Player Matchup

Hera
Hera
CJIOHIK_20
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,296 Elo+
Solo
Kukulkan
Kukulkan
Jogok7
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,213 Elo+
Solo
Thanatos
Thanatos
grimreaper777479
Thanatos
Level 29
God Stats
3W - 6L
1,275 SR
Queue Stats
54W - 56L
1,380 Elo+
Solo
Fenrir
Fenrir
jarmomatias
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,403 Elo+
Solo
Loki
Loki
unidade-batedor
Loki
Level 14
God Stats
0W - 2L
1,385 SR
Queue Stats
3W - 12L
1,094 Elo+
Solo
Team Averages
Level 19
1,432 SR
1,277 Elo+

VS

Team Averages
Level 36
1,445 SR
1,364 Elo+
Bellona
Bellona
DuckM3at
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Skadi
Skadi
Madachoo
Skadi
Level 19
God Stats
1W - 1L
1,300 SR
Queue Stats
31W - 22L
1,542 Elo+
Solo
Ares
Ares
Reeshdawg
Ares
Level 121
God Stats
1W - 1L
1,308 SR
Queue Stats
29W - 29L
1,306 Elo+
Party 1
Anubis
Anubis
RitualAngel54
Anubis
Level 17
God Stats
12W - 12L
1,697 SR
Queue Stats
27W - 27L
1,279 Elo+
Solo
Pele
Pele
VeggieSaleed
Pele
Level 15
God Stats
12W - 15L
1,421 SR
Queue Stats
140W - 126L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,264
363
6,285
10,454
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Jogok7
Kukulkan
14
3 / 7 / 3
9,684
484
6,236
11,034
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
11 / 8 / 1
11,126
556
13,831
19,053
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
0 / 10 / 6
7,895
395
3,541
15,847
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

8
0 / 9 / 1
6,368
318
1,761
11,814
2,598
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuckM3at
Bellona
17
7 / 6 / 11
11,409
570
8,415
13,399
9,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Madachoo
Skadi
15
4 / 4 / 9
10,380
519
6,089
13,602
5,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
17
11 / 4 / 8
12,311
616
10,428
14,637
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 1 / 11
10,970
549
18,329
11,902
5,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
11 / 4 / 9
11,045
552
9,069
14,995
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
14
Kills
41
42
Deaths
19
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Bellona
DuckM3at
Bellona
7
6
11
2.08
L
Kukulkan
Jogok7
Kukulkan
3
7
3
0.64
W
Skadi
Madachoo
Skadi
4
4
9
2.13
W
Ares
11
4
8
3.75
W
8
1
11
13.5
W
11
4
9
3.88
L
11
8
1
1.44
L
Fenrir
0
10
6
0.3
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
52,330
68,202
Taken
68,535
20,760
Mitigated
39,166
15,136
Healing
20,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,285
1,488
116
732
10,454
2,351
0
6,024
4,430
29,298
0
W
Bellona
DuckM3at
Bellona
8,415
2,742
0
1,198
13,399
9,362
2,576
1,450
11,845
0
41,634
L
Kukulkan
Jogok7
Kukulkan
6,236
670
0
2,494
11,034
3,538
0
4,013
7,021
54,379
0
W
Skadi
Madachoo
Skadi
6,089
3,621
1,387
3,402
13,602
5,572
2,962
4,852
8,652
0
61,458
W
Ares
10,428
873
0
720
14,637
14,118
1,909
2,093
12,408
43,327
0
W
18,329
830
703
7,594
11,902
5,239
1,961
4,749
6,599
59,941
0
W
9,069
2,525
0
5,105
14,995
4,875
1,113
2,280
12,643
0
63,209
L
13,831
5,508
123
10,529
19,053
6,947
1,036
6,527
12,526
39
54,289
L
Fenrir
3,541
1,169
0
1,094
15,847
5,326
58
5,838
10,009
0
15,286
L
1,761
422
0
48
11,814
2,598
574
6,355
5,459
0
12,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
56,115
306
Minions Killed
385
0
Camps Cleared
0
1,629,348
Distance Traveled
1,744,884
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,264
363
62
3
0
320,885
0
W
Bellona
11,409
570
63
3
0
384,151
0
L
Kukulkan
9,684
484
101
5
0
307,557
1
W
Skadi
10,380
519
93
5
0
322,261
6
W
Ares
12,311
616
63
3
0
357,027
1
W
Anubis
10,970
549
92
5
0
285,196
1
W
Pele
11,045
552
74
4
0
396,249
2
L
Thanatos
11,126
556
95
5
0
305,662
0
L
Fenrir
7,895
395
30
2
0
385,683
3
L
Loki
6,368
318
18
1
0
309,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role