Player Matchup

Geb
Geb
ARMADILLOTANK
Geb
Level 24
God Stats
20W - 22L
1,436 SR
Queue Stats
117W - 103L
1,409 Elo+
Party 1
Bellona
Bellona
Armadillotank
Bellona
Level 29
God Stats
1W - 1L
1,512 SR
Queue Stats
93W - 100L
1,404 Elo+
Party 1
Olorun
Olorun
ElTanko_
Olorun
Level 26
God Stats
19W - 18L
1,408 SR
Queue Stats
49W - 47L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FrankieVirago
Tsukuyomi
Level 28
God Stats
9W - 2L
1,692 SR
Queue Stats
90W - 97L
1,374 Elo+
Solo
Hachiman
Hachiman
RnD4670
Hachiman
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 53L
1,059 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,328 Elo+

VS

Team Averages
Level 25
1,385 SR
1,328 Elo+
Neith
Neith
DEATHANGEL01221
Neith
Level 29
God Stats
66W - 80L
1,395 SR
Queue Stats
410W - 527L
1,249 Elo+
Party 2
Anubis
Anubis
Lissin19
Anubis
Level 24
God Stats
3W - 4L
1,304 SR
Queue Stats
24W - 25L
1,361 Elo+
Solo
Mercury
Mercury
Smil3yzZ
Mercury
Level 29
God Stats
35W - 33L
1,533 SR
Queue Stats
89W - 95L
1,444 Elo+
Solo
Set
Set
TheE_KING_sLotH
Set
Level 23
God Stats
0W - 4L
1,105 SR
Queue Stats
106W - 154L
1,304 Elo+
Party 2
Persephone
Persephone
wouldbeking111
Persephone
Level 21
God Stats
8W - 5L
1,589 SR
Queue Stats
191W - 310L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,903
496
6,724
14,351
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
19
7 / 0 / 1
12,343
561
9,073
15,255
13,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
ElTanko_
Olorun
17
9 / 3 / 6
12,027
547
12,700
13,900
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FrankieVirago
Tsukuyomi
17
6 / 3 / 4
11,794
536
8,890
13,334
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
RnD4670
Hachiman
13
3 / 7 / 7
9,680
440
9,526
11,930
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,139
461
6,873
14,703
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Lissin19
Anubis
4
1 / 1 / 0
6,103
277
516
881
352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Smil3yzZ
Mercury
17
5 / 6 / 4
10,939
497
12,834
17,374
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 7 / 5
9,706
441
10,902
18,573
9,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
wouldbeking111
Persephone
14
3 / 11 / 5
9,045
411
7,617
15,693
5,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
30
Kills
15
15
Deaths
30
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Bellona
7
0
1
7.5
L
3
5
3
0.9
W
Olorun
ElTanko_
Olorun
9
3
6
4
W
Tsukuyomi
FrankieVirago
Tsukuyomi
6
3
4
2.67
L
Anubis
Lissin19
Anubis
1
1
0
1
W
Hachiman
RnD4670
Hachiman
3
7
7
0.93
L
Mercury
Smil3yzZ
Mercury
5
6
4
1.17
L
3
7
5
0.79
L
Persephone
wouldbeking111
Persephone
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,913
Damage
38,742
68,770
Taken
67,224
40,921
Mitigated
30,246
14,508
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,724
1,907
0
669
14,351
11,530
78
1,294
13,057
31,560
0
W
Bellona
9,073
3,492
0
243
15,255
13,983
2,110
1,535
13,720
0
72,913
L
6,873
1,144
0
4,543
14,703
5,888
802
4,980
9,723
0
59,284
W
Olorun
ElTanko_
Olorun
12,700
4,049
1,741
4,725
13,900
6,381
7,115
3,196
10,704
70,633
0
W
Tsukuyomi
FrankieVirago
Tsukuyomi
8,890
3,490
869
6,261
13,334
5,333
1,149
739
12,595
0
70,549
L
Anubis
Lissin19
Anubis
516
242
0
55
881
352
0
0
881
2,844
0
W
Hachiman
RnD4670
Hachiman
9,526
7,802
0
0
11,930
3,694
1,843
1,369
10,561
0
35,312
L
Mercury
Smil3yzZ
Mercury
12,834
7,432
0
810
17,374
8,581
0
2,730
14,644
0
79,171
L
10,902
3,728
0
3,168
18,573
9,792
0
4,409
14,164
0
49,723
L
Persephone
wouldbeking111
Persephone
7,617
897
0
311
15,693
5,633
168
7,303
8,388
32,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,747
Gold Earned
45,932
473
Minions Killed
347
0
Camps Cleared
0
1,999,476
Distance Traveled
1,442,069
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,903
496
38
2
0
434,856
0
W
Bellona
12,343
561
135
6
0
376,365
0
L
Neith
10,139
461
84
4
0
322,350
7
W
Olorun
12,027
547
119
5
0
377,259
0
W
Tsukuyomi
11,794
536
135
6
0
446,161
1
L
Anubis
6,103
277
5
0
0
83,823
1
W
Hachiman
9,680
440
46
2
0
364,835
1
L
Mercury
10,939
497
132
6
0
393,773
0
L
Set
9,706
441
83
4
0
381,266
5
L
Persephone
9,045
411
43
2
0
260,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role