Player Matchup

Apollo
Apollo
DownlnSmoke
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,285 Elo+
Solo
Chang'e
Chang'e
Lord_Darknraul
Chang'e
Level 113
God Stats
17W - 12L
1,368 SR
Queue Stats
1,049W - 1,081L
1,340 Elo+
Solo
Geb
Geb
N8kedYayce
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,481 Elo+
Solo
Chiron
Chiron
chukubld25
Chiron
Level 69
God Stats
2W - 2L
1,731 SR
Queue Stats
332W - 369L
1,418 Elo+
Solo
Raijin
Raijin
jimmycomo
Raijin
Level 125
God Stats
2W - 0L
1,738 SR
Queue Stats
422W - 455L
1,308 Elo+
Solo
Team Averages
Level 93
1,567 SR
1,366 Elo+

VS

Team Averages
Level 109
1,421 SR
1,351 Elo+
Odin
Odin
APOCALYPTIC JCZ
Odin
Level 106
God Stats
9W - 5L
1,489 SR
Queue Stats
476W - 487L
1,362 Elo+
Party 1
Sobek
Sobek
NuttynuttyG
Sobek
Level 129
God Stats
15W - 15L
1,579 SR
Queue Stats
488W - 479L
1,343 Elo+
Party 1
Mercury
Mercury
Valcan20
Mercury
Level 48
God Stats
1W - 3L
1,239 SR
Queue Stats
99W - 116L
1,383 Elo+
Party 2
Merlin
Merlin
WitchKasha
Merlin
Level 123
God Stats
2W - 5L
1,477 SR
Queue Stats
239W - 324L
1,295 Elo+
Party 2
Yemoja
Yemoja
leDMsupreme
Yemoja
Level 137
God Stats
6W - 12L
1,320 SR
Queue Stats
504W - 517L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 6 / 5
10,061
530
7,699
11,931
5,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 4 / 8
12,880
678
20,337
25,018
19,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 2 / 17
13,380
704
17,489
29,732
37,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
chukubld25
Chiron
20
9 / 6 / 9
13,988
736
40,893
24,855
12,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
jimmycomo
Raijin
20
7 / 0 / 12
13,546
713
16,787
29,585
20,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
11,403
600
14,949
22,258
30,732
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 12
11,779
620
25,820
37,376
48,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Valcan20
Mercury
17
3 / 9 / 8
10,868
572
16,591
18,807
10,617
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
WitchKasha
Merlin
18
3 / 5 / 8
11,142
586
24,171
13,490
7,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
20
4 / 2 / 14
12,790
673
20,723
30,858
20,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
70
24
Kills
18
18
Deaths
24
51
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
Apollo
0
6
5
0.42
W
7
4
8
2.75
W
1
2
17
4.75
L
5
4
12
2.75
L
Mercury
Valcan20
Mercury
3
9
8
0.78
L
Merlin
WitchKasha
Merlin
3
5
8
1.4
W
Chiron
chukubld25
Chiron
9
6
9
2.25
W
Raijin
jimmycomo
Raijin
7
0
12
13
L
Yemoja
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,205
Damage
102,254
121,121
Taken
122,789
95,889
Mitigated
117,910
71,404
Healing
51,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,949
3,078
3,995
3,608
22,258
30,732
14
9,137
13,121
0
28,906
W
Apollo
7,699
4,683
1,102
1,202
11,931
5,724
894
7,789
4,038
0
13,213
W
20,337
2,628
15,355
12,188
25,018
19,112
558
13,980
10,872
46,346
0
W
17,489
1,123
2,837
7,992
29,732
37,966
376
15,966
13,452
36,363
0
L
25,820
1,207
2,676
14,623
37,376
48,372
144
16,462
20,914
42,148
0
L
Mercury
Valcan20
Mercury
16,591
4,139
2,020
1,158
18,807
10,617
58
8,761
10,046
0
24,404
L
Merlin
WitchKasha
Merlin
24,171
1,751
1,376
506
13,490
7,359
0
5,304
8,186
49,449
0
W
Chiron
chukubld25
Chiron
40,893
16,967
3,267
8,206
24,855
12,501
2,252
13,703
11,034
0
70,196
W
Raijin
jimmycomo
Raijin
16,787
3,437
3,884
15,371
29,585
20,586
726
18,416
11,011
39,696
0
L
Yemoja
20,723
5,635
9,389
12,540
30,858
20,830
762
14,949
15,909
46,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,855
Gold Earned
57,982
188
Minions Killed
189
0
Camps Cleared
0
1,503,330
Distance Traveled
1,645,275
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,403
600
34
2
0
354,232
0
W
Apollo
10,061
530
9
0
0
219,442
1
W
Chang'e
12,880
678
56
3
0
375,305
0
W
Geb
13,380
704
28
1
0
379,064
0
L
Sobek
11,779
620
30
2
0
378,570
0
L
Mercury
10,868
572
15
1
0
360,409
0
L
Merlin
11,142
586
49
3
0
267,563
1
W
Chiron
13,988
736
53
3
0
251,011
0
W
Raijin
13,546
713
42
2
0
278,508
0
L
Yemoja
12,790
673
61
3
0
284,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role