Player Matchup

Bellona
Bellona
HakiBro1
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,540 Elo+
Solo
Ullr
Ullr
HeyBishette
Ullr
Level 25
God Stats
32W - 13L
1,680 SR
Queue Stats
154W - 77L
1,628 Elo+
Solo
Ra
Ra
OgmCbaCKfIsCH
Ra
Level 27
God Stats
24W - 24L
1,522 SR
Queue Stats
104W - 100L
1,494 Elo+
Solo
Sobek
Sobek
xCarryPotterz
Sobek
Level 24
God Stats
3W - 0L
1,970 SR
Queue Stats
22W - 9L
1,700 Elo+
Party 3
Mercury
Mercury
zCarryPotterx
Mercury
Level 27
God Stats
33W - 14L
1,613 SR
Queue Stats
109W - 72L
1,640 Elo+
Party 3
Team Averages
Level 21
1,657 SR
1,600 Elo+

VS

Team Averages
Level 20
1,610 SR
1,643 Elo+
Heimdallr
Heimdallr
FreewayColaZero
Heimdallr
Level 13
God Stats
2W - 3L
1,707 SR
Queue Stats
17W - 12L
1,564 Elo+
Party 2
Tiamat
Tiamat
GilgaGarbage
Tiamat
Level 26
God Stats
12W - 6L
1,613 SR
Queue Stats
133W - 47L
1,779 Elo+
Party 1
Amaterasu
Amaterasu
KleineFoxx
Amaterasu
Level 27
God Stats
7W - 2L
1,804 SR
Queue Stats
140W - 51L
1,752 Elo+
Party 1
Ao Kuang
Ao Kuang
MAGAD2000
Ao Kuang
Level 16
God Stats
4W - 6L
1,425 SR
Queue Stats
31W - 26L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Smite-chan
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 22L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HakiBro1
Bellona
9
1 / 3 / 0
4,893
612
4,075
7,161
3,303
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 0 / 3
5,414
677
4,668
4,584
1,257
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
5,199
650
1,727
3,506
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 4
4,925
616
927
2,776
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
9
2 / 1 / 2
5,122
640
1,468
4,329
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreewayColaZero
Heimdallr
4
0 / 1 / 0
3,636
455
1,243
2,342
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
9
0 / 2 / 1
4,849
606
2,334
3,831
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
KleineFoxx
Amaterasu
9
1 / 1 / 2
4,743
593
2,839
5,499
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
MAGAD2000
Ao Kuang
9
3 / 3 / 0
4,825
603
2,283
6,558
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Smite-chan
Cthulhu
4
0 / 3 / 0
3,534
442
1,199
3,451
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FreewayColaZero
Heimdallr
0
1
0
0
L
Tiamat
0
2
1
0.25
W
Bellona
HakiBro1
Bellona
1
3
0
0.33
W
4
0
3
5.5
L
Amaterasu
KleineFoxx
Amaterasu
1
1
2
2
L
Ao Kuang
MAGAD2000
Ao Kuang
3
3
0
1
W
2
0
3
3.5
L
Cthulhu
Smite-chan
Cthulhu
0
3
0
0
W
1
0
4
3
W
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
9,898
22,356
Taken
21,681
8,151
Mitigated
8,117
7,902
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FreewayColaZero
Heimdallr
1,243
770
0
622
2,342
435
0
271
2,071
0
7,835
L
Tiamat
2,334
206
0
1,274
3,831
1,994
0
1,062
2,597
29,603
0
W
Bellona
HakiBro1
Bellona
4,075
1,212
0
2,963
7,161
3,303
51
843
6,318
0
24,171
W
4,668
1,953
0
818
4,584
1,257
772
1,223
3,236
0
29,497
L
Amaterasu
KleineFoxx
Amaterasu
2,839
1,077
0
2,328
5,499
2,522
0
0
5,499
0
17,798
L
Ao Kuang
MAGAD2000
Ao Kuang
2,283
508
0
1,955
6,558
1,825
0
648
5,832
16,077
0
W
1,727
42
307
1,652
3,506
1,200
0
1,702
1,804
27,187
0
L
Cthulhu
Smite-chan
Cthulhu
1,199
454
0
578
3,451
1,341
0
423
3,028
6,748
0
W
927
236
0
1,461
2,776
1,135
0
640
2,086
7,891
0
W
Mercury
1,468
689
183
518
4,329
1,256
0
1,233
3,096
0
25,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
21,587
243
Minions Killed
180
0
Camps Cleared
0
790,943
Distance Traveled
633,260
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,636
455
21
3
0
90,503
0
L
Tiamat
4,849
606
69
9
0
146,787
1
W
Bellona
4,893
612
47
6
0
140,897
1
W
Ullr
5,414
677
53
7
0
142,161
2
L
Amaterasu
4,743
593
38
5
0
157,283
0
L
Ao Kuang
4,825
603
41
5
0
153,885
2
W
Ra
5,199
650
65
8
0
167,039
0
L
Cthulhu
3,534
442
11
1
0
84,802
0
W
Sobek
4,925
616
18
2
0
148,507
0
W
Mercury
5,122
640
60
8
0
192,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role