Player Matchup

Chaac
Chaac
LifelessClown24
Chaac
Level 20
God Stats
56W - 55L
1,552 SR
Queue Stats
138W - 147L
1,373 Elo+
Solo
Agni
Agni
Stroh08
Agni
Level 29
God Stats
6W - 2L
1,730 SR
Queue Stats
46W - 42L
1,413 Elo+
Solo
Nemesis
Nemesis
Superkid27
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Hachiman
Hachiman
Witachisama
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bellona
Bellona
XsoccerstarsX
Bellona
Level 15
God Stats
7W - 6L
1,659 SR
Queue Stats
24W - 29L
1,398 Elo+
Solo
Team Averages
Level 15
1,588 SR
1,405 Elo+

VS

Team Averages
Level 10
1,435 SR
1,253 Elo+
Tiamat
Tiamat
AdairaLouise
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
Azyx_03
Kukulkan
Level 10
God Stats
13W - 11L
1,500 SR
Queue Stats
330W - 362L
1,223 Elo+
Party 1
Bellona
Bellona
DARKFIRE188
Bellona
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 1
Ymir
Ymir
HEXiliumWasTaken
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 42L
1,083 Elo+
Party 1
Guan Yu
Guan Yu
TheBloodSavage07
Guan Yu
Level 22
God Stats
2W - 0L
1,176 SR
Queue Stats
25W - 20L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 6
13,337
1,111
26,327
26,705
16,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Stroh08
Agni
19
3 / 10 / 8
12,654
1,055
25,129
15,853
5,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Superkid27
Nemesis
16
0 / 11 / 2
10,235
853
412
14,708
5,930
Hachiman
Witachisama
Hachiman
18
1 / 10 / 7
11,482
957
10,065
18,162
6,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
18
6 / 11 / 3
11,835
986
15,655
25,498
16,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 3 / 28
12,401
1,033
12,087
14,503
11,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Azyx_03
Kukulkan
20
10 / 1 / 30
13,710
1,143
24,806
7,281
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
DARKFIRE188
Bellona
20
31 / 2 / 6
17,151
1,429
27,236
18,287
18,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
2 / 8 / 36
12,484
1,040
11,042
19,282
27,482
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 1 / 34
12,597
1,050
15,200
25,403
37,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
185
15
Kills
51
52
Deaths
15
26
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
3
28
6
W
Kukulkan
Azyx_03
Kukulkan
10
1
30
25
W
Bellona
DARKFIRE188
Bellona
31
2
6
17
W
2
8
36
2.5
L
5
10
6
0.8
L
Agni
Stroh08
Agni
3
10
8
0.7
L
Nemesis
Superkid27
Nemesis
0
11
2
0.09
W
4
1
34
21
L
Hachiman
Witachisama
Hachiman
1
10
7
0.45
L
Bellona
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,588
Damage
90,371
100,926
Taken
84,756
50,933
Mitigated
98,562
9,804
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,087
2,547
0
2,871
14,503
11,499
0
5,145
9,358
30,708
0
W
Kukulkan
Azyx_03
Kukulkan
24,806
2,405
850
796
7,281
3,520
0
1,275
6,006
44,125
0
W
Bellona
DARKFIRE188
Bellona
27,236
11,945
0
891
18,287
18,751
0
5,940
12,347
0
44,688
W
11,042
1,998
0
200
19,282
27,482
0
6,392
12,890
19,812
0
L
26,327
9,754
0
8,590
26,705
16,472
0
11,468
14,530
172
61,998
L
Agni
Stroh08
Agni
25,129
2,564
0
0
15,853
5,747
0
8,556
7,199
60,029
0
L
Nemesis
Superkid27
Nemesis
412
412
0
0
14,708
5,930
0
6,186
8,350
0
7,960
W
15,200
2,120
5,399
6,482
25,403
37,310
0
6,543
18,860
799
22,721
L
Hachiman
Witachisama
Hachiman
10,065
4,977
0
812
18,162
6,638
0
7,323
10,681
0
27,850
L
Bellona
15,655
3,124
0
402
25,498
16,146
0
14,084
10,994
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,543
Gold Earned
68,343
245
Minions Killed
191
8
Camps Cleared
2
971,278
Distance Traveled
978,442
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,401
1,033
38
3
0
196,234
0
W
Kukulkan
13,710
1,143
61
5
1
194,970
0
W
Bellona
17,151
1,429
56
5
1
210,835
2
W
Ymir
12,484
1,040
23
2
0
140,029
0
L
Chaac
13,337
1,111
89
7
0
215,263
2
L
Agni
12,654
1,055
90
8
2
187,606
0
L
Nemesis
10,235
853
7
1
4
147,869
1
W
Guan Yu
12,597
1,050
13
1
0
236,374
2
L
Hachiman
11,482
957
33
3
1
197,603
2
L
Bellona
11,835
986
26
2
1
222,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role