Player Matchup

Hachiman
Hachiman
Brego8188
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 177L
1,349 Elo+
Solo
Tiamat
Tiamat
THE SPECTRE2226
Tiamat
Level 12
God Stats
7W - 8L
1,313 SR
Queue Stats
18W - 25L
1,355 Elo+
Solo
Danzaburou
Danzaburou
TotesNotFarming
Danzaburou
Level 29
God Stats
2W - 3L
1,490 SR
Queue Stats
24W - 19L
1,509 Elo+
Solo
Discordia
Discordia
carcosa26711
Discordia
Level 29
God Stats
1W - 2L
1,159 SR
Queue Stats
32W - 26L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
obgow
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 74L
1,250 Elo+
Solo
Team Averages
Level 23
1,392 SR
1,372 Elo+

VS

Team Averages
Level 22
1,531 SR
1,432 Elo+
Izanami
Izanami
Foca3043
Izanami
Level 27
God Stats
65W - 47L
1,604 SR
Queue Stats
198W - 279L
1,400 Elo+
Solo
Artio
Artio
GraysonCS
Artio
Level 23
God Stats
7W - 11L
1,500 SR
Queue Stats
216W - 249L
1,294 Elo+
Solo
Ah Puch
Ah Puch
SleeplessTree
Ah Puch
Level 29
God Stats
18W - 10L
1,552 SR
Queue Stats
103W - 101L
1,464 Elo+
Solo
Kukulkan
Kukulkan
jairoherodark
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Hachiman
Hachiman
krdaa
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brego8188
Hachiman
17
4 / 4 / 4
11,489
957
6,104
13,486
7,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 1
9,390
783
2,263
3,828
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TotesNotFarming
Danzaburou
18
3 / 5 / 6
11,759
980
11,924
21,134
9,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
carcosa26711
Discordia
19
9 / 3 / 7
13,890
1,158
26,258
16,776
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
obgow
Gilgamesh
15
0 / 6 / 1
9,503
792
393
10,456
4,458
Team 1 Tickets

103

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Foca3043
Izanami
17
3 / 5 / 6
11,069
922
9,601
12,230
4,495
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
GraysonCS
Artio
17
1 / 1 / 10
11,617
968
6,745
13,757
14,358
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
19
5 / 1 / 10
12,574
1,048
17,209
4,919
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
jairoherodark
Kukulkan
18
6 / 3 / 9
12,377
1,031
15,058
9,643
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
krdaa
Hachiman
18
4 / 6 / 9
11,756
980
12,596
11,543
4,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
16
Kills
19
19
Deaths
16
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brego8188
Hachiman
4
4
4
1.5
W
Izanami
Foca3043
Izanami
3
5
6
1.2
W
Artio
GraysonCS
Artio
1
1
10
6
W
Ah Puch
5
1
10
10
L
0
1
1
0.5
L
Danzaburou
TotesNotFarming
Danzaburou
3
5
6
1.2
L
Discordia
carcosa26711
Discordia
9
3
7
4.17
W
Kukulkan
jairoherodark
Kukulkan
6
3
9
3.5
W
Hachiman
krdaa
Hachiman
4
6
9
1.42
L
Gilgamesh
obgow
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
61,209
65,680
Taken
52,092
29,615
Mitigated
28,764
2,616
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brego8188
Hachiman
6,104
2,482
0
0
13,486
7,361
0
8,178
5,308
0
26,606
W
Izanami
Foca3043
Izanami
9,601
6,689
0
0
12,230
4,495
0
5,975
5,847
0
24,470
W
Artio
GraysonCS
Artio
6,745
1,010
264
796
13,757
14,358
0
5,560
7,843
17,779
0
W
Ah Puch
17,209
877
0
588
4,919
1,771
0
2,708
2,021
42,487
0
L
2,263
110
0
438
3,828
1,355
0
2,873
955
5,435
0
L
Danzaburou
TotesNotFarming
Danzaburou
11,924
4,511
0
1,163
21,134
9,217
0
14,331
6,803
0
29,219
L
Discordia
carcosa26711
Discordia
26,258
343
0
1,008
16,776
7,224
0
8,610
8,166
54,679
0
W
Kukulkan
jairoherodark
Kukulkan
15,058
1,647
0
720
9,643
3,664
0
6,385
2,972
43,773
0
W
Hachiman
krdaa
Hachiman
12,596
8,640
0
1,633
11,543
4,476
0
6,239
4,888
0
27,306
L
Gilgamesh
obgow
Gilgamesh
393
38
0
7
10,456
4,458
0
5,020
5,436
0
2,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,031
Gold Earned
59,393
191
Minions Killed
226
3
Camps Cleared
5
734,023
Distance Traveled
1,001,304
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,489
957
44
4
0
149,822
0
W
Izanami
11,069
922
40
3
1
168,648
0
W
Artio
11,617
968
22
2
3
224,027
0
W
Ah Puch
12,574
1,048
66
6
1
228,347
0
L
Tiamat
9,390
783
8
1
1
43,817
0
L
Danzaburou
11,759
980
43
4
0
222,637
0
L
Discordia
13,890
1,158
88
7
2
250,923
0
W
Kukulkan
12,377
1,031
63
5
0
208,495
0
W
Hachiman
11,756
980
35
3
0
171,787
2
L
Gilgamesh
9,503
792
8
1
0
66,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role