Player Matchup

Chaac
Chaac
ArchVelka
Chaac
Level 29
God Stats
22W - 17L
1,543 SR
Queue Stats
106W - 89L
1,526 Elo+
Party 1
Olorun
Olorun
AxFlynt
Olorun
Level 18
God Stats
9W - 6L
1,570 SR
Queue Stats
107W - 125L
1,376 Elo+
Solo
Bakasura
Bakasura
Phooqe
Bakasura
Level 27
God Stats
42W - 24L
1,703 SR
Queue Stats
96W - 115L
1,560 Elo+
Party 1
Artio
Artio
XamTic13
Artio
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 251L
1,467 Elo+
Solo
Artemis
Artemis
monjume33
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,502 Elo+

VS

Team Averages
Level 23
1,558 SR
1,516 Elo+
Fenrir
Fenrir
Emmánuelður
Fenrir
Level 29
God Stats
7W - 10L
1,406 SR
Queue Stats
377W - 469L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Fox-Crow-Grizzly
Danzaburou
Level 11
God Stats
34W - 25L
1,632 SR
Queue Stats
78W - 73L
1,619 Elo+
Solo
Bellona
Bellona
LauraPkiller02
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,399 Elo+
Solo
Hachiman
Hachiman
ParishKuo
Hachiman
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,540 Elo+
Solo
Ra
Ra
Tsalt
Ra
Level 26
God Stats
22W - 13L
1,754 SR
Queue Stats
48W - 40L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArchVelka
Chaac
12
5 / 1 / 3
6,872
625
8,364
7,081
5,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
AxFlynt
Olorun
9
0 / 3 / 0
5,387
490
1,974
8,665
2,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Phooqe
Bakasura
10
4 / 2 / 3
6,129
557
5,320
8,355
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
XamTic13
Artio
9
2 / 6 / 3
5,577
507
4,341
10,226
3,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
monjume33
Artemis
3
0 / 2 / 1
3,975
361
296
1,391
349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,594
509
3,229
9,376
4,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Fox-Crow-Grizzly
Danzaburou
12
5 / 0 / 8
7,786
708
9,177
7,511
2,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 3 / 1
5,022
457
1,901
6,968
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ParishKuo
Hachiman
8
3 / 4 / 3
6,293
572
3,971
5,665
1,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
12
3 / 1 / 1
6,694
609
3,402
5,098
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
14
14
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
ArchVelka
Chaac
5
1
3
6.5
L
Olorun
AxFlynt
Olorun
0
3
0
0
W
1
4
2
0.5
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
5
0
8
9
W
2
3
1
0.83
W
Hachiman
ParishKuo
Hachiman
3
4
3
1.13
L
Bakasura
Phooqe
Bakasura
4
2
3
2.75
W
Ra
3
1
1
3.5
L
Artio
XamTic13
Artio
2
6
3
0.58
L
Artemis
monjume33
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,295
Damage
21,680
35,718
Taken
34,618
14,332
Mitigated
13,124
11,871
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ArchVelka
Chaac
8,364
1,715
0
2,760
7,081
5,171
0
377
6,704
0
37,206
L
Olorun
AxFlynt
Olorun
1,974
1,574
0
3,195
8,665
2,544
0
1,328
7,337
26,975
0
W
3,229
702
0
2,604
9,376
4,030
0
51
8,785
0
26,644
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
9,177
3,588
0
5,080
7,511
2,452
0
2,747
4,604
0
49,116
W
1,901
891
0
1,612
6,968
3,416
0
280
6,243
0
7,260
W
Hachiman
ParishKuo
Hachiman
3,971
3,035
0
0
5,665
1,488
1,046
2,105
3,505
0
21,553
L
Bakasura
Phooqe
Bakasura
5,320
4,116
0
2,450
8,355
2,494
0
1,074
7,281
0
19,195
W
Ra
3,402
586
152
1,423
5,098
1,738
489
1,132
3,811
41,650
0
L
Artio
XamTic13
Artio
4,341
1,067
499
2,967
10,226
3,774
0
623
9,603
25,745
0
L
Artemis
monjume33
Artemis
296
182
0
0
1,391
349
0
0
1,391
0
3,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
31,389
249
Minions Killed
263
0
Camps Cleared
0
896,681
Distance Traveled
977,319
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,872
625
85
8
0
224,197
4
L
Olorun
5,387
490
63
6
0
161,198
0
W
Fenrir
5,594
509
56
5
0
186,556
1
W
Danzaburou
7,786
708
79
7
0
223,464
1
W
Bellona
5,022
457
12
1
0
206,005
0
W
Hachiman
6,293
572
34
3
0
136,332
3
L
Bakasura
6,129
557
57
5
0
248,919
0
W
Ra
6,694
609
82
7
0
224,962
6
L
Artio
5,577
507
34
3
0
213,038
0
L
Artemis
3,975
361
10
1
0
49,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role