Player Matchup

Nemesis
Nemesis
Ozymandias0505
Nemesis
Level 7
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 3
Ra
Ra
TheRGR
Ra
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 9L
1,253 Elo+
Party 3
Agni
Agni
cci3
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,131 Elo+
Party 3
Izanami
Izanami
eoda
Izanami
Level 29
God Stats
19W - 15L
1,536 SR
Queue Stats
61W - 65L
1,433 Elo+
Solo
Amaterasu
Amaterasu
犬夜叉姬
Amaterasu
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 187L
1,348 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,321 Elo+

VS

Team Averages
Level 14
1,598 SR
1,435 Elo+
Thor
Thor
Alcatraz6541
Thor
Level 13
God Stats
3W - 2L
1,691 SR
Queue Stats
11W - 8L
1,529 Elo+
Party 1
Artemis
Artemis
Azanux
Artemis
Level 7
God Stats
8W - 5L
1,637 SR
Queue Stats
56W - 57L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
Wakkax
Kukulkan
Level 18
God Stats
22W - 8L
2,004 SR
Queue Stats
150W - 124L
1,461 Elo+
Party 2
Ares
Ares
ZAJUGOD
Ares
Level 14
God Stats
1W - 1L
1,157 SR
Queue Stats
1W - 1L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
ZyoTen
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 14 / 4
12,925
497
16,158
21,967
10,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
17
3 / 10 / 3
11,564
445
7,695
17,814
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
cci3
Agni
16
2 / 13 / 3
11,080
426
8,152
16,014
5,261
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
eoda
Izanami
20
5 / 5 / 3
13,362
514
13,968
24,497
9,757
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
犬夜叉姬
Amaterasu
17
0 / 10 / 9
11,313
435
3,157
23,909
14,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 10 / 14
12,754
491
12,723
21,403
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Azanux
Artemis
20
8 / 2 / 11
13,643
525
11,710
12,394
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Wakkax
Kukulkan
20
25 / 2 / 11
18,048
694
37,857
16,756
7,314
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
ZAJUGOD
Ares
3
0 / 0 / 0
5,964
229
0
0
0
Gilgamesh
ZyoTen
Gilgamesh
20
9 / 5 / 13
13,617
524
14,194
19,915
10,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
19
Kills
52
52
Deaths
19
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
10
10
14
1.7
W
Artemis
Azanux
Artemis
8
2
11
6.75
L
9
14
4
0.79
L
Ra
3
10
3
0.45
W
Kukulkan
Wakkax
Kukulkan
25
2
11
15.25
W
Ares
ZAJUGOD
Ares
0
0
0
0
W
Gilgamesh
ZyoTen
Gilgamesh
9
5
13
3.1
L
Agni
cci3
Agni
2
13
3
0.27
L
Izanami
eoda
Izanami
5
5
3
1.3
L
Amaterasu
犬夜叉姬
Amaterasu
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,130
Damage
76,484
104,201
Taken
70,468
47,612
Mitigated
30,111
23,315
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,723
4,429
0
3,580
21,403
7,681
2,198
2,373
18,940
0
68,130
W
Artemis
Azanux
Artemis
11,710
5,488
0
240
12,394
4,938
1,486
4,860
7,388
0
71,501
L
16,158
5,169
0
2,088
21,967
10,546
390
6,333
15,528
0
45,607
L
Ra
7,695
781
881
3,507
17,814
7,109
1,438
7,539
9,985
59,218
0
W
Kukulkan
Wakkax
Kukulkan
37,857
4,270
0
6,170
16,756
7,314
1,151
4,790
11,824
114,004
0
W
Ares
ZAJUGOD
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ZyoTen
Gilgamesh
14,194
5,713
0
1,029
19,915
10,178
2,144
3,370
16,469
0
62,648
L
Agni
cci3
Agni
8,152
761
0
674
16,014
5,261
1,014
4,813
10,949
52,995
0
L
Izanami
eoda
Izanami
13,968
8,576
0
12,269
24,497
9,757
156
8,963
15,376
0
126,323
L
Amaterasu
犬夜叉姬
Amaterasu
3,157
1,151
195
3,701
23,909
14,939
116
9,227
14,506
0
55,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,244
Gold Earned
64,026
573
Minions Killed
480
0
Camps Cleared
0
2,110,533
Distance Traveled
1,837,812
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,754
491
89
3
0
476,581
0
W
Artemis
13,643
525
88
3
0
425,555
3
L
Nemesis
12,925
497
66
3
0
478,629
0
L
Ra
11,564
445
128
5
0
401,341
3
W
Kukulkan
18,048
694
203
8
0
486,661
7
W
Ares
5,964
229
0
0
0
0
0
W
Gilgamesh
13,617
524
100
4
0
449,015
3
L
Agni
11,080
426
78
3
0
456,001
2
L
Izanami
13,362
514
201
8
0
401,059
7
L
Amaterasu
11,313
435
100
4
0
373,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role