Player Matchup

Bacchus
Bacchus
Jean_ntr
Bacchus
Level 126
God Stats
15W - 18L
1,500 SR
Queue Stats
272W - 295L
1,375 Elo+
Solo
Jing Wei
Jing Wei
Johadree
Jing Wei
Level 125
God Stats
9W - 7L
1,641 SR
Queue Stats
38W - 37L
1,587 Elo+
Party 1
Nike
Nike
ZenadeDL
Nike
Level 105
God Stats
18W - 12L
1,648 SR
Queue Stats
25W - 16L
1,674 Elo+
Party 1
Scylla
Scylla
pokemanman
Scylla
Level 148
God Stats
11W - 13L
1,555 SR
Queue Stats
281W - 280L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
sweatychurro
Gilgamesh
Level 123
God Stats
7W - 4L
1,775 SR
Queue Stats
19W - 13L
1,689 Elo+
Solo
Team Averages
Level 125
1,624 SR
1,568 Elo+

VS

Team Averages
Level 109
1,621 SR
1,549 Elo+
Hercules
Hercules
BakuIsland
Hercules
Level 29
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 4L
1,438 Elo+
Solo
Neith
Neith
Khake
Neith
Level 126
God Stats
3W - 6L
1,486 SR
Queue Stats
20W - 23L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
PriorShock
Baron Samedi
Level 139
God Stats
0W - 2L
1,430 SR
Queue Stats
9W - 9L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
ReYoSou
Gilgamesh
Level 129
God Stats
0W - 1L
1,809 SR
Queue Stats
19W - 18L
1,434 Elo+
Solo
Raijin
Raijin
newyorkrose
Raijin
Level 123
God Stats
1W - 1L
1,640 SR
Queue Stats
11W - 8L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jean_ntr
Bacchus
19
3 / 5 / 14
13,509
795
9,019
19,624
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Johadree
Jing Wei
20
2 / 0 / 11
12,673
745
13,917
8,853
3,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nike
20
7 / 2 / 15
14,105
830
14,925
19,883
15,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
pokemanman
Scylla
20
13 / 2 / 10
15,754
927
24,892
9,940
3,564
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
sweatychurro
Gilgamesh
20
6 / 5 / 17
15,399
906
19,152
19,642
19,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BakuIsland
Hercules
16
1 / 8 / 3
10,041
591
7,061
21,629
17,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Khake
Neith
18
3 / 4 / 7
11,521
678
14,668
16,516
7,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PriorShock
Baron Samedi
20
4 / 5 / 8
12,339
726
13,672
18,111
12,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ReYoSou
Gilgamesh
15
1 / 8 / 5
9,691
570
6,694
19,222
16,255
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
19
5 / 6 / 2
11,886
699
16,303
14,134
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
31
Kills
14
14
Deaths
31
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
BakuIsland
Hercules
1
8
3
0.31
W
Bacchus
Jean_ntr
Bacchus
3
5
14
2
W
Jing Wei
Johadree
Jing Wei
2
0
11
7.5
L
Neith
Khake
Neith
3
4
7
1.63
L
Baron Samedi
PriorShock
Baron Samedi
4
5
8
1.6
L
Gilgamesh
ReYoSou
Gilgamesh
1
8
5
0.44
W
Nike
7
2
15
7.25
L
Raijin
5
6
2
1
W
Scylla
pokemanman
Scylla
13
2
10
9
W
Gilgamesh
sweatychurro
Gilgamesh
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,905
Damage
58,398
77,942
Taken
89,612
58,835
Mitigated
59,747
19,666
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BakuIsland
Hercules
7,061
1,666
0
3,078
21,629
17,403
810
6,979
14,113
400
13,247
W
Bacchus
Jean_ntr
Bacchus
9,019
426
240
4,170
19,624
17,211
0
6,771
11,347
25,710
0
W
Jing Wei
Johadree
Jing Wei
13,917
11,653
0
3,546
8,853
3,448
1,961
3,941
4,764
0
62,929
L
Neith
Khake
Neith
14,668
4,635
0
5,230
16,516
7,146
2,158
6,792
9,446
0
45,124
L
Baron Samedi
PriorShock
Baron Samedi
13,672
1,669
2,374
3,472
18,111
12,625
1
9,120
8,580
58,046
0
L
Gilgamesh
ReYoSou
Gilgamesh
6,694
1,084
0
746
19,222
16,255
0
5,769
12,881
0
23,269
W
Nike
14,925
4,114
1,500
6,364
19,883
15,578
2,115
6,736
12,955
299
32,533
L
Raijin
16,303
1,148
0
2,558
14,134
6,318
0
5,525
8,340
54,994
0
W
Scylla
pokemanman
Scylla
24,892
2,119
0
2,659
9,940
3,564
1,373
4,560
5,070
72,723
0
W
Gilgamesh
sweatychurro
Gilgamesh
19,152
5,765
0
1,187
19,642
19,034
1,347
8,598
10,718
1,475
41,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,440
Gold Earned
55,478
390
Minions Killed
365
8
Camps Cleared
8
1,670,413
Distance Traveled
1,363,547
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,041
591
26
2
0
290,055
2
W
Bacchus
13,509
795
31
2
3
318,821
0
W
Jing Wei
12,673
745
129
8
0
338,673
2
L
Neith
11,521
678
77
5
1
271,581
1
L
Baron Samedi
12,339
726
122
7
2
266,826
0
L
Gilgamesh
9,691
570
28
2
2
266,233
3
W
Nike
14,105
830
51
3
1
336,956
1
L
Raijin
11,886
699
112
7
3
268,852
1
W
Scylla
15,754
927
133
8
4
334,460
0
W
Gilgamesh
15,399
906
46
3
0
341,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role