Player Matchup

Athena
Athena
ChainOwens
Athena
Level 110
God Stats
8W - 13L
1,586 SR
Queue Stats
90W - 93L
1,515 Elo+
Solo
Izanami
Izanami
Elendric
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Enfluxions
Janus
Level 67
God Stats
7W - 15L
1,275 SR
Queue Stats
164W - 147L
1,515 Elo+
Solo
Bacchus
Bacchus
SPEED55
Bacchus
Level 154
God Stats
23W - 15L
1,643 SR
Queue Stats
453W - 473L
1,565 Elo+
Solo
Skadi
Skadi
SmileÝ
Skadi
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
164W - 149L
1,388 Elo+
Solo
Team Averages
Level 129
1,501 SR
1,497 Elo+

VS

Team Averages
Level 141
1,615 SR
1,553 Elo+
Sylvanus
Sylvanus
HaMMeRISP
Sylvanus
Level 129
God Stats
9W - 3L
1,845 SR
Queue Stats
140W - 114L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
HenryMT
Gilgamesh
Level 160
God Stats
21W - 16L
1,587 SR
Queue Stats
227W - 205L
1,628 Elo+
Party 1
Scylla
Scylla
MontanaCRF
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
Ostiaputa
Danzaburou
Level 160
God Stats
7W - 10L
1,505 SR
Queue Stats
306W - 287L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
fastasma20
Sun Wukong
Level 107
God Stats
18W - 13L
1,639 SR
Queue Stats
248W - 191L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChainOwens
Athena
20
3 / 2 / 20
15,435
498
14,688
31,086
34,499
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Elendric
Izanami
20
10 / 6 / 7
20,808
671
31,612
26,429
14,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
6 / 5 / 8
19,024
614
18,614
20,510
8,235
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
SPEED55
Bacchus
20
8 / 6 / 10
17,523
565
19,300
26,678
29,605
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
SmileÝ
Skadi
20
5 / 4 / 16
17,901
577
25,280
26,423
12,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HaMMeRISP
Sylvanus
19
1 / 6 / 10
14,137
456
11,265
31,340
27,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
HenryMT
Gilgamesh
20
12 / 6 / 8
16,152
521
24,394
32,546
24,080
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
MontanaCRF
Scylla
20
3 / 4 / 8
15,108
487
16,890
14,503
5,190
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ostiaputa
Danzaburou
20
3 / 7 / 4
16,078
519
11,808
24,067
9,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
fastasma20
Sun Wukong
20
3 / 9 / 7
14,938
482
17,585
38,715
35,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
32
Kills
22
23
Deaths
32
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Athena
ChainOwens
Athena
3
2
20
6.5
W
Izanami
Elendric
Izanami
10
6
7
2.25
W
Janus
6
5
8
2
L
Sylvanus
HaMMeRISP
Sylvanus
1
6
10
1
L
Gilgamesh
HenryMT
Gilgamesh
12
6
8
2.67
L
Scylla
MontanaCRF
Scylla
3
4
8
1.75
L
Danzaburou
Ostiaputa
Danzaburou
3
7
4
0.71
W
Bacchus
SPEED55
Bacchus
8
6
10
2.17
W
Skadi
SmileÝ
Skadi
5
4
16
3.25
L
Sun Wukong
fastasma20
Sun Wukong
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,494
Damage
81,942
131,126
Taken
141,171
98,912
Mitigated
101,692
39,857
Healing
35,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ChainOwens
Athena
14,688
5,162
898
5,097
31,086
34,499
269
10,604
20,134
40,392
0
W
Izanami
Elendric
Izanami
31,612
19,107
0
10,904
26,429
14,410
13,000
4,381
21,982
0
198,276
W
Janus
18,614
1,235
0
4,437
20,510
8,235
3,563
6,412
13,990
167,810
0
L
Sylvanus
HaMMeRISP
Sylvanus
11,265
1,953
2,654
10,073
31,340
27,472
35
10,495
20,783
39,777
0
L
Gilgamesh
HenryMT
Gilgamesh
24,394
7,521
0
3,957
32,546
24,080
110
11,629
20,803
0
125,220
L
Scylla
MontanaCRF
Scylla
16,890
1,164
0
1,064
14,503
5,190
51
5,827
8,604
125,234
0
L
Danzaburou
Ostiaputa
Danzaburou
11,808
5,170
0
7,038
24,067
9,337
0
7,571
16,490
0
117,744
W
Bacchus
SPEED55
Bacchus
19,300
1,890
0
6,122
26,678
29,605
1,442
5,920
20,648
101,012
0
W
Skadi
SmileÝ
Skadi
25,280
14,348
0
12,399
26,423
12,163
2,395
6,938
19,413
0
164,973
L
Sun Wukong
fastasma20
Sun Wukong
17,585
2,458
0
10,941
38,715
35,613
0
16,432
21,789
0
106,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,691
Gold Earned
76,413
887
Minions Killed
843
0
Camps Cleared
0
3,023,260
Distance Traveled
2,804,246
46
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,435
498
40
1
0
661,135
6
W
Izanami
20,808
671
257
8
0
511,254
3
W
Janus
19,024
614
259
8
0
652,158
12
L
Sylvanus
14,137
456
49
2
0
541,060
8
L
Gilgamesh
16,152
521
166
5
0
584,898
8
L
Scylla
15,108
487
217
7
0
591,771
7
L
Danzaburou
16,078
519
193
6
0
546,563
3
W
Bacchus
17,523
565
133
4
0
622,745
14
W
Skadi
17,901
577
198
6
0
575,968
11
L
Sun Wukong
14,938
482
218
7
0
539,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role