Player Matchup

Nu Wa
Nu Wa
Fitzban
Nu Wa
Level 29
God Stats
8W - 10L
1,275 SR
Queue Stats
103W - 95L
1,493 Elo+
Party 1
Anhur
Anhur
Gustt
Anhur
Level 42
God Stats
0W - 1L
1,294 SR
Queue Stats
270W - 265L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
ItsHRQ
Gilgamesh
Level 42
God Stats
21W - 21L
1,497 SR
Queue Stats
124W - 122L
1,488 Elo+
Party 1
Scylla
Scylla
MajorTom04
Scylla
Level 44
God Stats
1W - 5L
1,422 SR
Queue Stats
226W - 263L
1,467 Elo+
Solo
Loki
Loki
davidshemtov12
Loki
Level 44
God Stats
226W - 210L
1,655 SR
Queue Stats
664W - 676L
1,367 Elo+
Solo
Team Averages
Level 40
1,429 SR
1,457 Elo+

VS

Team Averages
Level 69
1,589 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Eibreji
Gilgamesh
Level 91
God Stats
18W - 10L
1,561 SR
Queue Stats
227W - 228L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
Gwishin_
Erlang Shen
Level 49
God Stats
16W - 17L
1,498 SR
Queue Stats
200W - 217L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Indrute
Nu Wa
Level 101
God Stats
86W - 58L
1,680 SR
Queue Stats
316W - 317L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
SJRW
Kuzenbo
Level 29
God Stats
49W - 40L
1,570 SR
Queue Stats
127W - 111L
1,542 Elo+
Party 2
Izanami
Izanami
ckeane01
Izanami
Level 73
God Stats
80W - 46L
1,637 SR
Queue Stats
196W - 189L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fitzban
Nu Wa
15
1 / 6 / 8
11,307
452
10,283
22,633
13,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Gustt
Anhur
16
1 / 7 / 7
10,276
411
7,202
17,513
5,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ItsHRQ
Gilgamesh
18
7 / 8 / 11
12,573
503
19,245
30,011
28,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
MajorTom04
Scylla
17
5 / 6 / 8
11,303
452
17,868
16,314
5,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 2 / 6
12,307
492
10,714
17,224
10,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eibreji
Gilgamesh
20
12 / 5 / 9
14,079
563
19,046
18,677
11,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Gwishin_
Erlang Shen
18
3 / 6 / 11
11,887
475
10,880
19,155
16,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Indrute
Nu Wa
18
3 / 4 / 18
11,807
472
22,335
13,370
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
SJRW
Kuzenbo
16
3 / 4 / 20
12,372
495
8,829
20,511
29,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ckeane01
Izanami
19
8 / 7 / 13
12,951
518
21,406
19,889
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
100
26
Kills
29
29
Deaths
26
40
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Eibreji
Gilgamesh
12
5
9
3.3
L
Nu Wa
Fitzban
Nu Wa
1
6
8
0.83
L
Anhur
Gustt
Anhur
1
7
7
0.64
W
Erlang Shen
Gwishin_
Erlang Shen
3
6
11
1.42
W
Nu Wa
Indrute
Nu Wa
3
4
18
3
L
Gilgamesh
ItsHRQ
Gilgamesh
7
8
11
1.56
L
Scylla
MajorTom04
Scylla
5
6
8
1.5
W
Kuzenbo
SJRW
Kuzenbo
3
4
20
3.25
W
Izanami
ckeane01
Izanami
8
7
13
2.07
L
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,312
Damage
82,496
103,695
Taken
91,602
64,400
Mitigated
70,218
19,073
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Eibreji
Gilgamesh
19,046
5,119
0
840
18,677
11,579
1,735
4,360
14,317
0
100,933
L
Nu Wa
Fitzban
Nu Wa
10,283
4,607
0
1,250
22,633
13,598
431
7,239
15,030
36,142
0
L
Anhur
Gustt
Anhur
7,202
2,004
0
4,105
17,513
5,857
1,774
5,926
11,327
0
57,412
W
Erlang Shen
Gwishin_
Erlang Shen
10,880
5,296
0
5,663
19,155
16,175
572
5,527
13,628
0
66,938
W
Nu Wa
Indrute
Nu Wa
22,335
4,198
0
3,107
13,370
5,177
1,716
4,495
8,875
73,269
0
L
Gilgamesh
ItsHRQ
Gilgamesh
19,245
4,420
7
5,026
30,011
28,798
30
5,921
23,858
0
71,849
L
Scylla
MajorTom04
Scylla
17,868
2,005
0
3,399
16,314
5,802
231
5,531
10,413
70,690
0
W
Kuzenbo
SJRW
Kuzenbo
8,829
3,398
360
1,801
20,511
29,207
643
8,220
12,291
32,647
0
W
Izanami
ckeane01
Izanami
21,406
14,840
0
6,953
19,889
8,080
5,346
6,681
13,208
0
96,850
L
10,714
3,135
0
5,286
17,224
10,345
0
5,293
11,671
0
69,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
63,096
497
Minions Killed
539
0
Camps Cleared
0
2,212,465
Distance Traveled
2,333,020
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,079
563
132
5
0
505,855
5
L
Nu Wa
11,307
452
40
2
0
434,187
2
L
Anhur
10,276
411
108
4
0
423,943
1
W
Erlang Shen
11,887
475
118
5
0
486,687
7
W
Nu Wa
11,807
472
109
4
0
473,642
6
L
Gilgamesh
12,573
503
132
5
0
434,195
2
L
Scylla
11,303
452
112
4
0
411,486
7
W
Kuzenbo
12,372
495
35
1
0
464,559
4
W
Izanami
12,951
518
145
6
0
402,277
8
L
Loki
12,307
492
105
4
0
508,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role