Player Matchup

Nemesis
Nemesis
Beagle1029
Nemesis
Level 13
God Stats
2W - 1L
1,675 SR
Queue Stats
31W - 42L
1,274 Elo+
Solo
Tiamat
Tiamat
Konstipacia
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Neith
Neith
Novichok148
Neith
Level 29
God Stats
33W - 34L
1,442 SR
Queue Stats
199W - 210L
1,443 Elo+
Solo
Fenrir
Fenrir
Prizmarin
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 65L
1,500 Elo+
Solo
Zeus
Zeus
Reklen
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,118 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,367 Elo+

VS

Team Averages
Level 18
1,431 SR
1,354 Elo+
Neith
Neith
DjangoCRT
Neith
Level 17
God Stats
10W - 14L
1,343 SR
Queue Stats
23W - 20L
1,469 Elo+
Party 2
Achilles
Achilles
Major26
Achilles
Level 27
God Stats
8W - 5L
1,554 SR
Queue Stats
22W - 19L
1,376 Elo+
Party 1
Loki
Loki
PozitiffXD
Loki
Level 7
God Stats
3W - 5L
1,259 SR
Queue Stats
12W - 13L
1,098 Elo+
Solo
Olorun
Olorun
RoiDesPirate
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,469 Elo+
Party 2
Fenrir
Fenrir
lokolo18
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beagle1029
Nemesis
14
0 / 8 / 6
8,012
890
2,215
10,613
4,088
Tiamat
15
1 / 8 / 7
8,802
978
5,019
14,039
5,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 9
9,728
1,081
9,009
13,698
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Prizmarin
Fenrir
15
2 / 10 / 8
9,030
1,003
8,264
20,612
8,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Reklen
Zeus
15
6 / 14 / 5
10,711
1,190
15,345
15,639
5,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DjangoCRT
Neith
19
18 / 0 / 20
13,675
1,519
21,536
5,826
2,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
Major26
Achilles
17
11 / 2 / 22
11,625
1,292
16,747
12,946
15,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 18
10,476
1,164
7,023
7,842
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
17
7 / 3 / 20
10,447
1,161
12,269
10,030
4,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
lokolo18
Fenrir
16
7 / 3 / 15
10,107
1,123
10,865
8,555
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
142
11
Kills
47
47
Deaths
11
35
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Beagle1029
Nemesis
0
8
6
0.38
W
Neith
DjangoCRT
Neith
18
0
20
28
L
Tiamat
1
8
7
0.56
W
Achilles
Major26
Achilles
11
2
22
11
L
2
7
9
0.93
W
4
3
18
4.33
L
Fenrir
Prizmarin
Fenrir
2
10
8
0.6
L
Zeus
Reklen
Zeus
6
14
5
0.61
W
Olorun
7
3
20
5.67
W
Fenrir
lokolo18
Fenrir
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,852
Damage
68,440
74,601
Taken
45,199
28,112
Mitigated
28,259
4,226
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Beagle1029
Nemesis
2,215
605
0
702
10,613
4,088
0
1,499
9,114
0
4,058
W
Neith
DjangoCRT
Neith
21,536
11,175
0
999
5,826
2,289
0
3,241
2,585
0
54,677
L
Tiamat
5,019
1,194
0
2,390
14,039
5,342
0
3,615
10,424
14,412
0
W
Achilles
Major26
Achilles
16,747
5,243
0
1,168
12,946
15,531
0
6,097
6,849
0
24,366
L
9,009
5,781
0
632
13,698
4,685
0
1,865
11,833
0
32,016
W
7,023
997
0
0
7,842
2,807
0
3,550
4,292
0
22,162
L
Fenrir
Prizmarin
Fenrir
8,264
2,023
0
502
20,612
8,641
0
3,086
17,526
0
18,238
L
Zeus
Reklen
Zeus
15,345
2,410
0
0
15,639
5,356
0
2,204
13,435
32,347
0
W
Olorun
12,269
7,867
568
2,908
10,030
4,138
0
3,799
6,231
29,786
0
W
Fenrir
lokolo18
Fenrir
10,865
1,627
142
336
8,555
3,494
0
3,677
4,878
0
15,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
56,330
120
Minions Killed
191
2
Camps Cleared
7
645,229
Distance Traveled
830,993
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,012
890
4
0
0
74,402
1
W
Neith
13,675
1,519
85
9
3
169,873
0
L
Tiamat
8,802
978
20
2
0
142,537
0
W
Achilles
11,625
1,292
14
2
0
189,678
3
L
Neith
9,728
1,081
50
6
1
131,815
1
W
Loki
10,476
1,164
40
4
2
173,535
0
L
Fenrir
9,030
1,003
14
2
0
167,377
2
L
Zeus
10,711
1,190
32
4
1
129,098
3
W
Olorun
10,447
1,161
41
5
0
145,659
0
W
Fenrir
10,107
1,123
11
1
2
152,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role