Player Matchup

Bakasura
Bakasura
CaillumCMC12
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 154L
1,510 Elo+
Solo
Izanami
Izanami
Failnotdude
Izanami
Level 27
God Stats
202W - 157L
1,586 SR
Queue Stats
330W - 305L
1,475 Elo+
Party 1
Fafnir
Fafnir
Vasiliskinsk
Fafnir
Level 22
God Stats
8W - 6L
1,753 SR
Queue Stats
25W - 29L
1,215 Elo+
Solo
Agni
Agni
mityaor
Agni
Level 27
God Stats
5W - 4L
1,618 SR
Queue Stats
75W - 74L
1,442 Elo+
Solo
Tiamat
Tiamat
nicky414
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 302L
1,361 Elo+
Party 1
Team Averages
Level 27
1,592 SR
1,401 Elo+

VS

Team Averages
Level 20
1,492 SR
1,352 Elo+
Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BJ2004
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Solo
Neith
Neith
Le MELYES
Neith
Level 16
God Stats
12W - 11L
1,458 SR
Queue Stats
12W - 14L
1,357 Elo+
Solo
Ymir
Ymir
deku221216
Ymir
Level 27
God Stats
3W - 3L
1,459 SR
Queue Stats
57W - 76L
1,193 Elo+
Solo
Gilgamesh
Gilgamesh
maticontador1972
Gilgamesh
Level 25
God Stats
25W - 21L
1,542 SR
Queue Stats
177W - 150L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaillumCMC12
Bakasura
18
10 / 3 / 3
11,248
562
14,162
17,513
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Failnotdude
Izanami
13
6 / 5 / 6
8,862
443
14,550
15,544
5,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
12
2 / 9 / 9
8,070
404
4,904
19,766
22,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
mityaor
Agni
14
0 / 6 / 3
8,551
428
3,975
10,406
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
nicky414
Tiamat
11
1 / 7 / 3
7,542
377
8,120
9,986
4,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 1 / 10
10,397
520
5,931
11,415
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
BJ2004
Athena
17
16 / 4 / 5
11,878
594
21,280
18,027
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Le MELYES
Neith
13
2 / 6 / 11
8,606
430
7,503
13,156
4,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 9
8,841
442
6,951
16,956
12,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
18
7 / 0 / 7
11,254
563
9,932
10,107
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
19
Kills
30
30
Deaths
19
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
10
8
W
Athena
BJ2004
Athena
16
4
5
4.63
L
Bakasura
CaillumCMC12
Bakasura
10
3
3
3.83
L
Izanami
Failnotdude
Izanami
6
5
6
1.8
W
Neith
Le MELYES
Neith
2
6
11
1.25
L
Fafnir
2
9
9
0.72
W
2
8
9
0.81
W
Gilgamesh
7
0
7
10.5
L
Agni
mityaor
Agni
0
6
3
0.25
L
Tiamat
nicky414
Tiamat
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,711
Damage
51,597
73,215
Taken
69,661
44,472
Mitigated
38,251
14,310
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,931
2,829
0
4,940
11,415
4,509
0
1,810
9,263
0
66,568
W
Athena
BJ2004
Athena
21,280
4,528
0
1,231
18,027
9,954
3,454
4,389
12,301
69,029
0
L
Bakasura
CaillumCMC12
Bakasura
14,162
9,871
0
4,730
17,513
8,210
0
4,131
13,132
0
59,329
L
Izanami
Failnotdude
Izanami
14,550
11,014
0
4,659
15,544
5,586
780
8,070
7,305
0
53,897
W
Neith
Le MELYES
Neith
7,503
2,659
0
4,027
13,156
4,055
1,142
3,370
9,359
0
38,461
L
Fafnir
4,904
1,952
0
1,856
19,766
22,312
222
8,739
10,812
12,916
0
W
6,951
678
614
1,844
16,956
12,540
633
5,076
10,949
35,700
0
W
Gilgamesh
9,932
2,866
0
828
10,107
7,193
1,411
1,833
7,555
0
69,927
L
Agni
mityaor
Agni
3,975
228
243
1,602
10,406
3,531
893
2,445
7,961
44,645
0
L
Tiamat
nicky414
Tiamat
8,120
584
50
1,170
9,986
4,833
0
4,846
5,140
24,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
50,976
352
Minions Killed
489
0
Camps Cleared
0
1,668,630
Distance Traveled
1,825,609
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,397
520
131
7
0
372,004
0
W
Athena
11,878
594
102
5
0
384,424
0
L
Bakasura
11,248
562
131
7
0
418,223
1
L
Izanami
8,862
443
93
5
0
318,059
0
W
Neith
8,606
430
61
3
0
313,161
0
L
Fafnir
8,070
404
9
0
0
324,293
0
W
Ymir
8,841
442
59
3
0
339,910
5
W
Gilgamesh
11,254
563
136
7
0
416,110
0
L
Agni
8,551
428
88
4
0
273,422
2
L
Tiamat
7,542
377
31
2
0
334,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role