Player Matchup

Cerberus
Cerberus
BelleDelphic
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,558 Elo+
Party 1
Bellona
Bellona
FarmHeroGirl
Bellona
Level 18
God Stats
6W - 4L
1,600 SR
Queue Stats
182W - 211L
1,483 Elo+
Solo
Danzaburou
Danzaburou
LacyPorpoise450
Danzaburou
Level 19
God Stats
52W - 35L
1,609 SR
Queue Stats
141W - 143L
1,562 Elo+
Solo
Merlin
Merlin
andres5555
Merlin
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 37L
1,547 Elo+
Solo
Arachne
Arachne
dankofcanoe
Arachne
Level 5
God Stats
6W - 1L
1,650 SR
Queue Stats
6W - 1L
1,608 Elo+
Party 1
Team Averages
Level 16
1,572 SR
1,552 Elo+

VS

Team Averages
Level 18
1,547 SR
1,537 Elo+
Medusa
Medusa
AngiFurette
Medusa
Level 15
God Stats
4W - 4L
1,766 SR
Queue Stats
59W - 60L
1,492 Elo+
Solo
Arachne
Arachne
Foefoefoefoe
Arachne
Level 18
God Stats
161W - 164L
1,490 SR
Queue Stats
257W - 261L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
Level 28
God Stats
18W - 23L
1,546 SR
Queue Stats
198W - 191L
1,601 Elo+
Solo
He Bo
He Bo
TaDuroDorme3734
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,691 Elo+
Solo
Sylvanus
Sylvanus
ThatSEnoughMeaT
Sylvanus
Level 23
God Stats
10W - 7L
1,432 SR
Queue Stats
110W - 113L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BelleDelphic
Cerberus
10
4 / 0 / 0
5,474
782
3,016
4,820
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
FarmHeroGirl
Bellona
7
2 / 1 / 2
4,301
614
2,314
4,506
3,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Danzaburou
LacyPorpoise450
Danzaburou
8
2 / 0 / 2
4,683
669
3,354
3,739
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
andres5555
Merlin
7
1 / 1 / 1
4,263
609
1,514
2,236
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dankofcanoe
Arachne
8
4 / 2 / 0
4,849
693
3,059
5,203
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 3 / 0
3,832
547
2,496
4,623
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Foefoefoefoe
Arachne
6
2 / 5 / 1
4,511
644
2,489
5,552
1,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
7
0 / 3 / 0
4,283
612
2,526
4,341
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 1
4,804
686
1,213
2,389
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
6
1 / 1 / 0
4,275
611
1,599
3,839
1,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
4
4
Deaths
13
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
Cerberus
BelleDelphic
Cerberus
4
0
0
4
W
Bellona
FarmHeroGirl
Bellona
2
1
2
3
L
Arachne
Foefoefoefoe
Arachne
2
5
1
0.5
L
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
0
3
0
0
W
Danzaburou
LacyPorpoise450
Danzaburou
2
0
2
3
L
1
1
1
1.5
L
Sylvanus
1
1
0
1
W
Merlin
andres5555
Merlin
1
1
1
1.5
W
Arachne
dankofcanoe
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,257
Damage
10,323
20,504
Taken
20,744
8,012
Mitigated
5,540
5,743
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,496
917
0
480
4,623
1,117
0
0
4,623
0
13,367
W
Cerberus
BelleDelphic
Cerberus
3,016
48
0
1,815
4,820
2,118
0
0
4,820
25,976
0
W
Bellona
FarmHeroGirl
Bellona
2,314
492
0
324
4,506
3,067
36
1,038
3,468
0
13,069
L
Arachne
Foefoefoefoe
Arachne
2,489
2,010
0
724
5,552
1,313
0
182
5,298
0
15,680
L
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
2,526
340
0
1,052
4,341
1,220
0
2,733
1,328
0
17,431
W
Danzaburou
LacyPorpoise450
Danzaburou
3,354
1,488
0
2,707
3,739
978
0
389
3,350
0
24,810
L
1,213
47
0
792
2,389
594
0
1,021
1,126
14,399
0
L
Sylvanus
1,599
929
852
1,145
3,839
1,296
0
0
3,839
11,022
0
W
Merlin
andres5555
Merlin
1,514
41
0
0
2,236
582
0
821
1,319
11,643
0
W
Arachne
dankofcanoe
Arachne
3,059
2,522
0
897
5,203
1,267
0
415
4,735
0
21,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
21,705
228
Minions Killed
144
0
Camps Cleared
0
726,595
Distance Traveled
633,628
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,832
547
25
4
0
139,714
3
W
Cerberus
5,474
782
71
10
0
138,024
0
W
Bellona
4,301
614
32
5
0
156,208
3
L
Arachne
4,511
644
32
5
0
132,184
3
L
Cu Chulainn
4,283
612
34
5
0
102,250
0
W
Danzaburou
4,683
669
45
6
0
126,634
0
L
He Bo
4,804
686
33
5
0
132,455
3
L
Sylvanus
4,275
611
20
3
0
127,025
2
W
Merlin
4,263
609
30
4
0
155,759
1
W
Arachne
4,849
693
50
7
0
149,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role