Player Matchup

Camazotz
Camazotz
DN00b
Camazotz
Level 158
God Stats
5W - 7L
1,473 SR
Queue Stats
605W - 579L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Dandö
Cthulhu
Level 87
God Stats
31W - 14L
1,618 SR
Queue Stats
218W - 167L
1,552 Elo+
Party 2
Izanami
Izanami
Scib123
Izanami
Level 156
God Stats
0W - 4L
1,418 SR
Queue Stats
656W - 433L
1,593 Elo+
Party 2
Geb
Geb
TheRagbah
Geb
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,786 Elo+
Solo
Janus
Janus
spatialSin
Janus
Level 132
God Stats
11W - 22L
1,547 SR
Queue Stats
626W - 664L
1,513 Elo+
Solo
Team Averages
Level 132
1,511 SR
1,589 Elo+

VS

Team Averages
Level 152
1,559 SR
1,785 Elo+
Discordia
Discordia
GizmoTh3Mogwai
Discordia
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 146L
1,221 Elo+
Solo
Achilles
Achilles
Shank
Achilles
Level 160
God Stats
4W - 0L
1,497 SR
Queue Stats
300W - 86L
1,903 Elo+
Party 1
Cthulhu
Cthulhu
Tekzy
Cthulhu
Level 158
God Stats
3W - 0L
1,651 SR
Queue Stats
210W - 42L
1,955 Elo+
Party 1
Hou Yi
Hou Yi
Tilleyy
Hou Yi
Level 159
God Stats
5W - 3L
1,598 SR
Queue Stats
667W - 183L
1,939 Elo+
Party 1
Ares
Ares
itsyaboyshaun
Ares
Level 160
God Stats
3W - 1L
1,548 SR
Queue Stats
257W - 96L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DN00b
Camazotz
9
2 / 5 / 1
5,681
568
4,082
9,595
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Dandö
Cthulhu
9
1 / 4 / 1
5,298
530
3,224
9,021
3,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Scib123
Izanami
9
0 / 5 / 0
5,154
515
2,625
6,605
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,643
464
2,258
7,255
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
10
1 / 2 / 2
6,014
601
4,662
4,645
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GizmoTh3Mogwai
Discordia
11
0 / 1 / 4
6,159
616
1,684
4,514
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Shank
Achilles
11
8 / 2 / 2
6,522
652
7,711
7,295
2,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Tekzy
Cthulhu
11
3 / 1 / 4
6,306
631
6,654
7,347
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Tilleyy
Hou Yi
12
4 / 0 / 5
7,459
746
6,034
6,982
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 2 / 2
6,664
666
6,002
7,824
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
20
20
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DN00b
Camazotz
2
5
1
0.5
L
Cthulhu
Dandö
Cthulhu
1
4
1
0.38
W
Discordia
GizmoTh3Mogwai
Discordia
0
1
4
2
L
Izanami
Scib123
Izanami
0
5
0
0
W
Achilles
Shank
Achilles
8
2
2
4.5
W
Cthulhu
Tekzy
Cthulhu
3
1
4
5
L
0
4
0
0
W
Hou Yi
Tilleyy
Hou Yi
4
0
5
6.5
W
5
2
2
3
L
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
28,085
37,121
Taken
33,962
11,322
Mitigated
13,192
7,853
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DN00b
Camazotz
4,082
1,095
0
2,569
9,595
2,705
0
3,843
5,582
0
25,187
L
Cthulhu
Dandö
Cthulhu
3,224
568
0
2,290
9,021
3,172
0
5,907
2,754
27,398
0
W
Discordia
GizmoTh3Mogwai
Discordia
1,684
212
0
1,398
4,514
1,277
1,030
345
4,115
37,622
0
L
Izanami
Scib123
Izanami
2,625
1,545
0
945
6,605
1,498
0
44
6,561
0
30,855
W
Achilles
Shank
Achilles
7,711
2,352
0
1,932
7,295
2,743
0
2,175
5,041
0
27,323
W
Cthulhu
Tekzy
Cthulhu
6,654
1,160
108
3,582
7,347
3,536
144
3,825
3,461
28,126
0
L
2,258
390
0
1,152
7,255
2,735
0
1,446
5,769
8,695
0
W
Hou Yi
Tilleyy
Hou Yi
6,034
2,885
0
3,195
6,982
2,167
810
2,197
4,727
0
45,507
W
6,002
1,169
0
4,302
7,824
3,469
151
1,292
6,474
29,672
0
L
Janus
4,662
148
0
897
4,645
1,212
0
2,344
2,115
38,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
33,110
276
Minions Killed
331
0
Camps Cleared
0
1,028,467
Distance Traveled
1,103,742
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,681
568
53
5
0
225,413
5
L
Cthulhu
5,298
530
55
6
0
197,980
0
W
Discordia
6,159
616
87
9
0
174,334
0
L
Izanami
5,154
515
68
7
0
189,667
3
W
Achilles
6,522
652
42
4
0
244,324
5
W
Cthulhu
6,306
631
48
5
0
248,249
2
L
Geb
4,643
464
11
1
0
185,717
0
W
Hou Yi
7,459
746
96
10
0
188,314
5
W
Ares
6,664
666
58
6
0
248,521
3
L
Janus
6,014
601
89
9
0
229,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role