Player Matchup

Eset
Eset
EachLicense0173
Eset
Level 27
God Stats
41W - 38L
1,484 SR
Queue Stats
436W - 529L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
Jaws32514
Baron Samedi
Level 7
God Stats
4W - 3L
1,507 SR
Queue Stats
12W - 14L
1,371 Elo+
Solo
Izanami
Izanami
Sentinel king16
Izanami
Level 28
God Stats
14W - 10L
1,468 SR
Queue Stats
28W - 27L
1,450 Elo+
Solo
Horus
Horus
Shadow_bad773
Horus
Level 12
God Stats
2W - 3L
1,719 SR
Queue Stats
51W - 87L
1,192 Elo+
Solo
Ares
Ares
iDmobSE
Ares
Level 5
God Stats
1W - 2L
1,206 SR
Queue Stats
1W - 2L
1,171 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,308 Elo+

VS

Team Averages
Level 18
1,585 SR
1,414 Elo+
Heimdallr
Heimdallr
Aetheriem
Heimdallr
Level 17
God Stats
8W - 6L
1,644 SR
Queue Stats
10W - 13L
1,344 Elo+
Solo
Horus
Horus
Bfabjerry28
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,413 Elo+
Solo
Fenrir
Fenrir
Score_Fercho
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,461 Elo+
Solo
Ra
Ra
jaradprahler
Ra
Level 24
God Stats
22W - 19L
1,500 SR
Queue Stats
74W - 66L
1,350 Elo+
Solo
Anubis
Anubis
lalo tronex
Anubis
Level 18
God Stats
2W - 1L
1,783 SR
Queue Stats
15W - 12L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 25
15,763
1,314
24,665
15,854
7,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Jaws32514
Baron Samedi
20
7 / 6 / 22
13,872
1,156
19,776
22,839
11,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
24 / 6 / 7
17,318
1,443
38,398
15,130
6,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 9 / 22
12,037
1,003
8,552
19,374
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
iDmobSE
Ares
16
2 / 4 / 11
10,862
905
5,751
8,264
7,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aetheriem
Heimdallr
20
7 / 12 / 16
14,284
1,190
23,747
27,675
12,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 13 / 9
10,615
885
1,482
21,925
11,807
Fenrir
20
18 / 10 / 10
15,803
1,317
28,141
28,529
19,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 6 / 16
12,976
1,081
10,567
13,016
4,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
20
4 / 9 / 16
13,024
1,085
10,880
19,880
9,787
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
99
47
Kills
32
32
Deaths
50
87
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aetheriem
Heimdallr
7
12
16
1.25
L
0
13
9
0.35
W
12
7
25
3.5
W
Baron Samedi
Jaws32514
Baron Samedi
7
6
22
3
L
Fenrir
18
10
10
2.3
W
24
6
7
4.58
W
2
9
22
1.44
W
Ares
iDmobSE
Ares
2
4
11
1.88
L
3
6
16
1.83
L
Anubis
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,142
Damage
74,817
81,461
Taken
111,025
45,676
Mitigated
57,514
11,481
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aetheriem
Heimdallr
23,747
22,647
0
6,529
27,675
12,016
0
14,359
13,003
0
58,533
L
1,482
568
170
533
21,925
11,807
0
7,146
14,729
0
8,370
W
24,665
2,213
0
0
15,854
7,511
0
4,039
11,815
52,734
0
W
Baron Samedi
Jaws32514
Baron Samedi
19,776
3,592
3,662
4,543
22,839
11,555
0
3,742
19,097
39,512
0
L
Fenrir
28,141
11,737
0
2,542
28,529
19,045
0
13,005
15,324
0
37,582
W
38,398
34,356
0
1,748
15,130
6,146
0
5,091
10,039
0
76,023
W
8,552
4,167
521
1,007
19,374
13,056
0
6,378
12,996
0
13,191
W
Ares
iDmobSE
Ares
5,751
1,266
0
0
8,264
7,408
0
2,197
6,067
10,681
0
L
10,567
318
1,865
1,417
13,016
4,859
0
7,135
5,697
36,986
0
L
Anubis
10,880
1,922
462
3,993
19,880
9,787
0
8,547
11,308
37,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,852
Gold Earned
66,702
200
Minions Killed
215
6
Camps Cleared
5
816,181
Distance Traveled
921,545
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,284
1,190
77
6
0
157,232
0
L
Horus
10,615
885
4
0
3
165,634
0
W
Eset
15,763
1,314
46
4
1
177,367
0
W
Baron Samedi
13,872
1,156
60
5
2
186,181
1
L
Fenrir
15,803
1,317
18
2
1
229,545
0
W
Izanami
17,318
1,443
82
7
3
183,091
1
W
Horus
12,037
1,003
8
1
0
160,086
0
W
Ares
10,862
905
4
0
0
109,456
1
L
Ra
12,976
1,081
78
7
1
188,965
0
L
Anubis
13,024
1,085
38
3
0
180,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role