Player Matchup

Freya
Freya
ConKing7
Freya
Level 69
God Stats
0W - 2L
1,321 SR
Queue Stats
60W - 52L
1,462 Elo+
Party 2
Ares
Ares
TheRealOneF
Ares
Level 14
God Stats
3W - 2L
1,650 SR
Queue Stats
13W - 20L
1,394 Elo+
Party 2
Thanatos
Thanatos
gensyx
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,505 Elo+
Party 2
Nike
Nike
rettfighter74
Nike
Level 101
God Stats
2W - 5L
1,494 SR
Queue Stats
114W - 124L
1,460 Elo+
Party 2
Apollo
Apollo
szurrog
Apollo
Level 40
God Stats
2W - 9L
1,273 SR
Queue Stats
76W - 87L
1,373 Elo+
Solo
Team Averages
Level 50
1,448 SR
1,439 Elo+

VS

Team Averages
Level 75
1,660 SR
1,592 Elo+
Hel
Hel
A33ow
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,823 Elo+
Party 1
King Arthur
King Arthur
Blaze1639
King Arthur
Level 155
God Stats
9W - 5L
1,461 SR
Queue Stats
121W - 119L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
Dazent777
Jing Wei
Level 32
God Stats
14W - 11L
1,680 SR
Queue Stats
102W - 129L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
LEEMAGRI
Gilgamesh
Level 147
God Stats
35W - 22L
1,912 SR
Queue Stats
56W - 44L
1,651 Elo+
Party 1
Raijin
Raijin
twodimenxional
Raijin
Level 16
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ConKing7
Freya
13
2 / 13 / 0
8,067
403
5,297
18,302
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 12 / 0
6,718
336
2,363
22,159
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
gensyx
Thanatos
12
2 / 16 / 0
8,249
412
6,592
19,572
7,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 6 / 0
6,195
310
1,559
8,450
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
szurrog
Apollo
12
1 / 9 / 1
8,182
409
6,220
23,278
8,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
A33ow
Hel
15
5 / 0 / 14
11,205
560
11,972
11,140
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Blaze1639
King Arthur
16
13 / 2 / 11
12,191
610
17,882
28,656
16,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Dazent777
Jing Wei
17
5 / 0 / 8
11,760
588
7,207
11,054
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
LEEMAGRI
Gilgamesh
20
17 / 0 / 7
13,358
668
19,507
17,164
14,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
16 / 4 / 10
12,127
606
21,102
13,091
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
106
6
Kills
56
56
Deaths
6
1
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hel
A33ow
Hel
5
0
14
12
W
King Arthur
Blaze1639
King Arthur
13
2
11
9.25
L
Freya
ConKing7
Freya
2
13
0
0.15
W
Jing Wei
Dazent777
Jing Wei
5
0
8
9
W
Gilgamesh
LEEMAGRI
Gilgamesh
17
0
7
20.5
L
0
12
0
0
L
Thanatos
gensyx
Thanatos
2
16
0
0.13
L
1
6
0
0.17
L
Apollo
szurrog
Apollo
1
9
1
0.17
W
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
77,670
91,761
Taken
81,105
44,466
Mitigated
49,387
10,316
Healing
42,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
A33ow
Hel
11,972
1,009
9,106
8,811
11,140
8,507
982
855
10,185
49,615
0
W
King Arthur
Blaze1639
King Arthur
17,882
4,332
0
10,882
28,656
16,933
236
1,143
27,135
0
72,223
L
Freya
ConKing7
Freya
5,297
1,438
183
1,794
18,302
6,133
0
8,613
9,163
36,087
0
W
Jing Wei
Dazent777
Jing Wei
7,207
6,688
0
4,958
11,054
4,336
3,580
1,147
9,877
0
72,656
W
Gilgamesh
LEEMAGRI
Gilgamesh
19,507
6,652
0
6,019
17,164
14,311
1,978
1,284
13,799
0
102,751
L
2,363
568
0
287
22,159
18,141
0
9,250
12,697
15,836
0
L
Thanatos
gensyx
Thanatos
6,592
2,325
0
5,484
19,572
7,383
0
3,967
15,450
0
37,746
L
1,559
228
0
1,000
8,450
4,262
88
0
8,450
0
14,187
L
Apollo
szurrog
Apollo
6,220
4,250
0
1,568
23,278
8,547
0
10,143
12,927
0
38,354
W
21,102
2,388
116
2,497
13,091
5,300
2,042
2,443
10,334
54,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
60,641
234
Minions Killed
526
0
Camps Cleared
0
1,291,606
Distance Traveled
2,045,444
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,205
560
66
3
0
438,081
5
W
King Arthur
12,191
610
116
6
0
422,637
1
L
Freya
8,067
403
58
3
0
292,320
0
W
Jing Wei
11,760
588
135
7
0
349,984
0
W
Gilgamesh
13,358
668
144
7
0
455,681
2
L
Ares
6,718
336
15
1
0
256,251
1
L
Thanatos
8,249
412
64
3
0
312,570
4
L
Nike
6,195
310
22
1
0
120,143
2
L
Apollo
8,182
409
75
4
0
310,322
2
W
Raijin
12,127
606
65
3
0
379,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role