Player Matchup

Osiris
Osiris
ChillyMike33
Osiris
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,386 Elo+
Solo
Set
Set
Just_Too_Many
Set
Level 50
God Stats
4W - 2L
1,490 SR
Queue Stats
135W - 151L
1,463 Elo+
Solo
Ares
Ares
Multullar
Ares
Level 63
God Stats
2W - 0L
1,734 SR
Queue Stats
61W - 72L
1,438 Elo+
Solo
Discordia
Discordia
Qubanoh
Discordia
Level 42
God Stats
20W - 17L
1,616 SR
Queue Stats
212W - 201L
1,529 Elo+
Party 2
Chernobog
Chernobog
Wockheart
Chernobog
Level 29
God Stats
19W - 18L
1,560 SR
Queue Stats
153W - 155L
1,522 Elo+
Party 2
Team Averages
Level 49
1,580 SR
1,467 Elo+

VS

Team Averages
Level 84
1,565 SR
1,420 Elo+
Sun Wukong
Sun Wukong
GhostyFever
Sun Wukong
Level 29
God Stats
2W - 2L
1,597 SR
Queue Stats
49W - 54L
1,397 Elo+
Party 1
Anhur
Anhur
JackRanger
Anhur
Level 42
God Stats
0W - 1L
1,267 SR
Queue Stats
80W - 91L
1,417 Elo+
Party 1
Ganesha
Ganesha
JustRaz0834
Ganesha
Level 92
God Stats
7W - 2L
1,860 SR
Queue Stats
386W - 378L
1,514 Elo+
Solo
Pele
Pele
TMF Dhum
Pele
Level 149
God Stats
0W - 2L
1,455 SR
Queue Stats
26W - 35L
1,321 Elo+
Solo
Poseidon
Poseidon
dyzg
Poseidon
Level 107
God Stats
12W - 14L
1,647 SR
Queue Stats
228W - 232L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 0 / 1
5,303
589
3,083
4,010
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 3
5,751
639
2,724
4,830
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
2 / 0 / 6
6,020
669
2,344
5,401
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Qubanoh
Discordia
9
1 / 1 / 3
5,179
575
2,894
3,945
1,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
Wockheart
Chernobog
10
9 / 1 / 2
6,312
701
7,844
6,012
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GhostyFever
Sun Wukong
9
0 / 1 / 0
5,125
569
2,485
5,537
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
4
0 / 4 / 0
3,726
414
1,375
3,879
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
JustRaz0834
Ganesha
8
0 / 4 / 0
4,559
507
1,252
6,945
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
8
1 / 3 / 0
4,828
536
2,986
6,798
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
dyzg
Poseidon
8
0 / 3 / 1
4,887
543
3,022
3,973
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
0
1
0.5
L
Sun Wukong
GhostyFever
Sun Wukong
0
1
0
0
L
Anhur
0
4
0
0
L
Ganesha
JustRaz0834
Ganesha
0
4
0
0
W
3
0
3
4.5
W
Ares
2
0
6
5
W
Discordia
Qubanoh
Discordia
1
1
3
2.5
L
Pele
1
3
0
0.33
W
Chernobog
Wockheart
Chernobog
9
1
2
10
L
Poseidon
dyzg
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
11,120
24,198
Taken
27,132
10,225
Mitigated
8,547
12,121
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,083
1,255
0
1,325
4,010
2,545
0
0
4,010
0
20,851
L
Sun Wukong
GhostyFever
Sun Wukong
2,485
941
0
1,297
5,537
2,245
0
0
5,537
0
26,708
L
Anhur
1,375
1,174
0
340
3,879
722
0
748
3,131
0
7,358
L
Ganesha
JustRaz0834
Ganesha
1,252
66
0
1,384
6,945
2,534
0
1,738
5,207
11,451
0
W
2,724
912
0
2,870
4,830
1,741
0
211
4,619
0
20,128
W
Ares
2,344
223
0
2,470
5,401
3,119
303
1,037
4,364
10,773
0
W
Discordia
Qubanoh
Discordia
2,894
273
0
1,606
3,945
1,150
0
1,470
2,475
24,146
0
L
Pele
2,986
979
0
2,015
6,798
1,910
0
565
6,233
0
23,103
W
Chernobog
Wockheart
Chernobog
7,844
4,527
429
3,421
6,012
1,670
26
1,556
4,456
0
32,158
L
Poseidon
dyzg
Poseidon
3,022
375
0
1,000
3,973
1,136
0
2,187
1,786
27,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
23,125
226
Minions Killed
199
0
Camps Cleared
0
918,511
Distance Traveled
831,268
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,303
589
60
7
0
174,879
2
L
Sun Wukong
5,125
569
55
6
0
173,115
0
L
Anhur
3,726
414
18
2
0
118,431
0
L
Ganesha
4,559
507
16
2
0
177,737
2
W
Set
5,751
639
51
6
0
203,222
4
W
Ares
6,020
669
14
2
0
185,172
0
W
Discordia
5,179
575
54
6
0
174,134
0
L
Pele
4,828
536
46
5
0
187,408
1
W
Chernobog
6,312
701
47
5
0
181,104
2
L
Poseidon
4,887
543
64
7
0
174,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role