo+
Party 1
Ares
Ares
kalarjan
Ares
Level 33
God Stats
2W - 1L
1,407 SR
Queue Stats
48W - 48L
1,457 Elo+
Party 1
Team Averages
Level 65
1,430 SR
1,512 Elo+

VS

Team Averages
Level 90
1,460 SR
1,405 Elo+
Izanami
Izanami
ArashinriS
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,303 Elo+
Party 2
Tiamat
Tiamat
Rohzaeyyyy
Tiamat
Level 56
God Stats
7W - 10L
1,380 SR
Queue Stats
286W - 416L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Zotchiy
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gazad
Anubis
13
3 / 1 / 13
9,415
785
9,783
6,506
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Ushido
Medusa
14
9 / 2 / 7
10,186
849
8,229
7,863
3,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
5 / 2 / 12
10,292
858
7,339
10,083
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArashinriS
Izanami
12
3 / 6 / 0
8,361
697
6,299
9,726
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Rohzaeyyyy
Tiamat
10
0 / 5 / 3
7,576
631
6,919
8,722
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Zotchiy
Gilgamesh
10
2 / 6 / 2
7,863
655
5,420
11,503
7,117
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
5
5
Deaths
17
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArashinriS
Izanami
3
6
0
0.5
W
Anubis
Gazad
Anubis
3
1
13
9.5
L
Tiamat
Rohzaeyyyy
Tiamat
0
5
3
0.3
W
Medusa
Ushido
Medusa
9
2
7
6.25
L
Gilgamesh
Zotchiy
Gilgamesh
2
6
2
0.5
W
Ares
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,351
Damage
18,638
24,452
Taken
29,951
17,738
Mitigated
13,443
4,128
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArashinriS
Izanami
6,299
4,516
0
1,687
9,726
3,101
798
5,133
4,593
0
36,457
W
Anubis
Gazad
Anubis
9,783
314
0
1,770
6,506
3,790
977
1,375
4,887
54,426
0
L
Tiamat
Rohzaeyyyy
Tiamat
6,919
81
0
1,182
8,722
3,225
0
5,322
3,400
26,294
0
W
Medusa
Ushido
Medusa
8,229
4,080
0
1,119
7,863
3,619
1,495
2,055
5,580
0
40,502
L
Gilgamesh
Zotchiy
Gilgamesh
5,420
1,154
0
812
11,503
7,117
0
6,724
4,779
0
17,239
W
Ares
7,339
347
0
1,239
10,083
10,329
726
2,595
7,040
14,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
23,800
164
Minions Killed
126
0
Camps Cleared
0
612,668
Distance Traveled
575,030
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,361
697
63
5
0
186,390
2
W
Anubis
9,415
785
88
7
0
194,773
5
L
Tiamat
7,576
631
52
4
0
179,958
4
W
Medusa
10,186
849
66
6
0
218,212
1
L
Gilgamesh
7,863
655
11
1
0
208,682
3
W
Ares
10,292
858
10
1
0
199,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role