Player Matchup

Odin
Odin
ThatDiesel8806
Odin
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,637 Elo+
Solo
Olorun
Olorun
WarDog4201515
Olorun
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 82L
1,525 Elo+
Solo
Ra
Ra
sammyboi0010
Ra
Level 13
God Stats
4W - 1L
1,696 SR
Queue Stats
12W - 9L
1,612 Elo+
Solo
Poseidon
Poseidon
soapManztvish
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 278L
1,389 Elo+
Solo
Fenrir
Fenrir
zahmed4
Fenrir
Level 29
God Stats
11W - 7L
1,598 SR
Queue Stats
143W - 118L
1,558 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,544 Elo+

VS

Team Averages
Level 18
1,536 SR
1,536 Elo+
Cerberus
Cerberus
 
Cerberus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AloneRecord4916
Janus
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 57L
1,730 Elo+
Solo
Bakasura
Bakasura
DorfMan258
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,314 Elo+
Solo
Hachiman
Hachiman
Miguel1111111
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeon_The_Bomb-_-
Tsukuyomi
Level 27
God Stats
4W - 2L
1,678 SR
Queue Stats
107W - 86L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
7,722
644
7,255
6,194
3,322
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 0 / 4
8,258
688
6,750
7,180
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 9
7,740
645
5,022
4,641
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
soapManztvish
Poseidon
12
1 / 2 / 4
6,603
550
1,617
3,931
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
zahmed4
Fenrir
13
6 / 1 / 1
7,819
652
4,002
6,070
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 1
5,233
436
1,498
5,834
2,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 0
5,848
487
1,274
8,303
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
DorfMan258
Bakasura
6
0 / 3 / 0
4,822
402
770
5,465
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Miguel1111111
Hachiman
11
0 / 4 / 0
5,960
497
3,682
11,199
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
12
3 / 3 / 0
6,780
565
5,627
9,020
4,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
3
3
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
L
0
6
0
0
L
Bakasura
DorfMan258
Bakasura
0
3
0
0
L
Hachiman
Miguel1111111
Hachiman
0
4
0
0
W
5
0
8
9
W
4
0
4
6
L
Tsukuyomi
3
3
0
1
W
4
0
9
8.5
W
Poseidon
soapManztvish
Poseidon
1
2
4
1.5
W
Fenrir
zahmed4
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,646
Damage
12,851
28,016
Taken
39,821
10,810
Mitigated
13,747
13,296
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,498
0
0
567
5,834
2,812
0
2,161
3,629
14,934
0
L
1,274
500
0
500
8,303
2,012
0
3,667
4,636
32,816
0
L
Bakasura
DorfMan258
Bakasura
770
323
0
2,093
5,465
1,523
0
886
4,561
0
10,611
L
Hachiman
Miguel1111111
Hachiman
3,682
1,940
0
5,418
11,199
3,358
0
4,832
6,367
0
36,788
W
7,255
1,996
0
210
6,194
3,322
0
649
5,475
0
34,003
W
6,750
3,515
224
4,717
7,180
2,642
2,110
603
6,577
55,657
0
L
Tsukuyomi
5,627
1,239
0
1,229
9,020
4,042
592
1,563
7,239
337
35,660
W
5,022
828
1,337
2,271
4,641
1,756
471
1,421
3,134
48,950
0
W
Poseidon
soapManztvish
Poseidon
1,617
151
0
807
3,931
912
268
92
3,839
23,880
0
W
Fenrir
zahmed4
Fenrir
4,002
888
0
3,730
6,070
2,178
0
0
6,070
0
39,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
28,643
389
Minions Killed
279
0
Camps Cleared
0
1,268,710
Distance Traveled
1,035,787
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,233
436
34
3
0
241,909
0
L
Janus
5,848
487
74
6
0
224,548
1
L
Bakasura
4,822
402
43
4
0
143,636
0
L
Hachiman
5,960
497
64
5
0
184,733
3
W
Odin
7,722
644
65
5
0
274,466
3
W
Olorun
8,258
688
92
8
0
238,239
1
L
Tsukuyomi
6,780
565
64
5
0
240,961
0
W
Ra
7,740
645
97
8
0
270,426
5
W
Poseidon
6,603
550
56
5
0
235,712
2
W
Fenrir
7,819
652
79
7
0
249,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role