Player Matchup

Thor
Thor
ClappingCheeksss
Thor
Level 7
God Stats
1W - 1L
1,312 SR
Queue Stats
7W - 8L
1,477 Elo+
Solo
Ymir
Ymir
Junglebabyfeeder
Ymir
Level 25
God Stats
1W - 0L
1,749 SR
Queue Stats
44W - 19L
1,716 Elo+
Solo
Cernunnos
Cernunnos
Lvl5Totodile
Cernunnos
Level 28
God Stats
5W - 1L
1,850 SR
Queue Stats
91W - 44L
1,769 Elo+
Solo
Sylvanus
Sylvanus
RareOnlineName
Sylvanus
Level 29
God Stats
10W - 13L
1,655 SR
Queue Stats
462W - 472L
1,490 Elo+
Solo
Aphrodite
Aphrodite
xxxCamyuxxx
Aphrodite
Level 27
God Stats
3W - 4L
1,537 SR
Queue Stats
32W - 15L
1,640 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,618 Elo+

VS

Team Averages
Level 18
1,443 SR
1,497 Elo+
Anhur
Anhur
Cabetoh
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 72L
1,571 Elo+
Solo
Geb
Geb
MjsGooder
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
duchateotaku1000
Ao Kuang
Level 15
God Stats
0W - 2L
1,217 SR
Queue Stats
13W - 30L
1,248 Elo+
Solo
Hercules
Hercules
notaIan
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
vexar56
Agni
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 19L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,583
573
527
3,198
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 0 / 3
4,991
624
2,366
3,849
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Lvl5Totodile
Cernunnos
9
5 / 0 / 3
5,370
671
4,997
3,104
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
2 / 0 / 2
5,239
655
3,704
2,345
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
xxxCamyuxxx
Aphrodite
8
2 / 2 / 0
5,080
635
1,850
4,317
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cabetoh
Anhur
7
0 / 2 / 0
4,074
509
1,216
3,734
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 4 / 0
3,293
412
1,035
4,157
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 0
3,654
457
775
5,065
1,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
notaIan
Hercules
6
1 / 3 / 0
3,700
463
1,166
5,049
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
vexar56
Agni
9
2 / 2 / 0
4,994
624
3,175
3,531
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
3
3
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cabetoh
Anhur
0
2
0
0
W
2
1
0
2
W
3
0
3
4.5
W
Cernunnos
Lvl5Totodile
Cernunnos
5
0
3
6.5
L
0
4
0
0
W
Sylvanus
2
0
2
3
L
0
3
0
0
L
Hercules
notaIan
Hercules
1
3
0
0.33
L
Agni
vexar56
Agni
2
2
0
1
W
Aphrodite
xxxCamyuxxx
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,444
Damage
7,367
16,813
Taken
21,536
6,339
Mitigated
6,710
7,324
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cabetoh
Anhur
1,216
653
0
811
3,734
714
0
459
3,275
0
16,446
W
527
69
0
210
3,198
1,261
0
0
3,148
0
13,080
W
2,366
960
0
837
3,849
1,915
0
1,757
2,056
12,470
0
W
Cernunnos
Lvl5Totodile
Cernunnos
4,997
2,861
0
2,113
3,104
769
864
462
2,642
0
24,819
L
1,035
476
0
84
4,157
1,193
0
1,409
2,748
2,916
0
W
Sylvanus
3,704
1,508
126
1,224
2,345
994
171
80
2,165
21,832
5,334
L
775
170
0
1,704
5,065
1,059
0
1,369
3,696
12,768
0
L
Hercules
notaIan
Hercules
1,166
147
0
2,071
5,049
2,714
0
2,507
2,542
0
8,987
L
Agni
vexar56
Agni
3,175
401
0
1,472
3,531
1,030
0
1,798
1,733
25,003
0
W
Aphrodite
xxxCamyuxxx
Aphrodite
1,850
257
452
2,362
4,317
1,400
0
2,470
1,667
21,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
19,715
197
Minions Killed
130
0
Camps Cleared
0
699,212
Distance Traveled
662,155
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,074
509
29
4
0
131,179
0
W
Thor
4,583
573
33
4
0
160,614
0
W
Ymir
4,991
624
13
2
0
156,572
1
W
Cernunnos
5,370
671
51
6
0
138,146
2
L
Geb
3,293
412
5
1
0
112,178
0
W
Sylvanus
5,239
655
51
6
0
119,744
0
L
Ao Kuang
3,654
457
25
3
0
158,056
2
L
Hercules
3,700
463
14
2
0
119,684
1
L
Agni
4,994
624
57
7
0
141,058
2
W
Aphrodite
5,080
635
49
6
0
124,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role