Player Matchup

Scylla
Scylla
Buchexa_157
Scylla
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
367W - 435L
1,457 Elo+
Party 1
Anhur
Anhur
CodeZ18
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ELKROMOS
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Leandro_GamerYT2
Izanami
Level 57
God Stats
17W - 20L
1,440 SR
Queue Stats
480W - 569L
1,383 Elo+
Party 1
Thor
Thor
Tigreoscuro
Thor
Level 148
God Stats
3W - 6L
1,330 SR
Queue Stats
228W - 219L
1,408 Elo+
Solo
Team Averages
Level 101
1,454 SR
1,450 Elo+

VS

Team Averages
Level 64
1,593 SR
1,421 Elo+
Ratatoskr
Ratatoskr
ChomeT1122
Ratatoskr
Level 65
God Stats
22W - 21L
1,536 SR
Queue Stats
137W - 135L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Dazz CllA
Cernunnos
Level 34
God Stats
18W - 18L
1,573 SR
Queue Stats
173W - 173L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
LUCHO R4D1K
Kuzenbo
Level 43
God Stats
2W - 4L
1,549 SR
Queue Stats
121W - 184L
1,306 Elo+
Solo
Thoth
Thoth
ThiagoGraciano
Thoth
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,387 Elo+
Solo
Chernobog
Chernobog
dettz
Chernobog
Level 39
God Stats
2W - 1L
1,804 SR
Queue Stats
37W - 41L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 3 / 4
11,318
514
10,586
10,793
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
CodeZ18
Anhur
20
13 / 0 / 2
14,621
665
18,424
12,478
5,390
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ELKROMOS
Bacchus
17
3 / 3 / 14
11,673
531
9,726
16,432
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 3 / 3
14,350
652
11,673
16,759
7,276
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 4 / 9
12,075
549
8,415
12,922
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChomeT1122
Ratatoskr
16
3 / 9 / 4
10,183
463
8,648
17,174
6,102
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Dazz CllA
Cernunnos
9
0 / 7 / 0
7,205
328
909
11,939
3,027
Kuzenbo
LUCHO R4D1K
Kuzenbo
15
2 / 8 / 6
8,817
401
6,409
21,080
20,855
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 1
12,141
552
9,899
11,171
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
dettz
Chernobog
16
1 / 7 / 4
10,226
465
7,463
18,548
6,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
32
Kills
13
13
Deaths
32
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
3
4
2
L
Ratatoskr
ChomeT1122
Ratatoskr
3
9
4
0.56
W
Anhur
CodeZ18
Anhur
13
0
2
14
L
Cernunnos
Dazz CllA
Cernunnos
0
7
0
0
W
Bacchus
ELKROMOS
Bacchus
3
3
14
3.33
L
Kuzenbo
LUCHO R4D1K
Kuzenbo
2
8
6
0.63
W
6
3
3
2.5
L
7
1
1
7.5
W
6
4
9
2.63
L
Chernobog
dettz
Chernobog
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,824
Damage
33,328
69,384
Taken
79,912
38,110
Mitigated
40,323
20,861
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,586
1,590
0
750
10,793
3,822
797
4,642
6,151
67,315
0
L
Ratatoskr
ChomeT1122
Ratatoskr
8,648
3,645
0
4,247
17,174
6,102
167
2,913
14,126
0
62,369
W
Anhur
CodeZ18
Anhur
18,424
10,210
0
6,889
12,478
5,390
5,253
1,446
11,032
0
102,159
L
Cernunnos
Dazz CllA
Cernunnos
909
437
0
2,291
11,939
3,027
0
1,069
10,831
0
18,349
W
Bacchus
ELKROMOS
Bacchus
9,726
1,721
522
4,239
16,432
14,602
836
5,224
11,208
31,064
0
L
Kuzenbo
LUCHO R4D1K
Kuzenbo
6,409
2,431
0
2,948
21,080
20,855
0
10,014
10,507
25,591
0
W
11,673
7,681
0
5,479
16,759
7,276
7,225
1,684
15,075
0
127,305
L
9,899
737
0
2,318
11,171
3,605
0
2,805
8,145
90,833
0
W
8,415
3,181
0
2,982
12,922
7,020
1,079
3,312
9,610
0
63,594
L
Chernobog
dettz
Chernobog
7,463
5,060
0
4,747
18,548
6,734
0
2,969
15,499
0
75,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,037
Gold Earned
48,572
627
Minions Killed
490
0
Camps Cleared
0
2,120,628
Distance Traveled
1,737,846
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,318
514
118
5
0
403,921
0
L
Ratatoskr
10,183
463
112
5
0
398,324
2
W
Anhur
14,621
665
162
7
0
392,425
6
L
Cernunnos
7,205
328
42
2
0
195,397
1
W
Bacchus
11,673
531
24
1
0
473,877
6
L
Kuzenbo
8,817
401
35
2
0
352,293
0
W
Izanami
14,350
652
205
9
0
418,917
1
L
Thoth
12,141
552
175
8
0
427,656
0
W
Thor
12,075
549
118
5
0
431,488
3
L
Chernobog
10,226
465
126
6
0
364,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role