Player Matchup

Ao Kuang
Ao Kuang
SaucyFazo
Ao Kuang
Level 55
God Stats
12W - 19L
1,338 SR
Queue Stats
307W - 343L
1,334 Elo+
Solo
Chaac
Chaac
Spartan Jeeves
Chaac
Level 158
God Stats
98W - 83L
1,633 SR
Queue Stats
199W - 209L
1,484 Elo+
Solo
Horus
Horus
Taigoron
Horus
Level 125
God Stats
18W - 16L
1,252 SR
Queue Stats
540W - 510L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
ldrfboy
Zhong Kui
Level 95
God Stats
21W - 17L
1,660 SR
Queue Stats
165W - 131L
1,536 Elo+
Solo
Tiamat
Tiamat
xYoungNastyMan
Tiamat
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,597 Elo+
Solo
Team Averages
Level 104
1,477 SR
1,493 Elo+

VS

Team Averages
Level 87
1,526 SR
1,467 Elo+
Izanami
Izanami
BlindRage_1
Izanami
Level 89
God Stats
16W - 10L
1,668 SR
Queue Stats
245W - 298L
1,370 Elo+
Solo
Hel
Hel
Immurce
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,461 Elo+
Party 1
Arachne
Arachne
Pilliez
Arachne
Level 89
God Stats
179W - 108L
1,642 SR
Queue Stats
532W - 515L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
THE LIQUIDGATOR
Aphrodite
Level 125
God Stats
5W - 10L
1,182 SR
Queue Stats
968W - 1,077L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
xLAOBOY45x
Gilgamesh
Level 68
God Stats
18W - 15L
1,637 SR
Queue Stats
326W - 314L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SaucyFazo
Ao Kuang
17
6 / 5 / 4
11,524
549
13,370
19,849
8,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 0 / 5
12,587
599
16,971
13,917
10,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
Taigoron
Horus
16
2 / 2 / 10
11,498
548
5,513
16,696
17,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ldrfboy
Zhong Kui
20
10 / 0 / 10
13,744
654
24,960
20,590
27,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 3 / 4
11,364
541
6,740
10,825
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlindRage_1
Izanami
11
0 / 5 / 4
7,899
376
7,724
13,301
4,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
14
1 / 7 / 3
9,014
429
3,598
11,675
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Pilliez
Arachne
18
6 / 2 / 2
11,491
547
13,858
21,572
9,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
THE LIQUIDGATOR
Aphrodite
13
0 / 9 / 1
8,063
384
7,727
19,971
10,146
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
xLAOBOY45x
Gilgamesh
16
2 / 8 / 0
9,729
463
12,886
19,410
14,591
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
31
Kills
9
10
Deaths
31
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlindRage_1
Izanami
0
5
4
0.4
L
Hel
1
7
3
0.36
L
Arachne
Pilliez
Arachne
6
2
2
3.5
W
Ao Kuang
SaucyFazo
Ao Kuang
6
5
4
1.6
W
10
0
5
12.5
L
Aphrodite
THE LIQUIDGATOR
Aphrodite
0
9
1
0.06
W
Horus
Taigoron
Horus
2
2
10
3.5
W
Zhong Kui
ldrfboy
Zhong Kui
10
0
10
15
L
Gilgamesh
xLAOBOY45x
Gilgamesh
2
8
0
0.25
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,554
Damage
45,793
81,877
Taken
85,929
72,481
Mitigated
43,738
41,045
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlindRage_1
Izanami
7,724
5,619
0
824
13,301
4,952
237
3,776
9,459
0
37,179
L
Hel
3,598
351
434
2,297
11,675
4,622
0
8,293
3,057
36,173
0
L
Arachne
Pilliez
Arachne
13,858
8,779
0
6,353
21,572
9,427
134
12,748
8,546
0
105,483
W
Ao Kuang
SaucyFazo
Ao Kuang
13,370
4,308
0
6,562
19,849
8,753
480
1,205
18,644
68,307
0
W
16,971
3,638
0
9,307
13,917
10,637
4,556
2,566
11,351
0
104,481
L
Aphrodite
THE LIQUIDGATOR
Aphrodite
7,727
796
2,204
5,382
19,971
10,146
0
5,706
14,028
41,220
0
W
Horus
Taigoron
Horus
5,513
2,550
2,074
4,806
16,696
17,842
957
3,347
13,349
0
26,962
W
Zhong Kui
ldrfboy
Zhong Kui
24,960
1,920
178
12,768
20,590
27,969
5,155
2,572
17,628
91,524
0
L
Gilgamesh
xLAOBOY45x
Gilgamesh
12,886
3,131
0
522
19,410
14,591
0
13,155
5,769
0
54,498
W
6,740
1,260
251
5,099
10,825
7,280
1,202
1,635
9,190
62,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,717
Gold Earned
46,196
608
Minions Killed
500
0
Camps Cleared
0
1,955,885
Distance Traveled
1,745,448
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,899
376
61
3
0
259,715
2
L
Hel
9,014
429
85
4
0
338,233
1
L
Arachne
11,491
547
181
9
0
472,005
2
W
Ao Kuang
11,524
549
111
5
0
373,580
2
W
Chaac
12,587
599
184
9
0
422,987
5
L
Aphrodite
8,063
384
73
3
0
324,455
1
W
Horus
11,498
548
39
2
0
423,254
7
W
Zhong Kui
13,744
654
139
7
0
348,400
2
L
Gilgamesh
9,729
463
100
5
0
351,040
3
W
Tiamat
11,364
541
135
6
0
387,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role